» Mon Jul 12, 2010 11:51 am
Well there is obvious improvement over Oblivion,but I expected something better.
When Oblivion came out it's graphics had a wow factor that I liked and is missing from what I have seen until now from Skyrim.
Don't get me wrong,I doesn't say that it's graphics are not good.
What I'm saying is that it looks like the game was made up for existing consoles without taking current PC hardware in mind.
That isn't something dissapointing for colsole gamers,but it seems to be somewhat to PC gamers,because they feel left behind.
Yeah me too is a PC gamer and I wasn't expecting something like Crysis,but something even better since it's been 4 years Crysis came out.
There are just some things like dx10 dynamic lighting,Sun rays,more detailed textures,and geometry tesselation that seems to be missing.
But of course that doesn't mean that the actual game will not have that features.
Oblivion's graphics was highly scalable,and I believe Skyrim's will be too.
And I hope what we are seeing at the screenshots now are the 'medium' graphics settings for the pcs.
By the time Skyrim will come out,new architecture cpus with 8 and 12 cores will be out,and maybe even stronger graphics cards than we have today.
Of course I'm not asking from Bethesda to make the game only playable to those who have the money to buy the top of the line high end computer system,but I'm just stating my hope that the PC version of the game will have large scalability considering graphics/performance options,and that at the highest settings the game will make use of the improved technologies PCs have.
Most of us pc gamers,have or will have computers that can play games in 3d,with dynamic lighting and shadows,volumetric particle effects,sun rays,and tessalation.
It would be like having a ps4,while games are not made for ps4 and you have to play ps3 games for long,if the game actually can't take advantage at least from hardware that is going to be 1 or 2 years old by the time it will come out.