» Thu Aug 13, 2009 8:32 pm
Like others said:
A) gamesas has never made an Elder Scrolls game where the entire landscape is homogenous (FO 3 was pretty homogenous, but that wasn't an ES game). They are not going to start now. I can say with 100 percent certainty that the entire outdoor environment in the game will not all be snowy tundra.
B) As others have said, lattitude is not the only factor in determining weather. Proximity to large bodies of water, can have a huge effect on weather. Northern Europe and England, should, by just looking at lattitude, be *much* colder than they are, but the Gulf Stream keeps most of Europe pretty moderate.
C) As others have said, the northern part of Cyrodill is mountains. Inland mountains to boot. Inland mountains are pretty much universally cold and snowy in their upper reaches - I went hiking in NEW MEXICO in June (IIRC) back in the 90s, and some of the tallest mountains had a tiny bit of snow on top of them. Denver, Colorado gets much worse winters, I believe, than Seattle Washington, even though Seattle is substantially farther North - because Seattle is a lowland-coastal city, while Denver is an inland mountain city.
D) There can be volcanic landscapes in very far northern areas. We saw volcanic landscapes in MW. We did not in Cyrodiil. I don't know if they *will*, but the devs certainly could have some volcanic regions in Skyrim.
E) Magic: There could be areas where powerful wizards (or simply 'naturally' occuring magical phenomena) have created magically-induced temperate regions
F) Stuff none of us have thought of but the devs have, that give them a premise to create other types of landscape.