Are Dragon Shouts redundant?

Post » Wed Sep 01, 2010 10:55 pm

Kinda' like saying "Are swords redundant? There's axes/maces etc..."
User avatar
Laura Wilson
 
Posts: 3445
Joined: Thu Oct 05, 2006 3:57 pm

Post » Wed Sep 01, 2010 12:59 pm

Well, I'm not against spellmaking, but there isn't much point in arguing over it. It doesn't come down to someone disliking it, it comes down to Bethesda being unable to find an effective way to implement it. Aside from that, I didn't do too much spellmaking in game. There were a few spells i always made, but aside from those, I tended to use the pre-made spells from Midas Magic, LAME, etc. Script effects were able to go so much farther than what we had, and couldn't be replicated in game. If there were some unconventional ways to make the spells take hold, I might be more interested.
User avatar
ShOrty
 
Posts: 3392
Joined: Sun Jul 02, 2006 8:15 pm

Post » Wed Sep 01, 2010 9:38 pm

Are you people serious? This is an incredibly rude and biased topic. Dragon Shouts have NOTHING to do with spell creation. The poll is ridiculous.

I want spell creation very badly, but this topic has zero logic.

Yet people will see the poll, and claim guess no one like spellcraft....
Thanks op <_<
User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Wed Sep 01, 2010 9:16 pm

Its the communities loss as much as its mine.

Except for the members of the community that don't care.
User avatar
CYCO JO-NATE
 
Posts: 3431
Joined: Fri Sep 21, 2007 12:41 pm

Post » Thu Sep 02, 2010 1:56 am

Except for the members of the community that don't care.

Which is the minority.
User avatar
Mandy Muir
 
Posts: 3307
Joined: Wed Jan 24, 2007 4:38 pm

Post » Thu Sep 02, 2010 12:43 am

Thats the problem.
Too many people clamouring to remove what makes elder scrolls a unique RPG, and petitioning to make it a thirteen a dozen hack n slash.

Spellmaking is a core element of elder scrolls games. It allows for so much customisation, the sheer number of possible spells is literally millions upon millions. The smaller collection of useful spells is not as huge, but still in the thousands.
People that say it wasnt that useful have obviously never used spellmaking.
Im not going to rehash any of the thousands of fun and useful spells it allows, because that has been done to death.

I just wish there was a way for this broken record to finally stop.

There can be no question that a fable 3 like dynamic spellsystem cannot possibly allow for as many customisations as spellmaking.
So its removal of content wich equals removal of replayability.
How a spell looks is utterly unimportant. What matters is what it does.


Bravo, good sir :clap:

Elder Scrolls has always been about openness, customization, and making choices, and it's the attitude of the newer fans who don't seem to appreciate this which makes me think Oblivion may have been worse than initially thought. The real Elder Scrolls fans know Oblivion was decent, but still a relative mediocrity in the Elder Scrolls series. However, I believe it was this mediocrity which allowed it to break through to the mindless masses, those who are used to a more simple, linear game. Thus, I fear this expanding of the fanbase in the wrong direction will only continue to perpetuate this trend of "streamlining" until the Elder Scrolls is reduced to a hugely successful generic Fable clone.

I love Elder Scrolls, and that's why I am being so critical of Skyrim. And why shouldn't I be? It's not like BSG had a perfectly clean track record, after Oblivion, which let me down terribly after looking forward to it so much. I am concerned because I care.
User avatar
IsAiah AkA figgy
 
Posts: 3398
Joined: Tue Oct 09, 2007 7:43 am

Post » Wed Sep 01, 2010 3:01 pm

Yet people will see the poll, and claim guess no one like spellcraft....
Thanks op <_<

Well, the poll isn't the best... people are given and either/or situation where one isn't needed. We have all seen what spellmaking is like, but Dragon Shouts are new and shiny, we want to see them.
User avatar
Jessica Stokes
 
Posts: 3315
Joined: Fri Jul 28, 2006 11:01 am

Post » Wed Sep 01, 2010 7:12 pm

Dragon Shouts >>>> Spellmaking.

Shadow-Step, Force Push, Conjure Dragon >>>>>>>>>> boring spreadsheet +3 magnitude, +3 damage, +3 seconds (why not just make spells scale better to your Skill?)
User avatar
Taylor Thompson
 
Posts: 3350
Joined: Fri Nov 16, 2007 5:19 am

Post » Wed Sep 01, 2010 6:01 pm

Which is the minority.

They are still relevant. Don't equate the community with everyone caring about the spellcrafting feature. For the record, I want spellcrafting, but not at the expense of shouts.
User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Wed Sep 01, 2010 5:12 pm

Dragon Shouts >>>> Spellmaking.

Shadow-Step, Force Push, Conjure Dragon >>>>>>>>>> boring spreadsheet +3 magnitude, +3 damage, +3 seconds (why not just make spells scale better to your Skill?)

This.
User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Wed Sep 01, 2010 2:07 pm

They are still relevant. Don't equate the community with everyone caring about the spellcrafting feature. For the record, I want spellcrafting, but not at the expense of shouts.

So dont equate the majority with not wanting it.
User avatar
Elizabeth Lysons
 
Posts: 3474
Joined: Fri Feb 02, 2007 7:16 am

Post » Wed Sep 01, 2010 2:32 pm

By the way, has someone gotten their hands on a super-advanced copy of Skyrim? I gotta assume as much since the TC knows the mechanics of dragon shouts from head to toe.

Oh, wait. Could he be making huge assumptions based only on personal bias/tidbits of information? Hmm... Yup.
User avatar
Pumpkin
 
Posts: 3440
Joined: Sun Jun 25, 2006 10:23 am

Post » Wed Sep 01, 2010 3:50 pm

There's people here that would rather have spellcrafting than DRAGONSHOUTS? Am I.... Am I missing something here? *Confused*
User avatar
Oceavision
 
Posts: 3414
Joined: Thu May 03, 2007 10:52 am

Post » Wed Sep 01, 2010 11:44 pm

Are you people serious? This is an incredibly rude and biased topic. Dragon Shouts have NOTHING to do with spell creation. The poll is ridiculous.

I want spell creation very badly, but this topic has zero logic.


I can't understand how you fail to understand the greater trends of things here. Todd claims he wants to eliminate superfluous things, ie spellmaking, since it will be omitted. The whole point of my argument is why must these "superfluous" things be eliminated if the newer things are desired less ?
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm

Post » Wed Sep 01, 2010 6:58 pm

By the way, has someone gotten their hands on a super-advanced copy of Skyrim? I gotta assume as much since the TC knows the mechanics of dragon shouts from head to toe.

Oh, wait. Could he be making huge assumptions based only on personal bias/tidbits of information? Hmm... Yup.


Not that you're assumptions are based on anything more either. At least I know what it means to lose spellmaking.
User avatar
мistrєss
 
Posts: 3168
Joined: Thu Dec 14, 2006 3:13 am

Post » Wed Sep 01, 2010 11:56 pm

Bravo, good sir :clap:

Elder Scrolls has always been about openness, customization, and making choices, and it's the attitude of the newer fans who don't seem to appreciate this which makes me think Oblivion may have been worse than initially thought. The real Elder Scrolls fans know Oblivion was decent, but still a relative mediocrity in the Elder Scrolls series. However, I believe it was this mediocrity which allowed it to break through to the mindless masses, those who are used to a more simple, linear game. Thus, I fear this expanding of the fanbase in the wrong direction will only continue to perpetuate this trend of "streamlining" until the Elder Scrolls is reduced to a hugely successful generic Fable clone.

I love Elder Scrolls, and that's why I am being so critical of Skyrim. And why shouldn't I be? It's not like BSG had a perfectly clean track record, after Oblivion, which let me down terribly after looking forward to it so much. I am concerned because I care.


EDIT:
I cant say this how I mean it. I'm trying to avoid too many expectations and understand Bethesda's reasoning. Spellmaking isn't impossible to add here, but they want it to feel as smooth as everything else (also why they were iffy on horses)

Maybe we shouldn't argue about whether we should have spellmaking over shouts and instead give ideas about how to implement spellmaking with what we know about magic.
User avatar
STEVI INQUE
 
Posts: 3441
Joined: Thu Nov 02, 2006 8:19 pm

Post » Wed Sep 01, 2010 7:22 pm

Bravo, good sir :clap:

Elder Scrolls has always been about openness, customization, and making choices, and it's the attitude of the newer fans who don't seem to appreciate this which makes me think Oblivion may have been worse than initially thought. The real Elder Scrolls fans know Oblivion was decent, but still a relative mediocrity in the Elder Scrolls series. However, I believe it was this mediocrity which allowed it to break through to the mindless masses, those who are used to a more simple, linear game. Thus, I fear this expanding of the fanbase in the wrong direction will only continue to perpetuate this trend of "streamlining" until the Elder Scrolls is reduced to a hugely successful generic Fable clone.

I love Elder Scrolls, and that's why I am being so critical of Skyrim. And why shouldn't I be? It's not like BSG had a perfectly clean track record, after Oblivion, which let me down terribly after looking forward to it so much. I am concerned because I care.


I agree


Sorry....no Im not sorry its my opinion. for the flood of new fans by which from my point of view do not fully grasp what makes TES...TES..or maybe they don't care, of which I state why the hell is Beth wasting their time listening to them then? its your choice not to use Spellmaking, and it being there doesn't make your life difficult. 85 spells over 6 schools DOES NOT equal alot of variety, this is probably one of the few situations where the over used phrase "don't like it don't use it" comes into play, its an entire avenue of plalystyles worth for OTHER people, and cutting it out saying it was spreadsheety and putting the magic back in magic is almost as stupid of a statement as saying We aren't making DLC's the size of Shivering isle because it took to long and we don't want to keep our fans waiting

If people would think before they post they'd know ENCHANTING is still in and is spellcreating but for weapons so whos to say the method for enchantment doesnt work for spellmaking? they are almost the same thing. yes their are new fans who get it, and even went so far as to plop thier faces in the older games, and some that didnt even need to in order to understand what TES is about, freedom. not some lackluster rpg with the same 5 spells that you cant change or talor to your own desires. you read that guy going on about the same 5 spell effects? your repritore of spells just got even smaller, ah but thats ok as long as its flashy and pressing a button, something awesome happens right? :confused:


Dragon shouts have nothing to do with the Magic system, they even have their own activation button on the Controller even more so have cooldowns, they dont fit hand in hand with what magic and spell creation, all im seeing here so far is a crap parrallel with what Fable started to do, so now you have to equipe spells on each hand, I.E Fable 3's spell gauntles style otherwise you can't use spells, if they are going to make it such a hassle and not have free form combat to adapt quickly during battle like Oblivion, atleast use morrowinds ready caste style where you put away weapons when you enter casting mode? not click through a shizzzara worth of Menus in the chance I dont have hotkeys are some ilk.
User avatar
Céline Rémy
 
Posts: 3443
Joined: Sat Apr 07, 2007 12:45 am

Post » Wed Sep 01, 2010 11:00 am

The whole point of my argument is why must these "superfluous" things be eliminated if the newer things are desired less ?

Are you looking at the same poll results as me? Newer things are "less desired"? Do you see how many voted for shouts?
User avatar
Nick Pryce
 
Posts: 3386
Joined: Sat Jul 14, 2007 8:36 pm

Post » Wed Sep 01, 2010 12:52 pm

Todd claims they want to get rid of the "superfluous elements" and begin anew. So they get rid of the "superfluous" things like spears, a few skills, and spellcrafting, and they add in smithing and dragon shouts?

To me, so far dragon shouts seem a bit redundant and gimmicky in a world where there is already magic spells. I would much rather have spellcrafting. What do you think?


Dragon shouts are not redundant. redundant thread is redundant
User avatar
Josh Sabatini
 
Posts: 3445
Joined: Wed Nov 14, 2007 9:47 pm

Post » Wed Sep 01, 2010 2:04 pm

So dont equate the majority with not wanting it.

I didn't.
User avatar
John Moore
 
Posts: 3294
Joined: Sun Jun 10, 2007 8:18 am

Post » Wed Sep 01, 2010 11:58 am

OP your poll failed you miserably.
User avatar
Bethany Watkin
 
Posts: 3445
Joined: Sun Jul 23, 2006 4:13 pm

Post » Wed Sep 01, 2010 12:19 pm


I love Elder Scrolls, and that's why I am being so critical of Skyrim. And why shouldn't I be? It's not like BSG had a perfectly clean track record, after Oblivion, which let me down terribly after looking forward to it so much. I am concerned because I care.



My sentiment exactly, I could not agree more.
Ive even read on here that appealing to the lowest common denominator isnt always a bad thing.
Erm, yes it is.

Lets take for instance cheese. Not everyone likes blue veined cheese, not everyone likes brie.
Now large cheesemakers now this and they invariable churn out a bland generic cheese that has no unique qualities whatsoever. They usually call it cheddar, even though it has nothing in common with the real cheddar I cherish.
Wich is a bad thing, by definition.
I would rather have a world filled with myriads of flavours, experiences and uniqueness, of wich some will not be to my taste, than a world where there is only one type of cheese and its bland and tasteless.

Because that is what appealing to lowest common denominator means.
Removing every tidbit of unique flavour.

I dont want an elder scrolls game with all unique elements carefully removed and made to taste like water, where the only thing in common with an RPG is the stamp on the front that lies when it says 'RPG'.
User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Wed Sep 01, 2010 12:30 pm

I think spell-creation conflicts with their DW system.

Aren't you supposed to combine spells from 2 hands, not just make a spell that has everything in one hand?
User avatar
Amiee Kent
 
Posts: 3447
Joined: Thu Jun 15, 2006 2:25 pm

Post » Wed Sep 01, 2010 6:15 pm

I didn't.

Lets agree about something, we both want spell creation, but the poll is ridiculous.
User avatar
Lynette Wilson
 
Posts: 3424
Joined: Fri Jul 14, 2006 4:20 pm

Post » Wed Sep 01, 2010 10:18 am

Lets agree about something, we both want spell creation, but the poll is ridiculous.

Indeed.
User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

PreviousNext

Return to V - Skyrim