Are you all aware of this?

Post » Fri Aug 20, 2010 12:33 pm

Todd never lied about RAI in Oblivion. People in this forum just started basically making up their own interpretations of what he said. Two different things.

Got to love hype.

Like a big game of telephone everyones loses at.
Wait for the complaining threads that will be out in November.
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carley moss
 
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Post » Fri Aug 20, 2010 2:01 pm

The good news is that 13 is unlikely. most people who worry about that only played the PC versions of TES. I play the console versions then get the PC versions for mods and other fun stuff. This means I know the ups and downs of both worlds. morrowind's fog distance can't be help on xbox (witch is really annoying). Oblivion was more dumbed down on the xbox360 than the PC version EVER was (ie: Blurry spell and weapon icons, its dark in dungeons to the point where night eye is essential, I think that begger voice acting may have been turned down a notch, ect). So if you think that Bethesda give console players special treatment, think again.

PS: what consoles do have over PC is mobility (anolog sticks may not be able to beat a mouse, but they will always leave wsad and arrow keys in the dust), and its enough to keep me coming back to the 360 (that and it's unlikely it will ever crash on that platform do to hitchhiker mods).
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P PoLlo
 
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Post » Fri Aug 20, 2010 7:13 pm

Shouldn't we wait until the game is released before we start complaining about it?
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Alyce Argabright
 
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Post » Fri Aug 20, 2010 1:03 pm

Shouldn't we wait until the game is released before we start complaining about it?

There is a difference between complaining and worrying.
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Bloomer
 
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Post » Fri Aug 20, 2010 10:06 pm

I try not to be a worry wort, especially on a game that hasn't been released yet. Bethseda's track record speaks for itself imo, they have cranked out the best RPG series ever. I will go on that and hope they deliver once again.
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Peetay
 
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Post » Fri Aug 20, 2010 2:34 pm

I agree, I personally don't think dragons are cliche at all. I actually think it's about time they will be introduced to TES. Like someone else said already in this thread, it can clarify us a lot of holes in the lore and things we didn't know that were a mystery.


^^This^^
Also, to be honest, fantasy needs to have cliches to work.
Orcs, elves and warrior races anyone? Hey look, the orcs are aggresive and the elves are all peaceful and magicky! People accept the cliche fantasy world and it seems strange without these things in them.
If anything, dragons are less "cliche" and were a part of this genre before any of the others. I'm glad they are finally in. Fantasy needs em to be fantasy :flamethrower:
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Matt Terry
 
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Post » Fri Aug 20, 2010 5:02 pm

^^This^^
Also, to be honest, fantasy needs to have cliches to work.
Orcs, elves and warrior races anyone? Hey look, the orcs are aggresive and the elves are all peaceful and magicky! People accept the cliche fantasy world and it seems strange without these things in them.
If anything, dragons are less "cliche" and were a part of this genre before any of the others. I'm glad they are finally in. Fantasy needs em to be fantasy :flamethrower:

Dragons are really unique in Skyrim. Definitely wouldn't call the cliché, indeed :P
1. They're wicked awesome. Look awesome. Awesome animations.
2. Your player has a strong connection to the dragons themselves. You can use dragon shouts even so. Definitely not cliché there
3. The most unique part though is that the dragons speak when they breathe fire. They also speak when they're flying I think (I think this is supported by lore somewhere; I remembering reading about it as an explanation to why so big creatures can fly). So what makes dragons so powerful is not because they're simply dragons, it's because of the language which they speak (which you can in turn learn to speak as a dragonborn). How someone would be able to call that cliché, I don't understand. It's as unique as it possibly can get.
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Olga Xx
 
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Post » Fri Aug 20, 2010 2:24 pm

I not bothered about most of those things.
Except these:

5. People are worried about that there might be a simple and fan oriented storyline that includes no depth - Also, was the concern of some.
8. People are worried about having quest markers and quest compass. (More worried about the markers than the compass, I want to be able to turn markers off.
22. People are worried about that Skyrim will have less role playing options.
27. People are worried about not having mounts. (This would make fast travel almost impossible not to use and would stop me from exploring Skyrim as much as I should)
29. People are worried about level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
33. The most important concern out here: People are worried that there's a small chance M'aiq the liar will not be in Skyrim! (My main concern (honestly) I hope there will be a M'aiq the Younger)


I'd like spears to be in game too, but I realize that this won't happen. I'd prefer it if fast travel was more like Morrowind's but it's not a big deal.
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Mélida Brunet
 
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Post » Fri Aug 20, 2010 4:32 pm

What most of the concerns in the original post come down to is the fear that Bethesda will betray its fans. That they instead of slowly growing a larger and larger dedicated base, will abandon them in an attempt to grab whatever is the popular target audience/audiences of the day. This has happened so many times both within the video games industry and elsewhere as well that it is quite easy to get paranoid about it. To make it worse, many times it does not work as the longitme fans leave frustrated and the new audience quickly go elesewhere. I am personally a little worried about this, but not as much with Bethesda (yet) as I would be with other companies.
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Daniel Lozano
 
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Post » Fri Aug 20, 2010 8:21 am

Sorry, but that's nonsense. The 'RAI' in the video is clearly scripted/scheduled from beginning to end. He says 'she decides to do this, then she decides to do that'. Which she doesn't. She has clearly set AI packages and scripts that tell her what to do next. So unless a 'fire bow at target' AI package, then an evaluate package script command to pick the next package counts as a decision this video showed something that never existed. While it was not directly a lie it tricked people into believing the AI would be far better than it really was. The 'mass murder AI' myth is something I don't believe in either. There is certainly a problem with people killing each other if they start to steal things, but it can't be an excuse for all the awesome stuff they showed in the video(s) that for some strange reason didn't make it into the game (because, as we know now, they were scripted/set up).

But whatever, Oblivion is Oblivion and I hope (and expect that) Skyrim will have better AI.

Nope, it didnt work like the way they wanted it to, so they had to "dumb it down". Everybody was killing everybody else and glitching up.
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Kari Depp
 
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Post » Fri Aug 20, 2010 4:25 pm

Nope, it didnt work like the way they wanted it to, so they had to "dumb it down". Everybody was killing everybody else and glitching up.

They refined it and made it work.
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Stephy Beck
 
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Post » Fri Aug 20, 2010 8:57 am

They refined it and made it work.


http://www.youtube.com/watch?v=6KN7cKO8-P0 http://www.youtube.com/watch?v=X-zk0eodQHI&feature=related http://www.youtube.com/watch?v=F8hetpJxXSw&feature=related
:P
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jess hughes
 
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Post » Fri Aug 20, 2010 12:33 pm

not a single one of those do I have a problem with.

^This
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Nikki Morse
 
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Post » Fri Aug 20, 2010 12:03 pm

Nope, it didnt work like the way they wanted it to, so they had to "dumb it down". Everybody was killing everybody else and glitching up.


I don't want to start a discussion about Oblivion's AI here, but it is absolutely no explanation for the things shown in the video. It has nothing to do with people killing each other (which only happens if they start to steal things or in combat situations, the first point could be avoided easily, the second point still happens in game when the player takes action). The video makes it look as if the NPCs constantly make cool decisions about what they do next all on their own. Practice archery, drink potions to increase their skills if they're bad at it, get annoyed by their dog, punish their dog, go to sleep and all that within a few minutes of gameplay. I know I was very excited when I saw the video and thought how cool it was. It looked as if NPCs were almost lifelike, doing different things all the time. As if following them and looking at their actions would be a lot of fun on its own.

The reality was very different from what happened in the video. NPCs can't pick more than one package per hour and the packages are very limited unless you spend a hell of a lot of time setting up a cool schedule for every single NPC (which causes AI overload if too many NPCs are in the loaded area apart from that). What happened in the video is perfectly possible with Oblivion's AI, but it requires a lot of packages and a lot of scripting, none of the NPCs in game have a schedule/script setup that is even remotely as detailed as what was shown there. Which is not directly a lie, but a huge exaggeration since it only shows what is theoretically possible if you concentrate all your effort on a small sequence of actions done by a single NPC. Naturally after you had seen the video you believed that this is more or less how every NPC in the game would act all the time all on his own. Instead the NPCs just wandered around in town aimlessly most of the time and talked about mud crabs.

I'm not even saying Oblivion's AI was bad for its time. It was a good step forward from Morrowind and overall it was ok. But it was very, very far away from the over-hyped 'Radiant AI' they were advertising. Which was kind of a let-down for many people. That 'mass murder AI' myth is just a lame way of damage containment. They simply tried to do it the Peter Molyneux way (aka as generating hype about features that sound too good to be true and then turn out to be too good to be true) and they failed.

So far everything they've shown/said about Skyrim sounds and looks reasonable to me, so I guess they learned their lesson. :shrug:

They refined it and made it work.


I thought this forum was ad-free. :rolleyes:
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Benji
 
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Post » Fri Aug 20, 2010 5:23 pm

I thought this forum was ad-free. :rolleyes:

I thought this forum was for expressing our opinions? That's my opinion. Sorry it didn't meet your expectations. It met mine. Please refrain from being rude in future posts. Thank you.
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Misty lt
 
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Post » Fri Aug 20, 2010 1:26 pm

But that wasn't an opinion >_>......you made a statement....and a poster gave Vid examples on the last page about how that statement was wrong and Phitt whos very intimate with the workins of Oblivion gave an educated response....... >_>...........jeesh what is that called when your trying to deface someone when they didnt do anything remotely close to what they are accused?
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Umpyre Records
 
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Post » Fri Aug 20, 2010 10:07 am

IMPORTANT NOTE: I don't share any of these concerns, for the people who misunderstood. This thread points out a list of problems that some people share concern with about Skyrim.
Besides that, some of the things that are mentioned on the list are not necessarily true and are only concerns forum members pointed out over the time spent around this forum.


I decided to check how many things that bother us there are before the game even got out yet xD

So, here it is, hopefully it won't create any flaming wars or something like this... This thread is for all to notice the fact that we have this many problems with the game and it hasn't gotten out yet xD which is hilariously funny, at least for me.

  • People are worried about the possibility of no spellmaking.
  • People are worried about the removal of attributes (everything they did is still in the game, only in a different form of perks/skills/etc).
  • People are worried about the removal of Athletics and Acrobatics, as well as Mysticism. Mysticism's spells gone to other magic schools and still exist.
  • People are worried about the concept of dragons.
  • People are worried about that there might be a simple and fan oriented storyline that includes no depth - Also, was the concern of some.
  • People are worried about having too many dragons(?).
  • People are worried about fast travel - adding Morrowind like options or the "Don't like it don't use it argument".
  • People are worried about having quest markers and quest compass.
  • People are worried about the removal of Birthsigns (it's most likely they are now the perk trees you see when looking towards the sky)
  • People are worried about possibly not seeing your legs or upper torso.
  • People are worried about not having enough choices and consequences in quests and thus, limiting your "Freedom" as a character.
  • People are worried about that the combat system might be - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move.
  • People are worried about that the PC version was downgraded due to consoles capabilities.
  • People are worried about the removal of classes, now specializing according to what you do and not according to what you choose at the beginning of the game.
  • People are worried about low resolution textures (spotted in the trailer).
  • People are worried about the possibly not being able to climb mountains.
  • People are worried about not being able to block if you are equipped with a spell and a weapon.
  • People are worried about the lack of spears.
  • People are worried about no-good looking waters in Skyrim due to the water we've seen in the trailer (I personally think they look good).
  • People are worried about how powerful magnetism will be.
  • People are worried about that dragons might be the "New Oblivion gates" or possibly the new Cliffracers.
  • People are worried about that Skyrim will have less role playing options.
  • People are worried about not having separate armor slots. Having a system similar to Fallout 3.
  • People are worried about dragons being too easy and lame or too hard and exhausting.
  • There exists suspicions of the trailer's dragon fight being scripted.
  • There are fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion).
  • People are worried about not having mounts.
  • People are worried about being limited due to children being invincible (which will not be discussed in this thread... WARNING)
  • People are worried about level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
  • People are worried about not having open cities.
  • People are worried about Skyrim being about the same size as Oblivion.
  • People are worried about no levitation.
  • The most important concern out here: People are worried that there's a small chance M'aiq the liar will not be in Skyrim!


So, yeah, just wanted all of you to be aware of this xD I'm actually giggling right now a little... Anyway, if you can think of more problems mentioned that I didn't put on the list, you might as well post them and I'll add them to this "Official problems with Skyrim list" of mine.

EDIT: The game hasn't even released yet! xD

IMPORTANT NOTE: I don't have a problem with even one of the above :) Just mentioning the problems that occurred around this forum.
For those of you who didn't understand, I am laughing at the amount of problems we (as the community) have with the game, not about the problems with it or that we even have problems with it.



So wait...are you saying people are worried??
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Gisela Amaya
 
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Post » Fri Aug 20, 2010 9:06 am

... The reality was very different from what happened in the video. NPCs can't pick more than one package per hour and the packages are very limited unless you spend a hell of a lot of time setting up a cool schedule for every single NPC (which causes AI overload if too many NPCs are in the loaded area apart from that). What happened in the video is perfectly possible with Oblivion's AI, but it requires a lot of packages and a lot of scripting, none of the NPCs in game have a schedule/script setup that is even remotely as detailed as what was shown there. Which is not directly a lie, but a huge exaggeration since it only shows what is theoretically possible if you concentrate all your effort on a small sequence of actions done by a single NPC. Naturally after you had seen the video you believed that this is more or less how every NPC in the game would act all the time all on his own. Instead the NPCs just wandered around in town aimlessly most of the time and talked about mud crabs.

I'm not even saying Oblivion's AI was bad for its time. It was a good step forward from Morrowind and overall it was ok. But it was very, very far away from the over-hyped 'Radiant AI' they were advertising. Which was kind of a let-down for many people. That 'mass murder AI' myth is just a lame way of damage containment. They simply tried to do it the Peter Molyneux way (aka as generating hype about features that sound too good to be true and then turn out to be too good to be true) and they failed.

So far everything they've shown/said about Skyrim sounds and looks reasonable to me, so I guess they learned their lesson. :shrug:

I actually think they have, they stated lots of things that were true. They realized most of their mistakes from Oblivion (as stated by Todd H. in an interview).

It doesn't seem impossible for NPCs to react the way Beth originaly wanted them to react nowadays.

JMcd: You're right, and I don't get this fear, because Beth creates the game they want to play, mostly. I think sometimes the people on this forum can be overdramatic about added\removed features, but their worries are just as they loved these features or just don't get how the game will work without them.

SuperFluid: Apparently so, worrying is about 90% of the topic in this forum :P
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James Smart
 
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Post » Fri Aug 20, 2010 8:09 pm

Can you add something to the list for me? I'm a bit worried that Skyrim is going to make my computer sentient, causing it to grow legs and try to murder me.

What? It's a legitimate concern.
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Ashley Tamen
 
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Post » Fri Aug 20, 2010 11:32 am

Can you add something to the list for me? I'm a bit worried that Skyrim is going to make my computer sentient, causing it to grow legs and try to murder me.

What? It's a legitimate concern.

It actually is! I've had this concern for quite some time now!

EDIT: Now this thread is a poll, because I'm curious how many people are worried and which worries are the most popular ones.
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Michelle Smith
 
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Post » Fri Aug 20, 2010 9:37 am

Ooo thanks, nice poll.

I chose:

The possiblity of no spellmaking.
The removal of attributes (and moving them into other parts of the game)
The removal of acrobatics, athletics and mysticism.
A simple storyline that lacks depth.
Fast travel in Skyrim.
Having quest markers and a quest compass.
The removal of birthsigns.
Not having enough choices and consequences in the game.
The removal of classes.Not being able to climb mountains.
How powerful magnetism will be.
Skyrim may have less role playing options.
Not having seperate armor slots.
Dragons being too easy and lame or too hard and exhausting.
I'm suspicious that the trailer's dragon fight was scripted.

Todd giving misleading information about Skyrim's features. <------------ My biggest concern... can't believe I fell for the "radiant AI" that he kept lavishing about before OB's release... and it absolutely svcked.

Possiblty not having mounts.
Being limited in-game due to children being invincible.
Level scaling.
Not having levitation.

I'm also very worried about the possibility of Skyrim not having a Unicorn.
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Clea Jamerson
 
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Post » Fri Aug 20, 2010 4:15 pm

Ooo thanks, nice poll.

I chose:

The possiblity of no spellmaking.
The removal of attributes (and moving them into other parts of the game)
The removal of acrobatics, athletics and mysticism.
A simple storyline that lacks depth.
Fast travel in Skyrim.
Having quest markers and a quest compass.
The removal of birthsigns.
Not having enough choices and consequences in the game.
The removal of classes.Not being able to climb mountains.
How powerful magnetism will be.
Skyrim may have less role playing options.
Not having seperate armor slots.
Dragons being too easy and lame or too hard and exhausting.
I'm suspicious that the trailer's dragon fight was scripted.

Todd giving misleading information about Skyrim's features. <------------ My biggest concern... can't believe I fell for the "radiant AI" that he kept lavishing about before OB's release... and it absolutely svcked.

Possiblty not having mounts.
Being limited in-game due to children being invincible.
Level scaling.
Not having levitation.

I'm also very worried about the possibility of Skyrim not having a Unicorn.

Yeah, I know! It felt appropriate for such a thread. The proof is that lots of people vote now.

Anyway, I chose "None at all", that's just my opinion.

I'd love that if people commented a few more comments so I can create a new thread for people so everyone can vote a little better (as this thread is about to reach its 200 posts limit).
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Auguste Bartholdi
 
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Post » Sat Aug 21, 2010 12:35 am

  • People are worried about the possibility of no spellmaking.
  • People are worried about the removal of attributes (everything they did is still in the game, only in a different form of perks/skills/etc).
  • People are worried about the removal of Athletics and Acrobatics, as well as Mysticism. Mysticism's spells gone to other magic schools and still exist.
  • People are worried about the concept of dragons.
  • People are worried about that there might be a simple and fan oriented storyline that includes no depth - Also, was the concern of some.
  • People are worried about having too many dragons(?).
  • People are worried about fast travel - adding Morrowind like options or the "Don't like it don't use it argument".
  • People are worried about having quest markers and quest compass.
  • People are worried about the removal of Birthsigns (it's most likely they are now the perk trees you see when looking towards the sky)
  • People are worried about possibly not seeing your legs or upper torso.
  • People are worried about not having enough choices and consequences in quests and thus, limiting your "Freedom" as a character.
  • People are worried about that the combat system might be - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move.
  • People are worried about that the PC version was downgraded due to consoles capabilities.
  • People are worried about the removal of classes, now specializing according to what you do and not according to what you choose at the beginning of the game.
  • People are worried about low resolution textures (spotted in the trailer).
  • People are worried about the possibly not being able to climb mountains.
  • People are worried about not being able to block if you are equipped with a spell and a weapon.
  • People are worried about the lack of spears.
  • People are worried about no-good looking waters in Skyrim due to the water we've seen in the trailer (I personally think they look good).
  • People are worried about how powerful magnetism will be.
  • People are worried about that dragons might be the "New Oblivion gates" or possibly the new Cliffracers.
  • People are worried about that Skyrim will have less role playing options.
  • People are worried about not having separate armor slots. Having a system similar to Fallout 3.
  • People are worried about dragons being too easy and lame or too hard and exhausting.
  • There exists suspicions of the trailer's dragon fight being scripted.
  • There are fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion).
  • People are worried about not having mounts.
  • People are worried about being limited due to children being invincible (which will not be discussed in this thread... WARNING)
  • People are worried about level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
  • People are worried about not having open cities.
  • People are worried about Skyrim being about the same size as Oblivion.
  • People are worried about no levitation.
  • The most important concern out here: People are worried that there's a small chance M'aiq the liar will not be in Skyrim!



1: Who's M'aiq?
2: Todd has lied to us once, and according to phsychology, the best way to judge a person's actions in the future is according to his past actions.
3: Dragons are awesome, so no, there can never be too many of them.
4: About fast travel, seriously people... don't like it, DON'T USE IT. People who say this is wrong are simply easily tempted or want this feature in one way or another. With carriages now this discussion is over. I think fast travel in Oblivion was FINE, /discussion.

Come on people, are you serious all this stuff worries you? about 99% of the things you're worrying about hasn't even been confirmed, wait for the game to come out and play it, then judge it, not before. Seriously...
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Nikki Lawrence
 
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Post » Fri Aug 20, 2010 7:28 pm

The poll is actually a bit of relief. As of right now, the storyline and choices and consequences options are tied to lead.

Good to know that people still want a TES game.
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Benji
 
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Post » Fri Aug 20, 2010 10:48 am

So far Skyrim looks amazing and I'm sure it will be. The only thing that concerns me is the storyline. For me, a good RPG needs a good story and memorable characters and I'm not sure if Skyrim will deliver in this department. Still, this game will be fantastic.
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Kortknee Bell
 
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