Are there really transformer robots in Skyrim?

Post » Tue Mar 15, 2011 3:01 am

Where was it confirmed that there are dwemer constructs in Skyrim?
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noa zarfati
 
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Post » Mon Mar 14, 2011 4:08 pm

The sound video on GI where lampert showed the sound and anim of a centurion deploying
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Anthony Rand
 
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Post » Mon Mar 14, 2011 5:04 pm

i just hope that the make them extremely hard to kill with anything except hammers and magic. hitting a robot with a sword or an arrow should not do any damage at all aside from scraping some paint.


Pfft, Umbra kills everything. Also Daedric artifact weapons would be able to easily destroy them too.
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Noraima Vega
 
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Post » Tue Mar 15, 2011 3:13 am

Are the dwemer spheres hostile? If so, how do they attack you?
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Benito Martinez
 
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Post » Mon Mar 14, 2011 6:58 pm

Despite the disappearance of the Dwemer, their spirits still exist in the form of Dwarven Spectres that haunt the ruins in Vvardenfell. Is it perhaps possible that some of these spirits managed to escape into their creations, becoming, quite literally, ghosts in the machine?

If the Dwemer were as technologically advanced as we're lead to believe, perhaps they devised a means to prolong their existence when their mortal flesh decayed. Centurions powered by the angry spirits of long dead ancestors sounds plausible to me!

Could you soul trap Centurions in Morrowind?, I can't remember. If you could, it would support the theory that there was more to these machines than simply 'steam power'...more like 'soul power!'

Either way, great to hear that these contraptions are back, and there's a marvellous opportunity now for Skyrim to tell some great tales about the 'lost race' - not just, 'let's bash some machines!'.
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kevin ball
 
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Post » Mon Mar 14, 2011 11:03 pm

damn, ignorant people really annoy me... try learning about TES lore before complaining about a perfectly normal enemy.

also, maybe you guys should watch what ya say about nerds... arent game developers considered "nerds"?

why not fling crap at bethesda's office, while you're insulting them? :verymad:
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Theodore Walling
 
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Post » Tue Mar 15, 2011 4:33 am

I guess I am one of the few whose heart dropped a little when the Dwemer were mentioned because I knew their constructs would be following closely behind. I really hate the entire concept of the Dwemer in TES. Yes, I hate Gnomes in all fantasy and these guys are the Gnomes of TES. I really hope that there are only a few Dwemer ruins because I will be gritting my teeth the entire time I am in them. I am not arguing that they don't fit the lore or that they are out of place in a fantasy setting, it is simply a matter of me not liking them. I don't like Golems in general either, metal or otherwise.
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Isabella X
 
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Post » Mon Mar 14, 2011 4:10 pm

I guess I am one of the few whose heart dropped a little when the Dwemer were mentioned because I knew their constructs would be following closely behind. I really hate the entire concept of the Dwemer in TES. Yes, I hate Gnomes in all fantasy and these guys are the Gnomes of TES. I really hope that there are only a few Dwemer ruins because I will be gritting my teeth the entire time I am in them. I am not arguing that they don't fit the lore or that they are out of place in a fantasy setting, it is simply a matter of me not liking them. I don't like Golems in general either, metal or otherwise.


Interesting. I don't know what people have against a little bit of tech in fantasy. I guess it just has no reason like how people are deathly afraid of spiders and snakes.
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Javier Borjas
 
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Post » Tue Mar 15, 2011 12:59 am

Interesting. I don't know what people have against a little bit of tech in fantasy. I guess it just has no reason like how people are deathly afraid of spiders and snakes.



I also hate spiders and snakes. If fantasy veers far from Dark Age technology I start to get jittery. I'm just like that. I generally prefer a low fantasy setting with magic being a fairly rare event. The Lord of the Rings pretty much set my standards for fantasy oh so many years ago.
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George PUluse
 
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Post » Mon Mar 14, 2011 7:03 pm

Interesting. I don't know what people have against a little bit of tech in fantasy. I guess it just has no reason like how people are deathly afraid of spiders and snakes.


Oh great, you just reminded me of the Dwemer Spider things that would poison the hell out of me and made an awesome/terrifying clinking noise with each step. Thank you.
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Michelle Serenity Boss
 
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Post » Mon Mar 14, 2011 8:46 pm

I also hate spiders and snakes. If fantasy veers far from Dark Age technology I start to get jittery. I'm just like that. I generally prefer a low fantasy setting with magic being a fairly rare event. The Lord of the Rings pretty much set my standards for fantasy oh so many years ago.


Yeah, LotR definitely fits that niche perfectly lol. It's a good mythos, I enjoy it.

Basically you shouldn't think of the machinery of the Dwemer as technology and more as a different branch of magic.
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Lawrence Armijo
 
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Post » Tue Mar 15, 2011 3:31 am

LOTR is low fantasy and everything else essentially lies in its shadow, it established almost all archetypes by its self for modern low fantasy and some high fantasy, and it draws directly from mythology. LOTR is the definition of fantasy. that said there is no reason we cant add stuff to it and while TES is generally slightly higher fantasy then LOTR i like the similarities and differences
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Cathrin Hummel
 
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Post » Tue Mar 15, 2011 4:23 am

i just hope that the make them extremely hard to kill with anything except hammers and magic. hitting a robot with a sword or an arrow should not do any damage at all aside from scraping some paint.

well they are very old and it snows in Skryim so there is a lot of moisture, so it could be rusted away and be punctured by an arrow/sword
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no_excuse
 
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Post » Mon Mar 14, 2011 8:46 pm

Laughed so hard when I saw the title of this thread!......"AUTOBOTS...ROLL OUT!!!"
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Breanna Van Dijk
 
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Post » Tue Mar 15, 2011 3:02 am

Interesting. I don't know what people have against a little bit of tech in fantasy. I guess it just has no reason like how people are deathly afraid of spiders and snakes.

I'm personally just not a fan of steampunk. It's a turn-off, aesthetically speaking. Different strokes for different folks.
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Eileen Collinson
 
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Post » Tue Mar 15, 2011 3:56 am

LOTR is low fantasy

LOTR is high fantasy. It's filled with elves, wizards, magic, hobbits, dragons, ghosts, and all sort of fantastical creatures. Low fantasy is what you see with the likes or George Martin's books.
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Jimmie Allen
 
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Post » Tue Mar 15, 2011 5:12 am

I guess I am one of the few whose heart dropped a little when the Dwemer were mentioned because I knew their constructs would be following closely behind. I really hate the entire concept of the Dwemer in TES. Yes, I hate Gnomes in all fantasy and these guys are the Gnomes of TES. I really hope that there are only a few Dwemer ruins because I will be gritting my teeth the entire time I am in them. I am not arguing that they don't fit the lore or that they are out of place in a fantasy setting, it is simply a matter of me not liking them. I don't like Golems in general either, metal or otherwise.



i completely understand what you are going thorugh. i fell the exact same way with argonians and khajits. when i have to trade with them or talk to them for quests i just have to grin and bear it. its svcks although i in my case i actually like the dwemer but mostly that is because i prefer sci fi over fantasy anyways.
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casey macmillan
 
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Post » Tue Mar 15, 2011 4:12 am

Steam punk TES transformers!

Regardless of the lore, I thought they felt a little out of place in Morrowind but I got used to them.
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Sammi Jones
 
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Post » Mon Mar 14, 2011 2:02 pm

Transdwemers! More than meets the Skyrim!
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Stephanie Valentine
 
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Post » Mon Mar 14, 2011 5:25 pm

Would you say that a Storm atronach is out of place? The Dwemer constructs are just metal frames with gears (gears have dated back into medieval times) that are powered by magic. That's it, they are just basically giant wind-up watches that are magically sentient. The dwemer were highly advanced technologically yet their technology isn't anywhere near space age. I guarantee if they were wooden or made of stone you wouldn't have any issue with them but since they are metal they scream futuristic.

pre midieval even, the greeks used them, maybe even the sumarians.
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Jason King
 
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Post » Tue Mar 15, 2011 3:24 am

And yet when someone says "Gun" you'd think the world was ending :shrug:

cannons..maybe,
gun..i think it might be TOO big a step, but i wouldn't mind the constructs getting them, as long as the guns follow similar rules, i can somehow avoid being murdered, and as long as i cant have one.
DO NOT WORK OUT OF RANGE OF RUIN
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Eduardo Rosas
 
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Post » Tue Mar 15, 2011 12:43 am

I like this a ton actually. I dislike stereotypical fantasy settings that must always be devoid of any science at all or any notions of technology. The notion of a society going on for thousands or even tens of thousands of years without any advancement isn't something I like. It could make sense that their magic can heal wounds and disease and sickness so they don't need the technology, but the idea that no inhabitants of the world ever developed a scientific study of the world doesn't make sense to me.

If anything since people love throwing the word "immersion" around this increases that immersion for me because it shows yes there could be science and technological progress but the residents simply don't need it now so it's stagnated. Something happened to this ancient civilization and the evidence is left behind that such advancement is possible, but without saturating the setting of the game with it. It's there but not all consuming.

One of my first RPGs ever was Final Fantasy VI. The marriage of magic and technology in that game is awesome in my opinion. Steampunk doesn't necessarily mean low-tech either. FFVI has steampunk and one of the characters is genetically engineered for example. In that case it was more about the aesthetics than the true technological level, which surpassed the real world in many ways.

As to how far these constructs go we already have projectile magic in the series. I think they could always avoid ever including guns on these constructs by giving them magical cannons or something. They'd in effect be casting spells of various elements. There need not be guns even if they are given projectiles. It's already confirmed the constructs have crossbows too, if I understood the video right.
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sam smith
 
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Post » Mon Mar 14, 2011 3:06 pm

Dwemer were the nerds of Tamriel. Highly advanced yet stupid enough to wipe their whole race out.



uh, no.

lol

they did it on purpose.
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GPMG
 
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Post » Tue Mar 15, 2011 5:17 am

How dare Bethesda go and make their own original game world.
Who do they think they are?
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Jessica Lloyd
 
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Post » Mon Mar 14, 2011 11:00 pm

Dwemer were the nerds of Tamriel. Highly advanced yet stupid enough to wipe their whole race out.


They didnt wipe themselves out o.O their tonal architect Kagranath used the heart of Lorkhan to cause simultaneous mass ascendance into the ranks of the Dwemer deities. Because Dwemer religion is so complicated compared to even their steamspheres, other inhabitants of tamriel (and us by extension) have no idea what this ultimate Outcome would be, just that it left a very small amount of ashes. (if we assume all the funcitoning ruins were manned during the battle at red mountain, then you see virtually no ashes.)
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Paula Rose
 
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