Are there any mods that bring back ald cyrod?

Post » Fri May 24, 2013 6:13 am

Ald Cyrod = Cyrodiil as described in morrowind, concept art, books etc. Jungle cyrodiil, rice plantations, exotic, tattooed imperials, etc. Does anyone know of any mods that provide any aspect of this? The more I read about cyrodiil, the more I wish I could go there. I see tons of people "talking" about making mods such as these (http://www.imperial-library.info/content/weird-cyrodiil-mod?page=1) but none that actually exist. If anyone knows of any mods related to this, please let me know. Thanks.
User avatar
Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Fri May 24, 2013 6:45 pm

Knights of the Nine Revelation is the only one I know of:
http://oblivion.nexusmods.com/mods/42490
User avatar
Darlene Delk
 
Posts: 3413
Joined: Mon Aug 27, 2007 3:48 am

Post » Fri May 24, 2013 12:58 pm


Int
Interesting. Could you explain exactly how it relates to ald cyrod? Also, it doesn't necessarily need to be ONE mod. I'm just looking for any number of mods that might provide any of the aforementioned features. Also anything that makes the empire seem more like....an empire. Better legions, nobles, castles, forts etc
User avatar
Makenna Nomad
 
Posts: 3391
Joined: Tue Aug 29, 2006 10:05 pm

Post » Fri May 24, 2013 8:00 pm

It's the only mod that I know of that deals with Cyrod, and here is how:

Spoiler

As for making modern Cyrodiil more empire-like, there are plenty of mods that do that. For starters, I'd use:

Open Cities Reborn (OCR) - revamps cities to open format in Tamriel worldspace: http://oblivion.nexusmods.com/mods/33003/

Better Cities for OCR - adds more building to OCR and revamps Imperial City: http://oblivion.nexusmods.com/mods/16513/

Arthmoor's villages (creator of OCR) - villages are downloaded separately, but here's a list of all of his mods: http://oblivion.nexusmods.com/users/684492/?tb=mods&pUp=1

Roads of Cyrodiil - adds new roads and bridges: http://oblivion.nexusmods.com/mods/20218//?

ImperREAL Empire Forts - Adds working forts for legionnaires: http://oblivion.nexusmods.com/mods/22965/

Note: I haven't used the forts yet, but I plan to on my next install.

Hope that helps

User avatar
Claire Vaux
 
Posts: 3485
Joined: Sun Aug 06, 2006 6:56 am


Return to IV - Oblivion