So... Are patches coming anytime soon?

Post » Mon Jan 18, 2016 1:06 pm

And what makes you so entitled that everything has to be perfect IMMEDIATELY. Yes, I am tired of the complainers. The way I look at it is, what's the point? Either your issues will get fixed or not. Whining about them on the General Forum will do you no good. Submit your issues in the appropriate format and to the appropriate contacts and perhaps something will get done.



Until then, stop whining. If you're so unhappy: fix it yourselves or stop playing. Those are your choices.



What I don't understand is that y'all act like this was totally unexpected. This happens with every single game that has come out since the beginning of games. There were glitches in Pong for goodness sake as somebody else pointed out.



Do you have no idea of the history of these sort of huge games? Do you have no idea of the history of Bethesda games? If you don't, perhaps you should read the forums just recently for Witcher, Dragon Age, CoD or any other AAA games. They all contain this sort of thing. Go back further. Check out the original Skyrim forums, the original NV forums, the original FO3 forums, Oblivion, Dragon Age II, Dragon's Dogma and on and on and on. It is the nature of the beast.



Whining doesn't solve anything. Taking action does. Submit your issues. There was an excellent explanation as to how this sort of thing works and just what is required to do these patches either earlier in this thread or in a thread with basically the same theme on this forum. It is all about priority and workability, not about complaining about minutiae. In a game this size, serious issues need to be addressed first. And this is on multiple platforms.



Y'all act like Bethesda should immediately jump on board and fix or patch or whatever ever single little inconvenience you might be experiencing AND start releasing DLC's, expansions and add-ons NOW. Give it some time for goodness sake. Do you really want to experience the daily updates that break the entire system regularly like we do with ESO?



I just don't understand it. It's the most entitled thing I have ever heard. Why can't we just be grateful that there is finally a new Fallout game and leave it at that. Things will get fixed (or they won't if they're not important - look at Skyrim and it's remaining glitches).



And, again, I ask you: Why is it wrong that I don't feel like I am experiencing all the glitches and bugs that y'all are constantly complaining about? Is it that I am a realist that doesn't expect everything to be perfect all the time or is it that I am simply playing a game that, in the long run, is only there to entertain me before I go out with my friends and experience my own experiences.



Yes. I agree that there is some weird stuff that happens and that there are minor inconveniences, but, I have played through this game 3 full times and am nearly finished with 2 other playthroughs on the PS4 and I have yet to experience anything game breaking or anything other than a minor inconvenience (and that includes Monsignor Plaza). I have played games for more than 30 years now and moderate on a number of other forums where we have this sort of thing regularly.



Submit your issues to the developers with as much backup and proof as you can through the appropriate channels and they will receive and consider it. That's the best you can do. Simply complaining about the same stuff over and over and over in a General Discussion forum doesn't do you any good.



Just enjoy the game! And if you can't enjoy it. Don't play it. Life is far too short to stress yourself out over a game.

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Rhiannon Jones
 
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Post » Mon Jan 18, 2016 10:47 am


I do care about performance more than anyone else :D



but seeing a random brahmin on a roof every 10-20 hours, doesn't bother me too much


also not using melee weapons and barely ever playing with companions, I wasn't really affected by those bugs as well



there are obviously bugs to fix, but nothing game breaking for the majority of the users

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no_excuse
 
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Post » Mon Jan 18, 2016 11:58 am

And some of us pay a certified professional to look under the hood for us. That is, after all, what they are paid to do. Ignorance and prioritizing other things are two different things. Willful ignorance, on the other hand, may be bliss, but it's still stupid. :)

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Becky Palmer
 
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Post » Mon Jan 18, 2016 3:25 am


A lot of times people only care about performance is when it becomes a problem i.e., people playing on potatos.

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Wane Peters
 
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Post » Sun Jan 17, 2016 9:11 pm

Be constructive.



Enable Beta's in Steam. Download the Beta. Play with the Beta. Report issues you run into whilst playing with the Beta.

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Iain Lamb
 
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Post » Mon Jan 18, 2016 1:38 pm


I have to admit I didn't try going even lower with the ini. I kinda drew the line there because the shadow pop-in was already getting too noticeable at medium and degrading the visuals for the majority of the game, where I have no issues, didn't seem worth the fps gain in those few areas. I'm seriously giddy about this patch though, I still have to keep shadow distance at medium but I'm getting a solid 60 on corvega with it, and godrays don't seem to impact my fps at all anymore! And that's with the new HBAO+ and weapon debris on :)

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Michelle Chau
 
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Post » Mon Jan 18, 2016 9:36 am


Those drops into the 40's occur during loading screens. Once the game is loaded it jumps right back up. I have the Steam overly displaying the FPS and rarely have cause to look to see if the FPS dropped. It rarely dips below the 60ish range.



Full disclosure: I'm running a 144hz display and left vsync on because of what turning it off does to the physics. I could probably get more FPS with it off but at the cost of it raining cars from the freeways and such...

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Sammykins
 
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Post » Mon Jan 18, 2016 11:46 am

confusing....

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Clea Jamerson
 
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Post » Mon Jan 18, 2016 5:41 am


I would be perfectly content with the Obsidian approach. You know, devs participating in the forums, listening to posters and asking for save files to reproduce glitches and bugs, so they can be fixed. Oh, and patches and fixes every few days after the initial release of Pillars of Eternity.



Something along these lines. Well, at least there's a new beta out now. At least for us steam users.

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Trevor Bostwick
 
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Post » Mon Jan 18, 2016 2:49 am

Well, it ain't gonna happen since this is not an Obsidian game. You realize, of course that there are entire forum sections and a system in place for exactly the purpose you are referring to. It's just that the developers are not on the General Discussion forum. They are probably on the forum that is dedicated to these issue or attending to the issues that people are actually reporting through proper channels.



And BTW: Pillars of Eternity is an awful game. Pretty, yes.

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Julia Schwalbe
 
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Post » Mon Jan 18, 2016 7:06 am


Not the ones I'm talking about. They happen when you look in a certain direction from certain places, and stick around for as long as you do it. The patch fixed them though, long as I keep shadow distance at medium

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Kelvin Diaz
 
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Post » Mon Jan 18, 2016 9:10 am


Ah, yes, so there are terrible games not deserving of fanboism. One is tempted to ask, based on what?



FO4 is a good game with serious issues, as has been pointed out in the replies about the number of certified bugs. Which are collected in a thread that for some reason doesn't make it to be a sticky.

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sam
 
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Post » Mon Jan 18, 2016 1:42 pm

1) Never a boi on any game. None are worth it. Didn't care for the mechanics or the storyline. Just didn't care for it. Okay - maybe horrible was a bit harsh. How's "Not My Cup O' Tea". After all it is only my opinion and we all know what opinions are... :)


2) Absolutely agree. Good game. Enjoy it immensely, but, yes, riddle with issues and bugs. I think it doesn't make to a sticky because of it's location: "General Discussion" since there is already a forum here all about such things and a well established protocol for reporting and following up on it. You are right though. Since people are going to talk about it in General Discussion, perhaps a sticky for just that might cut down on the huge number of threads devoted to them.



I suppose that's up to the moderators though. :|

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Suzy Santana
 
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Post » Mon Jan 18, 2016 9:54 am


And are they taking that approach because they are Obsidian or because Pillars of Eternity got published by Paradox Interactive?



I do remember Obsidian being much less communicative in the past. Whereas Paradox Interactive has always been very communicative and up front. I'd bet their current approach has a lot to do with how Paradox Interactive run their company.

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Ray
 
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Post » Mon Jan 18, 2016 3:55 am


First, why should anyone care about the reasons for something positive happening? Secondly, it's probably more because it is a kickstarted game, made possible by user contributions as well as input.

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Laura Elizabeth
 
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Post » Mon Jan 18, 2016 7:28 am

Nope. Paradox are just upfront. The forum mods, will relay anything deemed important, and they send it directly to Paradox. I frequent their forums from time to time, as I have some of their games, and I have seen it often.

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Taylah Illies
 
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Post » Mon Jan 18, 2016 8:33 am

Yeah, well. But I don't think, Osidian devs communicating on Obsidian boards are Paradox' fifth column.

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Marnesia Steele
 
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Post » Mon Jan 18, 2016 9:15 am

Think we are talking past each other here :) I said nope to the part, that is should be because it was a kickstarter project. Since it is published by Paradox, I would guess there are some contractual things to consider, since Paradox (both their companies, publisher and game maker) listen a lot to what their gamers have to say. So I would think that Obsidian have to follow suit, not to tarnish that rep.



Wasn't being a nay sayer here :D But admit how I wrote it could easily be mistaken!

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R.I.p MOmmy
 
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Post » Mon Jan 18, 2016 6:45 am

So much bickering in this thread.....



meanwhile, this happens






and no-ones seems to care?? :sadvaultboy: :sadvaultboy: :sadvaultboy:

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Amber Ably
 
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Post » Sun Jan 17, 2016 11:52 pm


Not Paradox' fifth column. But Paradox has had most other companies they work with adhere to those policies. Perhaps due to contractual terms, or perhaps the way they run their company is just a shining light that affects their contractors.


It could be that Obsidian have become communicative and up front on their own. But I highly doubt it as that wasn't their modus operandi before. Whereas Paradox has operated that way for ages.



I will add that I would love it if Obsidian learn a positive lesson from it and stick with that policy in the future. Bethesda should as well, but they're still communicating "on a need-to basis", just as most big developers and publishers are.



[edit]




You would hope they would. Let's hope at least. ^_^

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Rob Smith
 
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