Are you all aware of this?

Post » Fri Aug 20, 2010 5:37 am

We can speculate, we can share our worries, it's out right. And if we wouldn't, what's the point of this forum, right? But just as much as we can post threads about our concerns, we can post threads that try to make people look at the bright side of things, this is (hopefully) one of them.

Try to see the funny side of things here, look at the ridiculous amount of "Problems" people had with this game already, you've got to admit it's a little funny.

Don't try to make out misleading speculations about the purpose of this thread, I'd know it best :) trust me.


I'll take your word as to the meaning of it since you don't seem to be a bad guy, after all you have a picture of our beloved Todd Howard, but you have to admit how you originally started the thread confirming things wrongly was very very misleading.
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Reanan-Marie Olsen
 
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Post » Fri Aug 20, 2010 12:05 pm

I think this thread, regardless of how it was intended, is actually good for people being able to say that they have these fears or others because its not a thread that is a diving board launching straight into flamedom based on a thread title based on "they changed this/got rid of this" into something that just points out (or even if it was mocking) the fears but in a group at once so that most every one can see that nearly every one is concerned about something but not necessarily saying the game will be bad or that they are not going to buy the game.

Thanks :) and yes, you're absolutely right. It's too bad people tend to look at it in a bad way.

HortaioSkulls: That's a concern I'll add to the list! xD
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Charlie Sarson
 
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Post » Fri Aug 20, 2010 2:30 am

I'll take your word as to the meaning of it since you don't seem to be a bad guy, after all you have a picture of our beloved Todd Howard, but you have to admit how you originally started the thread confirming things wrongly was very very misleading.

Hehe, thanks. I captured this picture and thought to myself "I'm a GENIUS!"

Anyway, yeah... you're absolutely right, this topic started all wrong. It's good that's it's all clearer now.
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Sherry Speakman
 
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Post » Fri Aug 20, 2010 11:46 am

NOTE: By the way, when you post a topic that shares a concern, do you expect reading only the "I agree with you" or constructive criticism posts about it? Or you already know there'll be some people that actually will try to calm things down and disagree with that concern?
It goes both ways you know :) so don't worry, again, try to look at the bright side of things.


The problem is that it's often like this:

OP: I'm concerned about part XYZ of the game. Because...(big wall of text explaining in all detail why I think what I think giving reasons, the source(s) of information etc)

Answer 1: No, it's great.
Answer 2: Stop complaining! I hate it when people complain! The game will be fantastic!
Answer 3: The game is not complete yet. It will change. (and everything that was bad will be fantastic after the the 3 months of development time left is over)
Answer 4: Have you played the game? There is no way to tell how it will work. (not even if there is a detailed explanation in a preview or screenshots)
Answer 5: Why are you so nitpicky? It's not as important as other things! (no comment)

And of course my favorite answer that seems to fit for everything from bugs to broken game mechanics: 'Don't like it, don't use it!'

I made a thread about something that concerns me as well and I can tell you that at least 20% of the posts were like this. Makes me feel like I'm reading Youtube comments if you understand what I mean. There are some people here who post in every damn thread to say how great everything will be and how wrong someone is if he is concerned about something...anything. Which is really a bit hard to ignore sometimes if you have an IQ >70.
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FABIAN RUIZ
 
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Post » Fri Aug 20, 2010 4:28 pm

this is basicly a list of reasons why this forum is infectious and dangerous to your mental health.
lol, its true, and these are probably not THAT big a deal..but one piece armor sets are a legit concern XD
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~Amy~
 
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Post » Fri Aug 20, 2010 6:07 pm

IMPORTANT NOTE: I don't share any of these concerns, for the people who misunderstood. This thread points out a list of problems that some people share concern with about Skyrim.
Besides that, some of the things that are mentioned on the list are not necessarily true and are only concerns forum members pointed out over the time spent around this forum.


I decided to check how many things that bother us there are before the game even got out yet xD

So, here it is, hopefully it won't create any flaming wars or something like this... This thread is for all to notice the fact that we have this many problems with the game and it hasn't gotten out yet xD which is hilariously funny, at least for me.

  • People are worried about the possibility of no spellmaking.
    First information released stated only 85 spells and Todds statement on Spellcreation was "we're not talking about that yet"
  • People are worried about the removal of attributes (everything they did is still in the game, only in a different form of perks/skills/etc).
    How are people worried? this is fact and no Todds PR talk about attributes bing in perks has been debunked several times over, take it or dont
  • People are worried about the removal of Athletics and Acrobatics, as well as Mysticism. Mysticism's spells gone to other magic schools and still exist.
    Yes Acrobatics and Athetics are gone how is this a worry? they are gone.
  • People are worried about the concept of dragons.
    who wouldnt be? they are either good or they svck
  • People are worried about that there might be a simple and fan oriented storyline that includes no depth - Also, was the concern of some.
  • People are worried about having too many dragons(?).
    Todd stated getting gimped by 3 Dragons was too many, so with your Praise of Todd one would expect you'd share the same sentiment
  • People are worried about fast travel - adding Morrowind like options or the "Don't like it don't use it argument".
    no argument here FT and Carriage system is in, everyone is happy
  • People are worried about having quest markers and quest compass.
    because they svcked in Oblivion, they need to be changed, AH now who is the one resistant to change?
  • People are worried about the removal of Birthsigns (it's most likely they are now the perk trees you see when looking towards the sky)
    Birthsigns are gone, the SKILL tree are just Constallations now, like they always been you -don't- get bonuses from them anymore
  • People are worried about possibly not seeing your legs or upper torso.
    this has been the case for every game.
  • People are worried about not having enough choices and consequences in quests and thus, limiting your "Freedom" as a character.
    Oblivion was proof of this...its legitimate
  • People are worried about that the combat system might be - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move.
    Don't these sound the same? and yet Oblivions combat was just like that
    Spoiler

    Then comes a fight against a bandit and he has described it in detail: The bandit attacks Todd with a wild war cry. He strikes with his sword and Todd manages to block the attack with his shield. The enemy takes a few steps back and goes into a defensive stance.He waits for Todd to make a move, but Todd waits patiently. The bandit finally grows impatient and attacks once more. But instead of blocking, Todd this time raises his sword and buries it in the enemy’s stomach, which he has left open. The whole screen is pushed back as the weight of the dead body lands on Todd. He stumbles, but regains his footing and manages to push off the body. The bandit slides off the edge of the sword and hits the ground.Sounds like the finishing move we saw in the trailer, but still pretty nice right? ;)


    Strange....when have I heard such an amazing description before....oh I know in 05!

    To the Death, Or to the Pain?

    "He will win who knows when to fight and when not to fight. He will win who knows how to handle both superior and inferior forces. He will win who, prepared himself, waits to take the enemy unprepared.

    -Sun Tzu, the Art of War



    You're walking through a seedy part of a town in Western Cyrodiil. People mill about, some engaged in conversation, others minding their own business out on their own errands. Suddenly, an ugly man decides he doesn't like you. Maybe he's drunk, maybe he's just a bully, maybe he's just showing off in front of his friends — but for whatever reason, he has taken your measure and decided he can best you.



    He comes charging at you, with a nasty looking mace in his hand and a look of hatred on his face. Onlookers move back to make room for what should be an entertaining fight.



    Quickly drawing your sword and shield, you wheel around to face him. He's upon you pretty quickly though, and you barely have time to raise your shield (hold right mouse button) before his first blow thunders down upon you.



    But you block well, and as he recoils from the collision, you quickly perform left & right slashes with your sword (two clicks of the left mouse button, about a second apart). The bully realizes this isn't going to be easy.



    He backs off a bit, and starts dodging around you. First to the left, then to the right. You maneuver to keep him in view, looking for an opening. Suddenly he steps back, raises his mace in both hands, and steps forward, bringing the mace towards your head in a crushing blow!



    But you're quick — you step to the side as he attacks. As he passes by, you execute a spinning maneuver and slash him in the side (hold left mouse button and left maneuver key). The hit is solid, and your foe staggers from the blow.



    But it's not over yet. The bully swings his mace wildly — his first swing misses, but the next one connects for a blow that sends you staggering. Pressing his advantage, the bully bears down on you with a power attack of his own. OUCH. This isn't going well. You take a glance at your health meter; it's getting a bit low. You quickly back up out of the bully's reach and raise your shield (hold right mouse button).



    He's hurting, too. You circle each other for a time, looking for an opening, trying to recover some fatigue. Finally the bully charges forward with a devastating overhead blow, perhaps hoping to break your shield. But the shield holds and the recoil send him staggering back. This is your chance! You perform a mighty forward power attack (hold the left mouse button, press forward) and connect solidly. The blow staggers your foe once again, and you perform 3 slashing attacks in rapid succession (three taps on the left mouse button, about a second apart), and finally the bully collapses to the ground, defeated.

  • People are worried about that the PC version was downgraded due to consoles capabilities.
    If Todd said he wants all the systems equal in preformance...and 360 is five year old hardware...WHAT is hard to understand in that?
  • People are worried about the removal of classes, now specializing according to what you do and not according to what you choose at the beginning of the game.
    Yes the character was -obviously- someone before they were in jail, but at this point not anymore, you are effectively -born- in jail because you have no history
  • People are worried about low resolution textures (spotted in the trailer).
    K....
  • People are worried about the possibly not being able to climb mountains.
    Too bad, Todd said they are obstructions, obsticales
  • People are worried about not being able to block if you are equipped with a spell and a weapon.
    you wouldn't be? its clearly stated you can't block...
  • People are worried about the lack of spears.
    is that a problem that they are worried?
  • People are worried about no-good looking waters in Skyrim due to the water we've seen in the trailer (I personally think they look good).
  • People are worried about how powerful magnetism will be.
  • People are worried about that dragons might be the "New Oblivion gates" or possibly the new Cliffracers.
  • People are worried about that Skyrim will have less role playing options.
  • People are worried about not having separate armor slots. Having a system similar to Fallout 3.
  • People are worried about dragons being too easy and lame or too hard and exhausting.
  • There exists suspicions of the trailer's dragon fight being scripted.
  • There are fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion).
  • People are worried about not having mounts.
  • People are worried about being limited due to children being invincible (which will not be discussed in this thread... WARNING)
  • People are worried about level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
  • People are worried about not having open cities.
    http://www.youtube.com/watch?v=db-o_HrpC-0
  • People are worried about Skyrim being about the same size as Oblivion.
  • People are worried about no levitation.

.[/size][/b]



seriously whats your point? people aren't stupid they can pick up on things, we saw no attributes and No spell making coming from December before it was even officially stated, and I remember people going on noooo noooo thats not gonna happen you guys are irrational they would never do that.

And at the same time these are the same people now saying Im glad they are gone :turned: :teehee: and basically repeating the exact same PR talk from Todd to this day.


and FFS thank you Phiit......
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Loane
 
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Post » Fri Aug 20, 2010 9:58 am

The problem is that it's often like this:

OP: I'm concerned about part XYZ of the game. Because...(big wall of text explaining in all detail why I think what I think giving reasons, the source(s) of information etc)

Answer 1: No, it's great.
Answer 2: Stop complaining! I hate it when people complain! The game will be fantastic!
Answer 3: The game is not complete yet. It will change. (and everything that was bad will be fantastic after the the 3 months of development time left is over)
Answer 4: Have you played the game? There is no way to tell how it will work. (not even if there is a detailed explanation in a preview or screenshots)
Answer 5: Why are you so nitpicky? It's not as important as other things! (no comment)

And of course my favorite answer that seems to fit for everything from bugs to broken game mechanics: 'Don't like it, don't use it!'

I made a thread about something that concerns me as well and I can tell you that at least 20% of the posts were like this. Makes me feel like I'm reading Youtube comments if you understand what I mean. There are some people here who post in every damn thread to say how great everything will be and how wrong someone is if he is concerned about something...anything. Which is really a bit hard to ignore sometimes if you have an IQ >70.

There are some that don't actually contribute to the topic, I'll give you that. But those people you should ignore. Other than the people who post useless comments, the rest of the things you've written are their actual opinion, such as you have your own. I know it's a bit repetitive and sometimes annoying, but just as they don't like some of the "Complaint" posts, you don't like their comments.

It's Ok for them comment in such a way, because they are entitled to their opinion.

NOTE: By the way, I hate the "Don't like it, don't use it" answer xD But what can we do, ha?
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Poetic Vice
 
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Post » Fri Aug 20, 2010 10:15 am

seriously whats your point? people aren't stupid they can pick up on things, we saw no attributes and No spell making coming from December before it was even officially stated, and I remember people going on noooo noooo thats not gonna happen you guys are irrational they would never do that.

And at the same time these are the same people now saying Im glad they are gone :turned: :teehee: and basically repeating the exact same PR talk from Todd to this day.

and FFS thank you Phiit......

Please re-read the OP post -FULLY-.

Afterwards, please read the rest of this thread. You clearly haven't.
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Taylah Illies
 
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Post » Fri Aug 20, 2010 12:12 pm

No actually I did, I'm not in the bucket of peeps that skip to the last page, I wouldnt want my posts skipped :shrug: what I gleaned from your post is that these concerns have no basis, and that its the silly to be troubled by the game itself :shrug: many people dismissed these as concerns.....the same cycle happened in December, either you accept it or you don't :shrug: now as far as you thinking less of others because they have these concerns is not known to me.
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!beef
 
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Post » Fri Aug 20, 2010 5:23 pm

I can't really even discuss my concerns on this forum. As far as gameplay goes, I'm fairly happy. Some of it I'm happy with, some I could care less about and others I find intriguing and am looking forward to seeing how they play out. That leaves a few concerns regarding graphic. Unfortunately that seems to be a taboo subject. Any time anyone tries, the threads quickly fill with "gameplay>graphics" comments (which are irrelevant), accusations of elitism, "it's fine, your opinion is stupid," and so forth.
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Jade Muggeridge
 
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Post » Fri Aug 20, 2010 7:00 pm

No actually I did, I'm not in the bucket of peeps that skip to the last page, I wouldnt want my posts skipped :shrug: what I gleaned from your post is that these concerns have no basis, and that its the silly to be troubled by the game itself :shrug: many people dismissed these as concerns.....the same cycle happened in December, either you accept it or you don't :shrug:

Yeah, so you haven't read the whole thread, otherwise you would've known that I never claimed such a thing, and it was explained in about 30+ posts I gave around here. You can ask people around. This is why currently you're pretty much the only one posting such a comment.

I don't feel like posting it again for you, go back and read my comments, PLUS my edits in the OP to make everything much more clearer about my intentions.
(again, it's been stated around here for about 30+ times)
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Robert DeLarosa
 
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Post » Fri Aug 20, 2010 6:39 pm

People are worried about the possibility of no spellmaking.
Well removing of spellmaking is not confirmed still thats only speculation based on few bits of info, for me removing spellmaking in game is much less fearsome then removing possibility create unique spells in CS from basic elements.

People are worried about the removal of attributes (everything they did is still in the game, only in a different form of perks/skills/etc).
Well attributes was fundamental and easy manageable tool even if devs cannot use it proper modders use them in full way, until devs will provide equal replacement and I will test it I will be skeptical about removing such feature

People are worried about the removal of Athletics and Acrobatics, as well as Mysticism. Mysticism's spells gone to other magic schools and still exist.
Athletics and Acrobatics was removed because they was girndfest for power levelers, I dont think their effects was removed from game maybe they was put into another skill thats uses different form of training like Martial Arts skill, about Mysticism well it was Old Way of Magic while it was more like mystical or divine it was interesting for RP since it was removed thats somewhere bad since it become superfluous because of removing and moving of many spell effects during last games maybe such effects nature was discovered and they was all moved, but I more interested how much spell effects from mysticism was moved does some of them was axed from game or I hope does some effects become rediscovered and return in Skyrim?

People are worried about the concept of dragons.
Well I'm not against of dragons they was mystery in TES now we can discover their secrets as well fill blank and uncertain pages in Lore

People are worried about that there might be a simple and fan oriented storyline that includes no depth - Also, was the concern of some.
Thats worry me really, TES games doesn't have significant plot lines and Oblivion leave many ruins in my hopes, I'm worry about Skyrim quest and dialogues

People are worried about having too many dragons(?).
Well I'm not worry about thats if they provide good challenge thats even beneficial besides there can be specila boss events with dragoons

People are worried about fast travel - adding Morrowind like options or the "Don't like it don't use it argument".
I'm worry not about fast travel by self its good feature but I worry about it implementation FT must be much harder then it was in Oblivion and must have consequences will be best if Skyrim will have improved version of Daggerfall traveling options where FT have consequences as well there is was options for transport, since already confirmed thats we will be incapable FT to place what we not visit before and only transporting system will capable to transport us in such places, Skyrim traveling development move in good way.

People are worried about having quest markers and quest compass.
Quest marker is not so horrible as quest compass it destroy exploration in game such system must be reworked or there will be option to disable it in game.

People are worried about the removal of Birthsigns (it's most likely they are now the perk trees you see when looking towards the sky)
Removal of Birthsigns has to lame explanation as well such explanation kill possibility of having unique starting traits and Trait system as well, when classes and Birthsigns is removed thats will be hard to create good background for character and all starting characters will too common and generic.

People are worried about possibly not seeing your legs or upper torso.
Well I'd like to see leg usage in melee combat I miss it since daggerfall, as an improvement for Martial Arts skill various kicks will be awesome besides thats not hard to be done at all in the same way as hands was done legs can be done also.

People are worried about not having enough choices and consequences in quests and thus, limiting your "Freedom" as a character.
Yes completely yes quest was too linear in TES and if Morrowind have some examples Oblivion destroy them, there is must be more choses in dialogues, quest must have non linear design with consequences.

People are worried about that the combat system might be - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move.
Well at last new system will be improvement over Oblivion system, will be much better if there will be many checks for skills and parameter during combat so it will not completely relay on player skills RPG mechanic will also involved in combat, they can work together in great union no need move radical ways when combat completely relay on reflexes of player or relay only on dice rolls, both can work in synergy.

People are worried about that the PC version was downgraded due to consoles capabilities.
Well certain things was already confirmed like walled cities, limit to use only one DVD make limit on game assets what strike on variability in game, button input is limited on consoles also so certain features can just not be in game because devs what all versions be equal and there is no free button for action.

People are worried about the removal of classes, now specializing according to what you do and not according to what you choose at the beginning of the game.
Well before classes has not really visible impact on game but now when we have limited number of perks what have skill requirements classes actually can work, as well classes need at last for NPC to determine their leveling and easy perk assignment as well for see what actually NPC can do.

People are worried about low resolution textures (spotted in the trailer).
Textures easy moddable, dont worry about of them at all.

People are worried about the possibly not being able to climb mountains.
Possibility at last for basic climbing by grabbing edge is more important then cliffhanging for me, since we don't have any replacement for Z axis movement in game, basic climbing will be best, as well it can work to remove ladder curse from TES games.

People are worried about not being able to block if you are equipped with a spell and a weapon.
Actually ability to parry must be done for all weapons but result may vary in dependency to block skill weapons skill weapon speed and current fatigue versus enemy skills and fatigue weapon weight and damage, thats much better way then unlogical forbid for parry.

People are worried about the lack of spears.
I worry about lack of equipment variability spears have to lame reason to be removed, but I'm worry more about throwing weapon then about spears the is not hard to be done, good throwing weapon system is much more difficult to be done.

People are worried about no-good looking waters in Skyrim due to the water we've seen in the trailer (I personally think they look good).
Well animated meshes fro rivers is progress for TES, textures easy to be replaced.

People are worried about how powerful magnetism will be.
Such magnetism is good for NPC so they will stick with proper targets instead of friendly fire or killing summoned meat shield target summoner, for player character well better if such feature will have adjustable settings so it can be changeable.

People are worried about that dragons might be the "New Oblivion gates" or possibly the new Cliffracers.
Well they will have similar mechanic what use both Cliffracers (flying) and Oblivion gates (appear randomly) but there will be differences also like dragons can stop pursuit player after certain time while Cliffracers was not, dragons can pursuit player alone (have scripted spawns and aggression rates so will not attack in large numbers more likely alone or in pair), gates become boring to close and reward was isn't really useful, dragon fights promise be interesting and challenging.

People are worried about that Skyrim will have less role playing options.
Until I play game I cannot say, my concerns depend on number of features what grant possibilities as well possibility mod such features in CS, another skeptical feature is dialogues and quests.

People are worried about not having separate armor slots. Having a system similar to Fallout 3.
Well better if there will be more equipment slots then was in Oblivion at last.

People are worried about dragons being too easy and lame or too hard and exhausting.
Dragons must be interesting and challenging, right now I see them interesting how they will be challenging only game release will say, but we have Creation Kit so we can always adjunct and add some features

There exists suspicions of the trailer's dragon fight being scripted.
There is many things thats make it worry trailler was not completely scripted but part of certainly was

There are fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion).
Producers always say about product in good features and try avoid problematic ones, but now there is hope on better RAI.

People are worried about not having mounts.
Well having at lats horses as mounts greatly increase possibility to use them as base for other mounts, Oblivion beat almost all games thats have mounts because ridding sytem can be applied to any creatures in game just with small modding.


People are worried about being limited due to children being invincible (which will not be discussed in this thread... WARNING)
Well thats is not worry me at all, I'm more interesting how children react on killing mascare around them they must flee and report to guard.

People are worried about level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
Anything be better then Oblivion level scaling, besides it can be improved with mods.

People are worried about not having open cities.
Yes walled cities is disappoint there is many question rises about them, but walled cities can become Open at last with mods.

People are worried about Skyrim being about the same size as Oblivion.
I'm more worried thats Skyrim will generic as the same value as Oblivion and there is again will be need of Better Cities and Unique Landscapes to compensate such genericness.

People are worried about no levitation.
Well thats was truelly magical feature it need some rework and I see Skyrim capable to model such feature in such cases I even will pay for it if it was DLC, or praise if CS will enough powerful to mod it fast
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Yung Prince
 
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Post » Fri Aug 20, 2010 9:31 am

Yeah, so you haven't read the whole thread, otherwise you would've known that I never claimed such a thing, and it was explained in about 30+ posts I gave around here. You can ask people around. This is why currently you're pretty much the only one posting such a comment.

I don't feel like posting it again for you, go back and read my comments, PLUS my edits in the OP to make everything much more clearer about my intentions.
(again, it's been stated around here for about 30+ times)


unless you edited your post in the last 5 minutes, there really isnt any reason for me to go back but let me qoute where you stated
I don't share any of these concerns, for the people who misunderstood. This thread points out a list of problems that some people share concern with about Skyrim.
Besides that, some of the things that are mentioned on the list are not necessarily true and are only concerns forum members pointed out over the time spent around this forum


I don't have a problem with even one of the above Just mentioning the problems that occurred around this forum.
For those of you who didn't understand, I am laughing at the amount of problems we (as the community) have with the game, not about the problems with it or that we even have problems with it.




and in My post your shooting down as gibberish I gave statements and a link curtailing whatever rational was there, whats to laugh about? its not like half of these issues came out of the blue with no basis, theres information about it :shrug: All I see are yes I have an issue, no I don't have an issue thats it. :shrug: and now hlvr did the exact same thing I and several other posters have done on this thread, I await your response to him since obviously theres somthing wrong with my posts.
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Eoh
 
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Post » Fri Aug 20, 2010 9:52 am

Good concern-list DarkDeliverians :)

My concerns:

8 - I don't like quest markers and compass icons. I worry for them being in Skyrim, and worry for them not being optional. I prefer exploring and thinking on my own, without being hand-held like a mindless robot.
10 - I'd love to see my body. I sure hope we will be able to. Much cooler and greater experience when, for instance, looking down a cliff.
12 - Combat in Oblivion could be made tactial and not slash slash slash (but it still leaned more to slashy), depending on how you actually fought. A reviewer that visited Bethesda in Utah wrote that he thought the combat in Skyrim to be not that improved than from how it was in Oblivion. Therefore, I worry.
13 - Obvious and partly already confirmed. I'd wish Bethesda would pay more attention to PCs and not dumb them down like before. Bethesda should learn from... other game developers in this regard, instead of forcingly make everything equal.
15 - Textures have previously been low-res in BGS's games. Some are really really low-res in the trailer as well. Still, it was shot on Xbox 360. Todd has said there will be higher res textures for the PC. How high, he didn't want to say. Textures weren't high for the PC on Oblivion or Fallout 3, so therefore I worry.
16 - I wanna ACTUALLY climb mountains. So many on the forums have talked about it and Bethesda hasn't responded. Therefore, I worry.
17 - I don't see why I shouldn't be able to block with the sword I hold in one of my hands. There have been talk about this but I never quite got it. Still, I worry.
20 - I'm not a fan of magnetism. I can aim myself. Like with crosshair. It better be optional or super-extremely subtle and only gets in use when companions or such are near.
27 - I love mounts. Who doesn't? I hope they'll be in and that they'll be awesome.
30 - Confirmed. I'm not worried, but disappointed that there are no open cities.
31 - Confirmed. I'm not worried, but disappointed that the world isn't bigger than Oblivion's.

Concerning p. 25 "There exists suspicions of the trailer's dragon fight being scripted.":
Question: As for Skyrim, can players expect to have similar encounters and battles with dragons to the face off played throughout the trailer? Will the dragons' behavior be the same?

Answer: Dragons do all of the things you see in the trailer: bite, breathe, crawl, crash land. And their actions are not scripted, so you never know when one might attack you, or what they're going to do when you fight them. I can't wait to see what modders do with them.

Source: http://planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=89
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Julie Ann
 
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Post » Fri Aug 20, 2010 12:56 pm


seriously whats your point? people aren't stupid they can pick up on things, we saw no attributes and No spell making coming from December before it was even officially stated, and I remember people going on noooo noooo thats not gonna happen you guys are irrational they would never do that.

And at the same time these are the same people now saying Im glad they are gone :turned: :teehee: and basically repeating the exact same PR talk from Todd to this day.


and FFS thank you Phiit......


as far as we know spell making is still in. its removal was never confirmed nor addressed, the rumor was based off of the one time in an interview where he criticized how it was in OB, usually when todd criticizes a system from a previous one its not because he intends to cut it, but to make it better. if it was gone, he would have said; yeah we just did not like how that turned out so we got rid of it.

There are some that don't actually contribute to the topic, I'll give you that. But those people you should ignore. Other than the people who post useless comments, the rest of the things you've written are their actual opinion, such as you have your own. I know it's a bit repetitive and sometimes annoying, but just as they don't like some of the "Complaint" posts, you don't like their comments.

It's Ok for them comment in such a way, because they are entitled to their opinion.

NOTE: By the way, I hate the "Don't like it, don't use it" answer xD But what can we do, ha?


well some of them are even worse where they persist on pushing their opinion, and thats fine since that is what debat is any ways, but once you explain why one thing won't work for you they go to another tangent and then again doing a circle where you are literally having them repeat themselves and you have to re explain why you won't be satisfied with X replacement or whatever. it becomes obviously quickly they are just trying to have more of their side of the arguement be seen while never refusing to agree to disagree.

any one can hate the don't like it don;t use it, but its the truth though. no one makes people who hate the bus ride it as a mode of transportation but that doesn't mean the people who like/use the bus should have it taken from them.

and it does go the other way about what I said about people trying to get their side heard the most. I am currently taking a break from some of the heated "change" debates because I realized that I already knew the oposite side is not going to stop and the only purpose I could be trying to achieve is to match them in this silly shouting match with the intention to make sure my pov gets equal thread space. which is a waste of my time because I don;t come to these forums to convert people to my opinion.
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sarah
 
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Post » Fri Aug 20, 2010 3:35 am

Good concern-list DarkDeliverians

Concerning p. 25 "There exists suspicions of the trailer's dragon fight being scripted.":
Question: As for Skyrim, can players expect to have similar encounters and battles with dragons to the face off played throughout the trailer? Will the dragons' behavior be the same?

Answer: Dragons do all of the things you see in the trailer: bite, breathe, crawl, crash land. And their actions are not scripted, so you never know when one might attack you, or what they're going to do when you fight them. I can't wait to see what modders do with them.

Source: http://planetelderscrolls.gamespy.com/View.php?view=Articles.Detail&id=89

Sorry for only mentioning this now I just remembered. Todd stated that it was difficult for them to shoot that clip because the dragons are so unpredictable indicating that it wasn't scripted.
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Jynx Anthropic
 
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Post » Fri Aug 20, 2010 8:23 am

Sorry for only mentioning this now I just remembered. Todd stated that it was difficult for them to shoot that clip because the dragons are so unpredictable indicating that it wasn't scripted.

Well that's very impressive then :P
They sure have made dragons really really well. But then again... one team spent like 2 years on them ^^
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Jade Payton
 
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Post » Fri Aug 20, 2010 12:15 pm

So in short we have : removed - removed -removed -removed -possibly removed + not being able , not being able + closed cell cities

I wonder why people worry , this will be a fantastic game that will sell very good in Sparta.
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Kayla Oatney
 
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Post » Fri Aug 20, 2010 8:24 am

So in short we have : removed - removed -removed -removed -possibly removed + not being able , not being able + closed cell cities

I wonder why people worry , this will be a fantastic game that will sell very good in Sparta.

Did you hear about everything they've added?
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celebrity
 
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Post » Fri Aug 20, 2010 3:04 pm

Sorry for only mentioning this now I just remembered. Todd stated that it was difficult for them to shoot that clip because the dragons are so unpredictable indicating that it wasn't scripted.


I am not really concerned about dragons in the least, since I view them mostly as a gimmick (of which I will probably have a character that is a dragon slayer), but even though todd did say it wasn't scripted... they kinda said that before and it turned out to be less than true. I am not going to make a big deal about that because what I wan't from dragons isn't really much of any thing.
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Guinevere Wood
 
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Post » Fri Aug 20, 2010 8:48 am

unless you edited your post in the last 5 minutes, there really isnt any reason for me to go back but let me qoute where you stated

and in My post your shooting down as gibberish I gave statements and a link curtailing whatever rational was there, whats to laugh about? its not like half of these issues came out of the blue with no basis, theres information about it :shrug: All I see are yes I have an issue, no I don't have an issue thats it. :shrug: and now hlvr did the exact same thing I and several other posters have done on this thread, I await your response to him since obviously theres somthing wrong with my posts.

Despite the fact you quoted me just now, you posted things that showed you didn't read the thread fully. I'll give you an example:
what I gleaned from your post is that these concerns have no basis, and that its the silly to be troubled by the game itself.

How did you get that impression when I clearly stated:
I am laughing at the amount of problems we (as the community) have with the game, not about the problems with it or that we even have problems with it.


Besides that, in your post you've written:
People are worried about having quest markers and quest compass.
because they svcked in Oblivion, they need to be changed, AH now who is the one resistant to change?

When I clearly stated that I did not share any of the concerns on the list.

After that, you've written:
seriously whats your point? ...

When I clearly stated my point of this thread about a thousand times already...


So if you have read the whole thread, read at least the OP again carefully, so there won't be any unclear issues.

EDIT: And also you would've known that I added the "People are worried about" to be clear that some of the things (like spellmaking and such) are not confirmed, because I'm trying to be as objective here as possible.
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Talitha Kukk
 
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Post » Fri Aug 20, 2010 7:52 am

Did you hear about everything they've added?


Yeah Dragons ! who would have think of it ?!?!?!
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Khamaji Taylor
 
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Post » Fri Aug 20, 2010 5:27 am

Alright check this out



I already showed where my response under the qoutation of the list where my response was directed to you.


My response was designed as such because from your -edits- you seem to dismiss peoples concerns as cited by -Laughing- and that these concerns have no confirmations beyond people worrying about them, that was directed to you, my statements IN the qoutation were a result also to you saying that these concerns where born of the forumers and as such (not stated by you after this) had no basis to be a concern was also directed to -you- regardless or not you have a problem with them -I- did not say you have a problem with them -I- was saying why they are problems and not just the false statements of Doomsayers....alright? am i clearer now.


yes what was the point? to point out peoples fears? and in pointing them out insinuate its just baseless crying? are not neccesarily true and are from people who've been around on the forums - was what I was responding to, not that you cared or not.
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Bedford White
 
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Post » Fri Aug 20, 2010 7:48 pm

Yeah Dragons ! who would have think of it ?!?!?!

Apparently Beth, and they made them great as far as I can see :)

(yes, but don't mind the duel-wielding, spell combining, sprinting, 280 perks, huge mountains, a whole new level of RAI, a carriage system, a better combat system, better menues, detailed environment, better graphics, lots of new creatures, weather dynamic, wind effect water, 3D view of every object, solving riddles, traps, 130+ unique hand made dungeons + a whole hand made world and... you get my point)
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ladyflames
 
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Post » Fri Aug 20, 2010 10:48 am

Apparently Beth, and they made them great as far as I can see :)

(yes, but don't mind the duel-wielding, spell combining, sprinting, 280 perks, huge mountains, a whole new level of RAI, a carriage system, a better combat system, better menues, detailed environment, better graphics, lots of new creatures, weather dynamic, wind effect water, 3D view of every object, solving riddles, traps, 130+ unique hand made dungeons + a whole hand made world and... you get my point)


its good to have new things, I don't think any one is contesting completely new additions to the game. but it some times seems as though they take things out just to take them out and make the game different. sort of like tearing out the foundation of the house to reshingle the roof.
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m Gardner
 
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