Are Deathclaws too weak?

Post » Fri Dec 11, 2015 12:17 am

The Legendary Glowing Deathclaw I met the other day when I was returning from supplying some settlers at Nordhagen Beach with armour & armerments certainly didn't feel weak...

My bullets only tickled him and he killed me in a single blow.

User avatar
Baylea Isaacs
 
Posts: 3436
Joined: Mon Dec 25, 2006 11:58 am

Post » Fri Dec 11, 2015 4:31 am

Mid 30's, DR at 130, Deathclaws still give me enough of a challenge for a tussle. Maybe it's because I almost never meet a regular Deathclaw. Oh no. The game loves to throw Alpha Deathclaws.

To date the only regular Deathclaw I met was in/around/near/not-telling the Mayoral Shelter. It's always Legendary and up.

User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Thu Dec 10, 2015 10:40 pm

So you managed to kill the Deathclaw before it could kill you, and now they're too weak? Great anolysis and research there, I'm sure Bethesda engineers are calling for a meeting right now.

User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Thu Dec 10, 2015 6:13 pm

Wow, reading comprehension; sub zero.

User avatar
Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Thu Dec 10, 2015 11:57 pm

Deathclaws are very much capable of killing you instantly if you're not careful, but that's about it. I find the Deathclaws in this game are too clumsy and slow when coming after the player, and it makes them too much of an easy target that you can outrun. I remember when the Deathclaws of FO3 and NV spotted you, they would come after you like a bullet on crack and you couldn't outrun it unless you were able to put obstacles between you and it. They also don't seem as perceptive as they were in previous games, which makes pulling off sneak crits a bit too easy.

I find the robots of Fallout 4 have replaced the likes of the Deathclaw in being the most feared enemies (although the Sentry Bot always gave the Deathclaw a run for its money). Robots such as the Sentry Bot and Assaultron are relentless and will chase you down to the ends of the earth to kill you. Even on the brink of death, and even after death will they try to kill you.

User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Thu Dec 10, 2015 7:56 pm

I usually run into Deathclaws in the Glowing Sea, when I've got Power Armor and my Assault Rife. And I admit they seem to go down quicker than I remember. It's those freaking Radscorpions I hate in the Sea, especially the "Predator" variety. They seem to soak up bullets.

User avatar
lolli
 
Posts: 3485
Joined: Mon Jan 01, 2007 10:42 am

Post » Thu Dec 10, 2015 11:45 pm

Deathclaws are weaklings in this game. I took down one with my level 15 melee character and i had to use stimpaks only because it can stun-lock you to death with its attacks. Otherwise, mirelurks, super mutants ( wait when you meet overlord, primus and Warlord ) and especialyl sentry bots seem to much more dangerous.

User avatar
Amanda Leis
 
Posts: 3518
Joined: Sun Dec 24, 2006 1:57 am

Post » Fri Dec 11, 2015 2:26 am

So a LVL 45 with a fully modded .44 shouldn't' be able to kill a Deathclaw?

I think one thing to consider is that if you have developed your character to optimize your VATS combat, you should not be surprise that VATS (with a decent damage weapon) will likely wipe the floor with any foe. Try the same combat out of VATS and see how it goes....

User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Thu Dec 10, 2015 9:18 pm

I'll agree with everything here except the sentry bots. It really depends on where you encounter them. In the wide open they wreak havoc, but if you encounter them in any close quarters area like alleys, inside buildings, etc. they are a piece of cake.

For some reason whenever I walk around a corner they don't follow me, so I've found that all I have to do is enter a doorway or walk around the alley corner and they stay there. Wait for them to stop shooting and then hit them. I hardly take damage.

User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Fri Dec 11, 2015 7:39 am

I still avoid Deathclaws as best I can and I'm nearing level 40. I only fought 3 excluding the first one and the rest I avoided before combat could even initiate. I play on survival btw

While I was traveling I seen two Deathclaws randomly fighting each other. Lol. I just sat back and watched them massacre each other through the scope of my sniper rifle and when the battle was over the other was near half health. I lined up a shot for his head and did laughable damage and he started charging for me right away. I fired off a few more shots until I had to run before he closed in. Luckily dogmeat was able to distract it for like 5 seconds. I opened VATS and used the last of my AP to fire a shot at his belly which did a decent amount and then I whipped out my Deathclaw gauntlet to go toe-to-toe with him with just under 25 percent of his health left.
I was the sole survivor ;)

And last night when I was walking in the dense city to the east of Diamond City I turned a corner and was met face to face with a legendary a Deathclaw. I turned as quickly as I could to run back to Diamond City and luckily a security guard was able to be my meathsheild. I climbed up one of the guard post and watched as he risked his life for mine and once the Deathclaw killed him he completely forgot I existed and went on to kill a pack of mongrels just around the fence. I tagged him with my recon scope right before he ran down the block and started taking out raiders one by one. I followed him and just watched my compass as one red dot after another disappeared and he was all that was left. It was brutal.
I had to lure him into a trap of fragmentation and cryo mines I placed to kill him

Tl:Dr Every time I fought a deathclaw it created a memorable experience and gave me another reason to avoid them. I think they've done a good job with them this time
User avatar
kat no x
 
Posts: 3247
Joined: Mon Apr 16, 2007 5:39 pm

Post » Thu Dec 10, 2015 9:55 pm

Nope. No VATS specialist.

Stealth, Charisma, Intelligence and Assuat rifle specialist.

User avatar
Jade Payton
 
Posts: 3417
Joined: Mon Sep 11, 2006 1:01 pm

Post » Thu Dec 10, 2015 7:19 pm

Deathclaws are more "startling" than they are an actual threat. They honestly aren't that hard to kill. I've only encountered four of them so far, and aside from the first one in Concord, they've all gone down within about 5-6 shots from my modded combat rifle.

User avatar
Melis Hristina
 
Posts: 3509
Joined: Sat Jun 17, 2006 10:36 pm

Post » Thu Dec 10, 2015 8:45 pm

I have a low end (3), and if a deathclaw hits me, I die in one hit. Maybe not now at level 40, but I certainly cant take two hits. That said, if I see one, I swap to my gause rifle and plant 3 in the belly. That will stop pretty much anything. The same gun with headshots will usually only take one shot to kill most other things, so I feel deathclaws are plenty scary. If they get the jump on me, I die. When I ran into one in malden at level 15 or so, I died hard, when I reloaded, I ran for high ground before he saw me, and was able to kill him, but when you are on open terrain or close quarters, they are damn scary.

User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am

Post » Thu Dec 10, 2015 6:16 pm

At level 45, everything will start to feel 'weak' especially if you have been spending your perk points wisely. I'm at level 52 and while playing last night I just realized that I could get by with my Legendary modded Assault Rifle, some grenades, and combat armor over ballistic cloth fatigues. Heck, I was doing fine just wearing Silver Shroud armor. I think this is normal in a Bethesda game. You basically own the Commonwealth by this level.

User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Fri Dec 11, 2015 4:17 am

I find fly and radscorpion to be the toughest enemies.

User avatar
Cathrine Jack
 
Posts: 3329
Joined: Sat Dec 02, 2006 1:29 am

Post » Thu Dec 10, 2015 6:43 pm

I've killed two so far.

User avatar
Lakyn Ellery
 
Posts: 3447
Joined: Sat Jan 27, 2007 1:02 pm

Post » Fri Dec 11, 2015 1:38 am

Honestly though, I feel a lot of enemies in the game needs some re-balancing. Not just Deathclaws. Then again, certain weapons also need rebalancing and the perks as well. For example, I feel the weapon perks shouldn't increase your damage up to 200% but rather up to 150% instead. Even at 180% damage, a combat shotgun wrecks pretty much everything, even in Survival mode. The Sniper perk should also give damage bonuses for Sniper rifles, especially for .308 ones. I feel that Sniper rifles don't do as much damage as they should. Heck, my pistol does more damage than my sniper, even if I upgrade my sniper to .50...

Hopefully, Bethesda would take notice and probably update this kind of stuff in patches.

User avatar
Christine
 
Posts: 3442
Joined: Thu Dec 14, 2006 12:52 am

Post » Fri Dec 11, 2015 12:32 am

I do not think you should be able to incapacitate them by shooting their tail, it just seems sad.
User avatar
P PoLlo
 
Posts: 3408
Joined: Wed Oct 31, 2007 10:05 am

Post » Fri Dec 11, 2015 12:13 am

I would say they are more annoying then hard. They are just hard to hit outside of vats

User avatar
Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Thu Dec 10, 2015 5:28 pm

Meh, they shouldn't be super powerful. They are still just animals after all, genetically engineered but still animals and therefore just as killable as a yao guai. Also there are different types of deathclaws now, seek out the chameleon or savage ones and make sure you're in a higher level area like the south or northeast parts of the map.

They are definitley terrifying at lower levels too. I made the huge mistake of going to that one place in Salem when I was only level 15 and immediatley regretted it. Every last grenade, ammo, food, and stimpaks were gone from my inventory by the end of that fight.
User avatar
Hayley O'Gara
 
Posts: 3465
Joined: Wed Nov 22, 2006 2:53 am

Post » Thu Dec 10, 2015 9:29 pm

Yes, plenty, nothing special. They go down with 2-3 shots of Gauss rifle.

I find them to be the most overrated enemies in this series. Well, I guess it's understandable since they're kinda a symbol of fallout games, like vault boy. But still, they're nowhere near as deadly as people make them to be.

User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Thu Dec 10, 2015 9:56 pm

My go to tactic in the past, if a sneak attack wasn't an option, was to kneecap them and retreat to long range. Worked every time.
The one time I tried that in this game, it failed.

That said, unloading a 44 into their belly works fine though.
User avatar
Charlotte Buckley
 
Posts: 3532
Joined: Fri Oct 27, 2006 11:29 am

Post » Fri Dec 11, 2015 3:27 am

I think they hit a decent middle ground. I one shotted them all the time in Fallout 3, hid in New Vegas because they were akin to tanks.

If you can drop one in Fallout 4 like that, consider yourself lucky/powerful enough to do so.
90% of the time I'm not wearing power armor when I run into them.
Damn cores run out like they're going out of style.
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Fri Dec 11, 2015 7:01 am

They were way less scary in NV and trivialized beause they appeared in packs. These are so much better.

User avatar
Riky Carrasco
 
Posts: 3429
Joined: Tue Nov 06, 2007 12:17 am

Post » Thu Dec 10, 2015 8:37 pm

+10000

I like how radscorpions manage to be over 3X as scary as deathclaws.

User avatar
Sarah Edmunds
 
Posts: 3461
Joined: Sat Jul 08, 2006 8:03 pm

PreviousNext

Return to Fallout 4