Are there any modder's resources for new ingredient icons/me

Post » Sat Jan 22, 2011 8:42 pm

I'm working on a quick update of my edit to Morrowind Advanced (the long-lost "sixth plugin" for BTB's Game Improvements), and I realized that none of the ingredients it adds have unique icons or meshes. I'd kinda like to add some. And I'd imagine that by now, somebody out there must have gone and made a few.

Here's what I be lookin' for:

-Dragon Fang
-Dragon Scale
-Dragon Molar
-Dragon Meat
-Harpy Blood
-Wyvern Spine
-Seducer's Heart
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Len swann
 
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Post » Sat Jan 22, 2011 2:54 pm

:rolleyes:
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Alexis Estrada
 
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Post » Sat Jan 22, 2011 11:57 am

For the "Dragon Meat" look at the mod Morrowind Advanced ;)


Uh...
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ashleigh bryden
 
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Post » Sat Jan 22, 2011 3:28 pm

For the "Dragon Meat" look at the mod Morrowind Advanced ;)

:facepalm:

Oh and BTB, can't say I know of any ingredient resources really. I'm sure there's stuff out there somewhere though. I'd check out NOM 3.0 and Tamriel Rebuilts stuff to see if there's anything that could be used.
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Adrian Morales
 
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Post » Sat Jan 22, 2011 8:46 pm

Oh i have read too fast >.<'
sorry :facepalm: :facepalm:
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Judy Lynch
 
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Post » Sat Jan 22, 2011 2:51 pm

:facepalm:

Oh and BTB, can't say I know of any ingredient resources really. I'm sure there's stuff out there somewhere though. I'd check out NOM 3.0 and Tamriel Rebuilts stuff to see if there's anything that could be used.


Sounds like a good idea. It would be nice if there was somebody in here who was familiar with either one of those mods, though.
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x_JeNnY_x
 
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Post » Sun Jan 23, 2011 2:20 am

Some ideas which you've probably already thought of:
Harpy Blood: recolour the corpus weepings
Seducer's Heart: recolour ghoul's heart

But I'm really not aware of a model pack that'd suit the others (or these if you're after completely new stuff).
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Lavender Brown
 
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Post » Sun Jan 23, 2011 1:34 am

Some ideas which you've probably already thought of:
Harpy Blood: recolour the corpus weepings
Seducer's Heart: recolour ghoul's heart

But I'm really not aware of a model pack that'd suit the others (or these if you're after completely new stuff).


That would be ideal if not for the tiny caveat that I don't know how to edit those types of files. I'm pretty sure you need some sort of special program to do it.
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Latino HeaT
 
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Post » Sun Jan 23, 2011 12:32 am

I'll keep snuffling around to see if I can find anything but if you fancy taking the plunge into retexturing / reskinning meshes check out Srikandi's http://tommyshideout.net/files/srikandi/SkinTut/, from the days before NIFSkope.

For something like an ingredient mesh with just one texture it's pretty straightforward. Admittedly one needs to have the texture...

Oh, Lady Eternity made some http://www.dannythorpe.com/proudfoot/ladye_mw/gore.shtml, download seems busted. PM me if you'd like a copy as I can't find it on PES.
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Lynne Hinton
 
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Post » Sun Jan 23, 2011 2:54 am

Oh, Lady Eternity made some http://www.dannythorpe.com/proudfoot/ladye_mw/gore.shtml, download seems busted. PM me if you'd like a copy as I can't find it on PES.

its there.... I just havnt approved it yet.... :spotted owl:


Its pretty simple to re-texture a mesh. I am sure someone would be willing to do it for you
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Eduardo Rosas
 
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Post » Sat Jan 22, 2011 11:10 am

Well, it's not a high priority, especially seeing as how I've already updated the mod, but it is something I'd like to do in a future release if somebody is willing to provide the new meshes/textures. Credit will be given, of course.
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Darren
 
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Post » Sat Jan 22, 2011 2:27 pm

-Dragon Fang - use Blender to rip off the talon on the Amulet of Usheeja from the holder+rope, or do a similar process to Totem of Fang & Claw
-Dragon Scale - slaughter fish scales mesh
-Dragon Molar -
-Dragon Meat - Hound meat or rat meat mesh. Can resize, scale, and reposition so that it looks more unique
-Harpy Blood - maybe a vial/bottle mesh?
-Wyvern Spine - I dunno. Use blender to rip out a skeleton spine?
-Seducer's Heart - Daedra/Ghoul heart mesh, or the Bloodmoon heart mesh.

Just some ideas what you can do with vanilla meshes.
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Kelli Wolfe
 
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