are people that didn't like oblivion hoping that skyrim will

Post » Thu Dec 24, 2009 2:37 am

I want it to be like Skyrim. They should incorporate the lessons learned from Morrowind and Oblivion.

At any rate: most people complained about Oblivion because it just seemed to lack in creative inspiration compared to Morrowind. Oblivion was just another generic standard LotR/Medieval high fantasy setting, there was almost no inspiration and creativity in it. Also, Beth made some poor gameplay decisions in the design process, like for instance: the way to extensive leveled scaling and leveled loot, the bland and generic (though pretty) landscape and scenery, the obvious issues with scale, few joinable guilds that had no influence on each other, some clear contradictions with TES lore, etc, etc.

I do not want Skyrim to be Morrowind. But I would want to see some of that amazing creativity which we know Bethesda are capable of make it's way back to TES.

Then I'm afraid you will get disappointed you will not get a landscape like Morrowind or SI it will not fit in the setting. It will not be all snow but I will guess we get more Oblivion landscapes, with better graphic and more cool sites. Cool plants is cool but don't fit in Skyrim, not saying none of them will attack you :) but most will be normal looking.
If they wanted exotic landscapes the location would be Sumerset isles.

One thing I hope they take from Morrowind is the realistic factions. You should have different factions who oppose each other with headquarters in different cities. Add a deep background and lore like Morrowind together with skill requirements in guilds.

Oblivion the magic system, but improve on combat, I would actualy prefer level scaled loot to the go to ghostgate for glass armor at level 4, get daeric twohands sword at level 7 setup Fallout 3 was even worse here Lincoln's repeater the overall best small gun (yes other was far better in close up sneak) was ridiculous easy to get, best big gun was relatively easy to get, however fallout 3 balanced this with hard to get ammo and repair so Vengeance at level 5 would not help you much as you could not afford ammo and upkeep. However in a Elder scroll setting this would be bad, hopefully they understand that fools will complain after reading the walkthrough at uesp get the top items and complain that the game is to easy. Probably a combination here.

One feature from fallout 3, use item condition for levelling npc. Worked so well few notice it.
And yes an improved version of the follower system.
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FirDaus LOVe farhana
 
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Post » Wed Dec 23, 2009 4:37 pm

I think Skyrim can be an amalgamation of Morrowind and Oblivion's systems. A new game but better than both. A few things that Morrowind fans want may not happen (No level scaling, no fast travel (which as long as there are other travel options so it doesn't have to be used will be fine)) but the soul of Morrowind, the things that made it "better" like unique, hand placed, hand designed content and more involving world will (I don't see why not) happen.


Also, I just want to point out to some Morrowind fans that Oblivion was NOT dumbed down for the console audience. The game was made to be more accessible to people who generally don't play such RPGs i.e. mainstream. Consoles are popular to the mainstream which is why you have this delusion, but plenty of "console players" were disappointed in the approach taken with Oblivion.
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Oceavision
 
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Post » Thu Dec 24, 2009 6:01 am

short answer
ya

long answer
yes

Although I didn't hate oblivion, I still had 100+ hours, I didn't enjoy it as much as Morrowind, nor did I play it as much.

This.
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Jordan Moreno
 
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Post » Wed Dec 23, 2009 4:18 pm

Personally, I think they should just implement the good aspects from both Morrowind and Oblivion, and then make Skyrim it's own game. That's what sequels are "supposed" to do; improve upon the previous title(s), whilst adding new ideas and features.

If anything, I'm concerned about the overall quality. I don't know about you, but I've noticed most developers changing their projects to appeal to wider audiences, often making them too simplified and losing the appeal that encouraged people to buy and support (the first) game. It's really becoming annoying, and I feel as if a lot of game series are beginning to lose their...well, soul. Oblivion was more accessible to newcomers, with some dumbed-down gameplay mechanics, but regardless of what some Morrowind supporters say it wasn't that bad.

Honestly, as long as the game is enjoyable I don't care whether it's similar to previous titles or not. So long as Bethesda don't mess up the game and add things that aren't necessary (e.g.Guns), I'm happy.
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Kayleigh Mcneil
 
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Post » Wed Dec 23, 2009 4:37 pm

Morrowind was my 2nd fravourite RPG of all time, thought Oblivion was just OK.

I think the new game will be great because i loved Fallout3 so much. It managed to recapture what i loved about the Morrowind. That joy of just wandering of and exploring the world. There was also the improvements to fast travel, leveling/gaining xp, and the far deeper skill system. I loved all the out of combat skills like lockpick, speech, and science worked.

Hopefully they've learned a lot and it will be a much better game.
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Curveballs On Phoenix
 
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Post » Wed Dec 23, 2009 1:47 pm

This is a perfect chance for Bethesda to build on what they have learned from both Morrowind and Oblivion and deliver a game that addresses the flaws and capitalizes on the successful aspects of all previous Elder Scrolls entries. Its a huge task, I'm sure, but for now I'm happy to trust them since we know next to nothing about the game. I'm hoping for the best though! :thumbsup:
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Rob
 
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Post » Wed Dec 23, 2009 3:35 pm

I suppose this question was aimed at non-pc players. Because I play the pc-version, mods can change everything back to Morrowind-sytle. So I have no worries what so ever!
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Epul Kedah
 
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Post » Wed Dec 23, 2009 9:32 pm

I'm hoping Skyrim will combine the best of both worlds to be it's own thing of pure amazingness.

That is to say better combat and give me a reason to explore.
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Kelly Upshall
 
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Post » Wed Dec 23, 2009 10:47 pm

I realized that Oblivion was a gateway drug for many people and now we need to move them on to harder stuff like Morrowind.
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Nick Tyler
 
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Post » Wed Dec 23, 2009 6:45 pm

Yes, this game needs to be more like Morrowind and Daggerfall. There were so many things done wrong in Oblivion, RPG wise, that alot needs to change to make this more RPG and less "lead by the hand"
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Ashley Tamen
 
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Post » Wed Dec 23, 2009 5:19 pm

There's a reason so many people like MW better than OB, it was a better game.

Oblivion was better than Morrowind in many aspects, but overall, it was the lesser game. I still played the hell out of it, but the feelings left over by Morrowind are far more powerful.

Prove it.

This is what I hate, when people think THEIR OPINION is fact.
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Brooke Turner
 
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Post » Wed Dec 23, 2009 5:56 pm

haha @ Seti

IWill these morrowind fanatics please stop living in the past and stop ruining the happiness we true bethesda all feel that a new elder scrolls game is coming out. Really, its getting old. How long has this been going on now? I really think its time to get over it guys, really. It seems that most posts here are just whining from Morrowind fans who still haven't got over years of feeling as though Oblivon was an insult to them in some way. Believe it or not, Oblivion is a popular game, and lots of people enjoyed it, and STILL DO.

Be fair in your assessment of fans, if MWers need to stop living in the past, OBers need to realize they don't live in the Ivory-Gold tower itself.
Thats a pretty crappy fast travel argument by the way. Its an excuse, not a reason.

I'd rather it be more like Daggerfall

hmm, I saw this thread scripted out in TES General
I think we can all agree that it shouldn't be like Arena.


Here we go
And at the end someone jumps in and says Daggerfall is the best of all, and all sides will agree on is that Arena wasn't the best game in the series.

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asako
 
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Post » Thu Dec 24, 2009 4:25 am

Oblivion

Pros

-Graphics
-Combat

Cons

-Plot
-Lore
-Cliched Factions
-Level Scaling
-Generic Setting #0249252

Morrowind

Pros

-Plot
-Lore
-Not Cliched
-No Level Scaling
-Unique, strange world

Cons

-Graphics
-Combat

Proven...
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Verity Hurding
 
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Post » Wed Dec 23, 2009 2:54 pm

Oblivion was too "simplified"...
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gemma
 
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Post » Wed Dec 23, 2009 6:33 pm

Oblivion

Pros

-Graphics
-Combat

Cons

-Plot
-Lore
-Cliched Factions
-Level Scaling
-Generic Setting #0249252

Morrowind

Pros

-Plot
-Lore
-Not Cliched
-No Level Scaling
-Unique, strange world

Cons

-Graphics
-Combat

Proven...

They both had good graphics when released, but neither really looks all that cutting-edge, now. Also, again, that is YOUR OPINION, just as the following is MY OPINION. As for combat, combat in Oblivion isn't great. I don't play the game for its lacking combat (better than Morrowind doesn't equate to good; I want combat, I play Assassin's Creed or God of War) and I don't play it for its five years old, outdated graphics. Prove that "cliche" nature vs the non "cliche" nature. Just prove it. I can prove Oblivion had plenty of lore and I'm sure I could prove you don't even know it, yet criticize it and demand more. While I agree with level-scaling, that is still just an opinion, as some people prefer level-scaling, and I preferred Oblivion's setting. I think both have the same, one-sided, boring plot structure. Prove to me that YOUR OPINION is better than mine. Try it. I could also say that I hate Morrowind's pacing, fast-travel system, side quests, house owning system, and combat/magic/stealth, but how could I possibly prove what I prefer is better? How can you prove the opposite?

I don't want you to list YOUR OPINION, I want you to prove MY OPINION wrong. I don't want people to copy and paste other arguments, I want to see their own arguments. For example, I'd really love to see people actually learn the lore in Oblivion before they criticize it, or pretend it was lacking.
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katsomaya Sanchez
 
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Post » Wed Dec 23, 2009 10:11 pm

Nope, I want Skyrim to be more like Oblivion. I did play Morrowind when it first came out and didn't think much of it. Oblivion I enjoyed a whole of a lot more because it had physics, beautiful environments and the combat felt very satisfying. I also enjoyed the "European" atmosphere of it (for lack of a better term).
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Kevan Olson
 
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Post » Wed Dec 23, 2009 4:54 pm

I'm hoping Skyrim will be more like Daggerfall. It won't, but that doesn't stop me from hoping.

Much as Morrowind fans might hope for Skyrim to be like TESIII, I think it's probably the Oblivion fans who have the most to worry about. At least, that seems to be the trend. Daggerfall fans complained about the changes in Morrowind, and Morrowind fans complain about the changes in Oblivion. It's always the fans of the previous game in the series that voice the most dissatisfaction. So, Oblivion fans beware, your turn is coming, even if you don't know it yet.
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Ben sutton
 
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Post » Wed Dec 23, 2009 6:53 pm

WIll people unhappy with current events hope for future events to be more to their liking? Is this thread asking a question with a obvious answer?
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Sabrina garzotto
 
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Post » Wed Dec 23, 2009 7:16 pm

They both had good graphics when released, but neither really looks all that cutting-edge, now. Also, again, that is YOUR OPINION. Prove that "cliche" nature vs the non "cliche" nature. Just prove it. I can prove Oblivion had plenty of lore and I'm sure I could prove you don't even know it, yet criticize it and demand more. While I agree with level-scaling, that is still just an opinion, as some people prefer level-scaling, and I preferred Oblivion's setting. I think both have the same, one-sided, boring plot structure. Prove to me that YOUR OPINION is better than mine. Try it. I could also say that I hate Morrowind's pacing, fast-travel system, side quests, house owning system, and combat/magic/stealth, but how could I possibly prove what I prefer is better? How can you prove the opposite?


I'm not exactly sure how you can prove Oblivion had more lore than Morrowind, as a good fraction of the books in Oblivion were from Morrowind. In fact, Morrowind had the most lore based books amongst all elderscrolls games.

Oblivion's environment is cliche in nature, as most of the architecture and flora and food are derived from mundane things you can find in your own city. Watch the making of Oblivion documentary, as it follows the art team as they draw inspiration of architecture throughout MD.

Now that i've cited some examples i'm sure you can agree with me on these things.


***

If Bethesda wanted to continue down the path of leveled loot and level scaling, it would have been reflected in the gameplay mechanics of fallout 3. I think they've learned a thing or two since, and they probably have been listening to the criticism from reviews and from their fans.

Psychologically, whichever one introduced and captivated us into the series is probably going to be our favorite game and I personally can understand the emotional bias which sparks some of the comments in this thread.
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Latino HeaT
 
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Post » Wed Dec 23, 2009 5:32 pm

I'm not exactly sure how you can prove Oblivion had more lore than Morrowind, as a good fraction of the books in Oblivion were from Morrowind. In fact, Morrowind had the most lore based books amongst all elderscrolls games.

Oblivion's environment is cliche in nature, as most of the architecture and flora and food are derived from mundane things you can find in your own city.

Now that i've cited some examples i'm sure you can agree with me on these things.


***

If Bethesda wanted to continue down the path of leveled loot and level scaling, it would have been reflected in the gameplay mechanics of fallout 3. I think they've learned a thing or two since, and they probably have been listening to the criticism from reviews and from their fans.

Psychologically, whichever once introduced and captivated you into the series is probably going to be your favorite game and I personally can understand the emotional bias which sparks some of the comments in this thread.

I won't try to prove Oblivion had more, but no game that introduced ~140 books of lore and had plenty more in observation and inference can have lore listed as a con. Do people know what a con is? Morrowind introduced about 220 books of lore.

As for your second point, I don't agree it was a con. I liked it more than Morrowind's. Now prove Morrowind's was better. It is more common of a setting type, but I want proof of it being a con. I don't doubt that Morrowind's was more creative, but I don't care.
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courtnay
 
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Post » Wed Dec 23, 2009 9:30 pm

WIll people unhappy with current events hope for future events to be more to their liking? Is this thread asking a question with a obvious answer?


That was uncalled for. If you haven't noticed the majority of the threads on this board are but speculations given the lack of info.
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Emerald Dreams
 
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Post » Thu Dec 24, 2009 6:38 am

I was hoping Morrowind would be like Daggerfall. Then I was hoping Oblivion was like Morrowind. Then of course now I'm... actually hoping they'll fix Oblivion's short comings. Oblivion did have smooth gameplay going for it (unless of course you were like me and running it on an ATI graphics card <_< ).
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Sabrina garzotto
 
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Post » Wed Dec 23, 2009 7:26 pm

As for your second point, I don't agree it was a con. I liked it more than Morrowind's. Now prove Morrowind's was better. It is more common of a setting type, but I want proof of it being a con.


This principle of my post was not to single out Oblivion...I only read your post, not that pros/con list. We've been and done it all before, I was merely replying to your statement.

I personally preferred Oblivion's forests, waterfalls and snowy hills over Morrowind's. As cliche as it is (the argument being that there is no creativity in randomly populating a map full of things I can find in my local forest) the whole experience felt immersive -- from the sounds to the animals that populated them like timber wolves, bears, lions and deer.
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Avril Louise
 
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Post » Wed Dec 23, 2009 8:41 pm

No.

I love Morrowind, it's my favorite game ever, but I want Bethesda to look forward and not backwards.
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xxLindsAffec
 
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Post » Thu Dec 24, 2009 1:34 am

Hey, I'm just happy that we're finally getting more ES. Overall, I liked Morrowind better than Oblivion for its story, alien landscapes, and the rewards for exploration. Oblivion was beautiful, but it didn't matter much which dungeon I stumbled into with the leveled monsters and rewards. I played Oblivion almost as much played Morrowind, but I never got the chills for any accomplishment, like becoming the Nerevarine.
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YO MAma
 
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