Are we going to see Dremora?

Post » Sat Feb 19, 2011 4:07 am

http://uesp.net/wiki/Oblivion:Dremora

Just reading up some and I thought about how it would be cool to actually visit a Dremora... village? Tribe? Thing? But i dont know how the view humans...
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Alex Blacke
 
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Post » Sat Feb 19, 2011 8:45 am

Well there has to be Dremora but they won't have a village or town in SKyrim in seeing as how their home is in one of the planes of Oblivion. They'll probably be in a summoner's cave or some other such thing.
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Nice one
 
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Post » Sat Feb 19, 2011 12:36 am

I imagine there will be some Dremora in the game, as they've been in Battlespire, Morrowind and Oblivion.

I don't think we'll be visiting a village of them, seeing as how they're Daedra and most of them reside in Oblivion, but I'm sure we'll see some scattered throughout Skyrim.
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Yama Pi
 
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Post » Fri Feb 18, 2011 11:58 pm

im pretty sure we'll see our ol daedric buddies again and looking better then ever .think of the glowing effects on the red of there armor we might see
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James Smart
 
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Post » Sat Feb 19, 2011 2:10 am

Well there has to be Dremora but they won't have a village or town in SKyrim in seeing as how their home is in one of the planes of Oblivion. They'll probably be in a summoner's cave or some other such thing.

But wouldn't it be possible to be transported to a plane of Oblivion ( through Deadric Shrine, etc. ) and visit such a place?
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louise fortin
 
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Post » Sat Feb 19, 2011 10:50 am

But i dont know how the view humans...

They're the servants of Mehrunes Dagon. They view mortals as worthless honorless sacks of blood and meat. Rarely, and I mean rarely, do Dremora ever even speak to mortals, doing so is typically considered dishonorable except in rare circumstances.

That said, I really hope we do see Dremora in Skyrim. They're my favorite Daedra.
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Ana
 
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Post » Sat Feb 19, 2011 4:38 am

I DEFINITELY want dremora in Skyrim!
And this time. if they wear Daedric armor, I'd like to be able to get it somehow (if you look closely, the OB dremora armor is quite different from the deadric armor you can wear, even though they share the same overall theme and colors)
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Josee Leach
 
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Post » Sat Feb 19, 2011 3:52 am

I imagine we will see the dremora return in this installment of the Elder Scrolls.
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Anna Watts
 
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Post » Sat Feb 19, 2011 3:51 am

I DEFINITELY want dremora in Skyrim!
And this time. if they wear Daedric armor, I'd like to be able to get it somehow (if you look closely, the OB dremora armor is quite different from the deadric armor you can wear, even though they share the same overall theme and colors)

I'd rather see Daedric armor being rare again.
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Myles
 
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Post » Sat Feb 19, 2011 8:13 am

It wouldn't be right not to see Dremora in there new clad armor with a few upgrades they won't be gotten rid of any time soon.
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Kayla Oatney
 
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Post » Sat Feb 19, 2011 12:18 pm

I don't mind if they wear it, as long as they're not lootable. Bethesda could make Dremora turn to ashes when they die or something, like in MW.
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Ricky Meehan
 
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Post » Sat Feb 19, 2011 3:04 am

I'd rather see Daedric armor being rare again.

Bingo. No more bandits with "rare" armor and weapons. . . god I hated that!

Dremora are a staple of the series, so I think we will see them again. And if they do have droppable armor, for the love of god I hope it isn't as useless as the last installment, but at the same time not uber.
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Stay-C
 
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Post » Sat Feb 19, 2011 9:11 am

Maybe some Dremora guarding a Daedric Shrine or something.
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Adam Baumgartner
 
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Post » Sat Feb 19, 2011 12:55 am

I could always use a Dremora in my 'Dungeon of Pleasu.... err Basment!
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Ray
 
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Post » Sat Feb 19, 2011 6:57 am

But wouldn't it be possible to be transported to a plane of Oblivion ( through Deadric Shrine, etc. ) and visit such a place?


Not anymore. Martin closed the link, remember? I'm sure there will be Dremora in Skyrim, maybe even as characters and not just summonings, but we'll never go to Oblivion and see them.
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Mandi Norton
 
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Post » Fri Feb 18, 2011 9:36 pm

Gateway, like in the Shivering Isles... And Dremora hate humans, but they do respect the Dunmer :)
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lauren cleaves
 
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Post » Sat Feb 19, 2011 1:29 am

summonable- very likely. they might be made a creature though this time
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CSar L
 
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Post » Sat Feb 19, 2011 5:36 am

Not anymore. Martin closed the link, remember?

He just made it so Daedra cannot invade Nirn. Portals can still be opened as long as they are for mortals to enter and exit of their own volition, such as the Shivering Isles or Peryite and Boethiah's shrine quests.
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Kayleigh Mcneil
 
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Post » Sat Feb 19, 2011 5:15 am

He just made it so Daedra cannot invade Nirn. Portals can still be opened as long as they are for mortals to enter and exit of their own volition, such as the Shivering Isles or Peryite and Boethiah's shrine quests.


I'm not so sure about that. Pretty sure Bethesda's only excuse for linking to so many Daedric planes was the Oblivion crisis.

Of course, I could be completely wrong. I'd have to ask a lore expert.
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Genocidal Cry
 
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Post » Sat Feb 19, 2011 4:06 am

I'm not so sure about that. Pretty sure Bethesda's only excuse for linking to so many Daedric planes was the Oblivion crisis.

Of course, I could be completely wrong. I'd have to ask a lore expert.

Haskill explains right as you walk through the Door in Neban Bay that no treaties were breached, that everyone would be allowed to come and go as they please, and that the portal posed no threat to Tamriel.

Nothing has ever been said about the Oblivion Crisis having anything to do with the Shivering Isles gate being open or the gates to Boethiah and Peryite's realm.
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Kill Bill
 
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Post » Fri Feb 18, 2011 9:26 pm

http://uesp.net/wiki/Oblivion:Dremora

Just reading up some and I thought about how it would be cool to actually visit a Dremora... village? Tribe? Thing? But i dont know how the view humans...


http://www.uesp.net/wiki/Oblivion:Spirit_of_the_Daedra

You're welcome.

Anyway, Dremora don't really have villages. The closest thing would be the citadels and towers we saw in the Oblivion gates.
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Smokey
 
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Post » Sat Feb 19, 2011 5:36 am

Haskill explains right as you walk through the Door in Neban Bay that no treaties were breached, that everyone would be allowed to come and go as they please, and that the portal posed no threat to Tamriel.

Nothing has ever been said about the Oblivion Crisis having anything to do with the Shivering Isles gate being open or the gates to Boethiah and Peryite's realm.


The portals are all gates into Oblivion. The Shivering Isles, Boethiah's and Peryite's realms are all planes of Oblivion, just like Mehrunes Dagon's. Martin was closing the link between the places.
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Connie Thomas
 
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Post » Sat Feb 19, 2011 7:12 am

The portals are all gates into Oblivion. The Shivering Isles, Boethiah's and Peryite's realms are all planes of Oblivion, just like Mehrunes Dagon's. Martin was closing the link between the places.

The portals to the Shivering Isles, Beothiah's realm, and Peryite's realm were fundamentally different from the portals to Dagon's Deadlands. They were friendly portals. The portals to the Deadlands allowed Daedra to escape and were opened with the intent of invading Mundus. The portals to the other three realms were opened willing under friendly terms for mortals to enter and exit freely. There is no rule or law that prevents that from happened, provided that these portals remain friendly.

Haskill, when asked about the Door:
"It poses no danger to Mundus; no compact has been violated. It is a doorway, an invitation."

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Gill Mackin
 
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Post » Sat Feb 19, 2011 5:55 am

Bingo. No more bandits with "rare" armor and weapons. . . god I hated that!

Dremora are a staple of the series, so I think we will see them again. And if they do have droppable armor, for the love of god I hope it isn't as useless as the last installment, but at the same time not uber.

i fixed this problem by stopping my player character at level 19 in oblivion, its the perfect level in this game for your player character imo
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Nadia Nad
 
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Post » Fri Feb 18, 2011 9:03 pm

The portals to the Shivering Isles, Beothiah's realm, and Peryite's realm were fundamentally different from the portals to Dagon's Deadlands. They were friendly portals. The portals to the Deadlands allowed Daedra to escape and were opened with the intent of invading Mundus. The portals to the other three realms were opened willing under friendly terms for mortals to enter and exit freely. There is no rule or law that prevents that from happened, provided that these portals remain friendly.

Haskill, when asked about the Door:
"It poses no danger to Mundus; no compact has been violated. It is a doorway, an invitation."



I highly doubt the Dragonfires (or Martin/Avatar of Akatosh) filter out "friendly" and "unfriendly" portals.
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Jason Rice
 
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