There is a press release concerning Oblivion somewhere, one of the first pieces of information I read on the game, in which Todd states 'Our games have always been about combat'. I remember at the time thinking 'Noooooooooo! What? Does this guy have any idea? The games are about, well, many things, many, many things, saying Morrowind is all about combat is like saying a delicious meal in beautiful restaurant is all about salt'. Except he didn't say Morrowind, indeed it appeared that for several years no Bethesda employee ever mentioned the M word, or D or A, unless pressed in some interview or other, like the game never existed, as if Ob was the series re-boot and there was no turning back.
Oblivion came and the combat was epic and endless and travel between fights was optimised and opponents levelled and direction arrows were added to ensure no encounter was missed and mechanics were tweaked to ensure the epic encounters prevailed but needing to have the letters R, P and G on the box art a few non-combat elements had been added by way of lip service and an ornately carved pillar of salt was licked by many. (hay, it is an opinion
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Skyrim, more like Morrowind? I hope it is less like Oblivion and at the moment then signs are good. Not only is the M word back, the trailer video even begins with the M word's theme, but...
SI was an interesting change of pace, still, the question asked, was it a response to fans wishes or was it already planned as a bone for the rabid dogs before Ob was released? Fo3 murkies the waters of scrying, it certainly had less levelled salt, if a lot more red sauce, but did it place anything more substantial than Ob on the plate - the little 'show don't tell' scenarios certainly made a tasty topping but cutting into it there was a lot of fresh air beneath. FoNV - yes, I know it was by Obsidian - is in many ways a far better RPG experience than Beth has, possibly, ever created, but I doubt we can take it as any indication, did anyone mention it was created by Obsidian?
It would be nice to once more have a world to play in. I have my hopes that at least some the atmosphere and charm and complexity will make it from Morrowind and that the game will stop holding my hand and will refrain from popping up condescending messages continually reminding me it is just a game. I await the first screen shots and initial comments on the focus of the game. Fo3 was less like like Oblivion, I hope this trend continues.