So Are fallout 4’s graphics a deal-breaker?

Post » Thu Dec 03, 2015 4:29 am

I got zero complaints about the graphics. In some places, walking around I stopped and went "...Did I black out and put on Bioshock Trinity by mistake...?"

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krystal sowten
 
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Post » Wed Dec 02, 2015 7:50 pm

Not even close. Texture quality, perhapse, but model quality, object density, lighting, proper shadows, god rays, and wetness from rain, etc, I would love to see someone honestly try to argue a modded New Vegas looks better. You can get New Vegas looking good, yeah, but not better than fallout 4.

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GEo LIme
 
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Post » Thu Dec 03, 2015 12:05 am

Fallout 4 looks AMAZING on PC, especially on 4K. It will only look better once those ENB mods are released.

I'm playing Fallout 4 on Xbox One. I am very impressed with how it looks. It is WAY better than Fallout 3, Fallout: New Vegas, and Skyrim.

I know some have been trying to compare the graphics to The Witcher 3, but I think that's apples and oranges. Fallout 4, while offering third-person view, is a first-person game, with textures made specifically for first-person. Third-person textures almost always look better in open world games because the textures themselves are further away from the camera and not "zoomed in" as in first-person.

Overall, I am pleased with how Fallout 4 looks.

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Sylvia Luciani
 
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Post » Thu Dec 03, 2015 2:37 am

+1

Huge step up from Skyrim. Not mindblowingly amazing, but still great!

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Kaylee Campbell
 
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Post » Thu Dec 03, 2015 12:51 am

FO4 graphics are considerably improved when compared to Skyrim. The faces, textures and various other objects do seem to be a bit more defined.

Overall I am satisfied with FO4 though there is a bug which needs to be remedied.

While I was in a basemant, my weapon, hand and arm disappeared. I could still see the crosshairs and shoot the target, the weapon nor my arm was visible.

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REVLUTIN
 
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Post » Thu Dec 03, 2015 6:14 am

As someone playing it console, the console vids don't do the actual game justice.

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Cayal
 
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Post » Wed Dec 02, 2015 4:20 pm

i completely agree

the game looks amazing.

i dont know wtf people are complaining about. lighting is very good in this game and adds massive amounts of atmosphere, especially indoors.

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Kanaoka
 
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Post » Thu Dec 03, 2015 4:49 am

They already have graphics mods out, try one
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Jose ordaz
 
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Post » Thu Dec 03, 2015 3:33 am

The game looks great. Yes there are a few broken textures and some low res, but you have to really look for it. What is the most important to me so far and what has impressed me is that this game has style. Lighting, music, colour palette, clothes etc. All these things contribute to giving the game an uniqueness. I am looking at Fallout 4 and i haven't seen anything quite like it, its a good thing. It doesn't suffer from the same identity crisis that FO3 did.

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Rachel Eloise Getoutofmyface
 
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Post » Wed Dec 02, 2015 6:54 pm

i agree

it does have a great art style to it.

the choice of colour palette and styling is spot on.

it reminds me a bit of the art direction that blizzard games take. they always seem to achieve a lot with minimum amount of assets.

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Siobhan Thompson
 
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Post » Thu Dec 03, 2015 3:45 am

I find the graphics looking pretty good. On medium settings (I only have a GTX 660) they can look quite stunning outside in the daylight, but sort of bland in low light conditions. Overall, I was pleasantly surprised as some of the leaked video footage had my expectations lowered.

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Taylah Illies
 
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Post » Thu Dec 03, 2015 1:25 am

Even though I've only seen walk throughs on YouTube, I must say I'm very much pleased with what the Bethesda artists/designers have done. One thing that really jumps at me is how well the meshes/assets have been done; very solid-looking and more intricate. I knew the textures were not going to be stellar but they are good enough considering the scope of the game and the limitations of the engine. I'm also pleased with the rich color palette which is really nice and well proportioned without inundating the whole scene with too much color. I heard that developer who was responsible for the color palette passed away in 2012 and Beth continued the vision of this developer. That story is rather touching and every time I see the rich reds and yellows, I think about that developer.
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Sandeep Khatkar
 
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