Are you all aware of this?

Post » Fri Aug 20, 2010 6:53 am

I'm worried about them using the Fallout 3 method of armor where everything is 2 piece.

Read my last post and worry no more my friend.
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Isabell Hoffmann
 
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Post » Thu Aug 19, 2010 4:09 pm

Just my opinion

  • No spellmaking. -- meh i dont care :shifty: besides i think that will be modded in
  • Removal of attributes. -- This is a good thing in my opinion, find out why did they remove this and you will understand
  • The removal of Athletics and Acrobatics, as well as Mysticism. another good thing. -- No more jumping when travelling everywhere! Mysticism spells were moved to other skills
  • The concept of dragons. -- Fine by me.
  • Simple and fan oriented storyline that includes no depth - Also, was the concern of some. -- Fan oriented? i dont really think its very fan oriented...
  • Too many dragons(?). -- No proof on this (i know. the backround dragon on the trailer so what?)
  • Fast travel - adding Morrowind like options or the "Don't like it don't use it argument". -- i dont understand if someone complains about a feature that is optional...god people are stupid...
  • Quest markers and quest compass. -- Good thing. i hated when you constantly had to check uespwiki to find out where is that invisible quest location that noone notices
  • The possible removal of Birthsigns. -- Great
  • Possibly not seeing your legs or upper torso. -- ...and your head floats and your legs walk magically without a body...what (oh right 1st person)
  • Not enough choices and consequences in quests and thus, limiting your "Freedom" as a character. -- Sauce?
  • Combat system being - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move. -- should we date or opponent or?
  • PC version being downgraded due to consoles capabilities. -- If my memory serves me correctly,its the opposite way
  • Removal of classes. -- Great!
  • Low resolution textures (spotted in the trailer). -- Wait whaaat... are you one of those fratboys who only cares about graphics or is this from someone else since the graphics looks awesome.
  • Possibly not being able to climb mountains. -- Wrong check some of the articles
  • Not being able to block if you are equipped with a spell and a weapon. -- Wrong again
  • The lack of spears. -- Who wants spears?
  • Worries of no-good looking waters in Skyrim due to the water we've seen in the trailer. -- Oh my god... again the water... fraaaaattboyyyy
  • Worries of how powerful magnetism will be. -- maybe its optional?
  • Worries that dragons will be the "New Oblivion gates" or possibly the new Cliffracers. -- aaaaaaaaaaaannnnddddd?
  • Worries that Skyrim will have less role playing options. -- so jobs reduces RPing possibilities?
  • Worries about not having separate armor slots. Having a system similar to Fallout 3. -- ugh... check the damn trailer and look at the armor that dovakhiin wears hint:the pauldrons,THE PAULDRONS
  • Dragons being too easy and lame or too hard and exhausting. -- whatever works. besides you are dovakhiin thats why you kill dragons HURR HURR
  • Suspicions of the trailer's dragon fight being scripted. -- check the sauces, this is false
  • Fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion). -- he always does :tongue:
  • Not having mounts. -- so...the horses just stand around in the trailer or?
  • Being limited due to children being invincible (which will not be discussed in this thread... WARNING) -- alright :turned:
  • Level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system). -- Check sauces
  • Not having open cities. -- correct. if they werent in different cells imagine the lag on the less nolife computers :swear:
  • Skyrim being about the same size as Oblivion. -- Correct aaaaaannnddd? how is that a problem?
  • Possibly no levitation. -- Great!

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Guinevere Wood
 
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Post » Fri Aug 20, 2010 5:05 am

In the words of the great Peter Hines, "We aren't making a Fallout game", when asked about armor slots.

I hadn't heard that. Awesome, thanks!
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Baby K(:
 
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Post » Thu Aug 19, 2010 9:18 pm

  • No spellmaking.
  • Removal of attributes.
  • The removal of Athletics and Acrobatics, as well as Mysticism.
  • The concept of dragons.
  • Simple and fan oriented storyline that includes no depth - Also, was the concern of some.
  • Too many dragons(?).
  • Fast travel - adding Morrowind like options or the "Don't like it don't use it argument".
  • Quest markers and quest compass.
  • The possible removal of Birthsigns.
  • Possibly not seeing your legs or upper torso.
  • Not enough choices and consequences in quests and thus, limiting your "Freedom" as a character.
  • Combat system being - slash, slash, slash, block, finishing move, similar to Oblivion's combat system only with a finishing move.
  • PC version being downgraded due to consoles capabilities.
  • Removal of classes.
  • Low resolution textures (spotted in the trailer).
  • Possibly not being able to climb mountains.
  • Not being able to block if you are equipped with a spell and a weapon.
  • The lack of spears.
  • Worries of no-good looking waters in Skyrim due to the water we've seen in the trailer.
  • Worries of how powerful magnetism will be.
  • Worries that dragons will be the "New Oblivion gates" or possibly the new Cliffracers.
  • Worries that Skyrim will have less role playing options.
  • Worries about not having separate many armor slots. Having a system similar to Fallout 3.
  • Dragons being too easy and lame or too hard and exhausting.
  • Suspicions of the trailer's dragon fight being scripted.
  • Fears of Todd giving misleading information about RAI and the rest of the game, which will not be included in the game after its release (similar to what happened with RAI in Oblivion).
  • Not having mounts.
  • Being limited due to children being invincible (which will not be discussed in this thread... WARNING)
  • Level scaling, and what it will be like now (and if it'll really be like Fallout's 3 system).
  • Not having open cities.
  • Skyrim being about the same size as Oblivion.
  • Possibly no levitation.


Thats most of it. Im sure there are others.

I don't understand how people say they won't be worried untill they've played it, by then its too late and you're stuck waiting at least another 5 years. Maybe its faith, but I lost that a long time ago. Having a blind faith in a company is always a bad thing.
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Robert
 
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Post » Thu Aug 19, 2010 7:20 pm

Well a lot of those things are going to make Skyrim a lot different than OB and even different than all the other ES games. But that may or may not be a bad thing. I'll reserve judgement.
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Campbell
 
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Post » Fri Aug 20, 2010 12:46 am

why is it these pro-everything-ever-mentioned-about-skyrim-thus-far posters, often come of as desperately defensive, and also slightly mentally [censored]?

forlorddagon - in what possible way is the removal of birthsigns 'great'? I mean, I can understand why it might not bother you, but seriously, how is it great? sounds like your fanboyistic tendancies are clouding your judgement somewhat. Also, you say that you think the console version has been downgraded so that pc's can handle it? Wha??

madaras zore - you think pc's textures might look better 'because you are sitting closer'?? The closer you are to the screen, the more obvious low textures are going to be. I doubt Todd said that and would like to know the source please. You also said 'Oblivion's "RAI" was not highly publicized' - yes, it was. Alot. Also, the definition of a birthsign is something you have, from birth. It's just not birthsigns atall if it is something you develop throughout the game. Also, there is only one definition of climb, and it definitely doesn't involve walking.
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:)Colleenn
 
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Post » Fri Aug 20, 2010 6:50 am

why is it these pro-everything-ever-mentioned-about-skyrim-thus-far posters, often come of as desperately defensive, and also slightly mentally [censored]?

forlorddagon - in what possible way is the removal of birthsigns 'great'? I mean, I can understand why it might not bother you, but seriously, how is it great? sounds like your fanboyistic tendancies are clouding your judgement somewhat. Also, you say that you think the console version has been downgraded so that pc's can handle it? Wha??

madaras zore - you think pc's textures might look better 'because you are sitting closer'?? The closer you are to the screen, the more obvious low textures are going to be. I doubt Todd said that and would like to know the source please. You also said 'Oblivion's "RAI" was not highly publicized' - yes, it was. Alot. Also, the definition of a birthsign is something you have, from birth. It's just not birthsigns atall if it is something you develop throughout the game. Also, there is only one definition of climb, and it definitely doesn't involve walking.


Source in an interview with IGN, GI podcast, and (if my memory is accurate) gamespot's interview. Most likely it's the interview that the OPs picture came from. (BTW "climbing a flight of stairs" does that not involve walking?)
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courtnay
 
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Post » Thu Aug 19, 2010 10:23 pm

You just opened up a nasty, nasty can of worms. For the record, not a single one of those do I have a problem with.


i agree here... i dont have any problems with these things, every TES game is a new experiment for bethesda, each one should be different and unique, there will ALWAYS be people disappointed with each game, you cant satisfy everyone, its impossible... if bethesda changed the game to please those who are upset with that list of "problems"... then i guarantee you just as many people would be pissed about the new changes.

so how about we let bethesda make the game how they want, and just try to enjoy the game for what it is?

so far, im loving skyrim, the changes dont really upset me, though they do make me curious about how things will work this time around.
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Ladymorphine
 
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Post » Fri Aug 20, 2010 2:01 am

Source in an interview with IGN, GI podcast, and (if my memory is accurate) gamespot's interview. Most likely it's the interview that the OPs picture came from. (BTW "climbing a flight of stairs" does that not involve walking?)


the definition of climbing is using your hands and feet to overcome a steep ascent. 'Climbing a flight of stairs' is just a turn of phrase, like saying 'I'm starving' when you're hungry.
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ashleigh bryden
 
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Post » Fri Aug 20, 2010 2:38 am

Just my opinion

  • Worries about not having separate armor slots. Having a system similar to Fallout 3. -- ugh... check the damn trailer and look at the armor that dovakhiin wears hint:the pauldrons,THE PAULDRONS



I have. At this point the pauldrons are little more than wishful thinking. For something a little more concrete, Pete has tweeted that there will be more than two armor slots.
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BaNK.RoLL
 
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Post » Thu Aug 19, 2010 5:26 pm

the definition of climbing is using your hands and feet to overcome a steep ascent. 'Climbing a flight of stairs' is just a turn of phrase, like saying 'I'm starving' when you're hungry.


Starving and hungry are different degrees of the same thing, so probably not the best anology to support your point.
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Jack Walker
 
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Post » Thu Aug 19, 2010 4:41 pm

Most of the things that are listed as being "removed" is really quite misleading. Saying that it has been removed gives people the impression that the functions/capabilities that used to be provided by that feature are gone.

That's pretty universally not true. Almost everything you are saying is removed is really just changing, the features are still in, but they are being incorporated in a different way.
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Stu Clarke
 
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Post » Thu Aug 19, 2010 5:35 pm

    [*]No spellmaking.
    I have not seen or heard about this being confirmed ANYWHERE.

    It has been confirmed, sorry :)

  • The possible removal of Birthsigns.
    Birthsigns like in oblivion and morrowind has been removed, but your perk tree will be those three signs, so you will in a way still have a birth sign depending on which three you prefer to follow.

    The removal of Birthsigns has not been stated anywhere but is most likely.

  • Low resolution textures (spotted in the trailer).
    Todd has stated that every console (depending on how good your PC is, also stating that there are low res options) will be high resolution, while also stating PCs might look better because you're sitting closer.

    All the consoles will have low resolution textures and the PC will have an option for a high resolution. Sorry :)

  • Possibly not being able to climb mountains.
    depending on your definition of climb, climb is not a skill, it will be like oblivion and according to Todd the game is much larger than oblivion due to the great depths of the mountains.

    Climb as in, actual climbing a mountain, animation, using tools, and such.

  • Not being able to block if you are equipped with a spell and a weapon..
    This has not been stated. (to my knowledge)

    It has been stated and has been confirmed.

  • Worries of no-good looking waters in Skyrim due to the water we've seen in the trailer.
    We've seen beautiful water in both trailers and screen shots.

    Some will beg the differ.

  • Not having mounts.
    They are working on it, and will likely have it, that has been stated many times.

    They said they are working on it and if it won't turn out right they won't include it in the game, nothing about "Most likely".

  • Not having open cities.
    Don't know what you mean by that.

    Cities are closed by walls and are like in Oblivion, different exterior.


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CYCO JO-NATE
 
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Post » Thu Aug 19, 2010 9:44 pm

Most of the things that are listed as being "removed" is really quite misleading. Saying that it has been removed gives people the impression that the functions/capabilities that used to be provided by that feature are gone.

That's pretty universally not true. Almost everything you are saying is removed is really just changing, the features are still in, but they are being incorporated in a different way.

yes, thank you. I find this thread annoyingly misleading. it's annoying because the uninformed are being mislead.
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Sharra Llenos
 
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Post » Thu Aug 19, 2010 10:18 pm

The point of this post wasn't to spread lies or show the "truth". It was merely a collection of gripes, nothing more, nothing less.
People shouldn't look at this list and say, "thats wrong according to this interview" or, "you worry too much". The OP even clearly stated that these are not his concerns.

Take it for what it is, its a list of what people are complaining about.
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Taylrea Teodor
 
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Post » Thu Aug 19, 2010 8:54 pm

Starving and hungry are different degrees of the same thing, so probably not the best anology to support your point.


I meant the fact you might emphasise the fact that you walked up a particularly large set of stairs by saying you 'climbed' them, in the same way you might emphasise that you are particularly hungry, by saying you're 'starving'.

Not the best anology, I'll give you that : P
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Bones47
 
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Post » Fri Aug 20, 2010 3:24 am

@OP Birthsigns have been confirmed to be out.
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Saul C
 
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Post » Fri Aug 20, 2010 2:42 am

[*]No spellmaking.
I have not seen or heard about this being confirmed ANYWHERE.

It has been confirmed, sorry

The possible removal of Birthsigns.
Birthsigns like in oblivion and morrowind has been removed, but your perk tree will be those three signs, so you will in a way still have a birth sign depending on which three you prefer to follow.

The removal of Birthsigns has not been stated anywhere but is most likely.

Low resolution textures (spotted in the trailer).
Todd has stated that every console (depending on how good your PC is, also stating that there are low res options) will be high resolution, while also stating PCs might look better because you're sitting closer.

All the consoles will have low resolution textures and the PC will have an option for a high resolution. Sorry

Possibly not being able to climb mountains.
depending on your definition of climb, climb is not a skill, it will be like oblivion and according to Todd the game is much larger than oblivion due to the great depths of the mountains.

Climb as in, actual climbing a mountain, animation, using tools, and such.

Not being able to block if you are equipped with a spell and a weapon..
This has not been stated. (to my knowledge)

It has been stated and has been confirmed.

Worries of no-good looking waters in Skyrim due to the water we've seen in the trailer.
We've seen beautiful water in both trailers and screen shots.

Some will beg the differ.

Not having mounts.
They are working on it, and will likely have it, that has been stated many times.

They said they are working on it and if it won't turn out right they won't include it in the game, nothing about "Most likely".

Not having open cities.
Don't know what you mean by that.

Cities are closed by walls and are like in Oblivion, different exterior.


Your ignorance is beyond appalling, I won't even bother to correct your incorrect statements. Birth signs HAVE been confirmed gone in every single interview, if you don't know at least that much that means you are not accurately informed at all.
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Daramis McGee
 
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Post » Fri Aug 20, 2010 4:43 am

Most of the things that are listed as being "removed" is really quite misleading. Saying that it has been removed gives people the impression that the functions/capabilities that used to be provided by that feature are gone.

That's pretty universally not true. Almost everything you are saying is removed is really just changing, the features are still in, but they are being incorporated in a different way.

Agreed :)
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Isabella X
 
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Post » Thu Aug 19, 2010 6:20 pm

I fail to see the point of this thread. But if you could send this list to one of the dev somehow, now that's at least something. With making this thread right here, it might eventually came to the attention of the devs too of course, but the inevitable [censored]storm it likely to stir up doesn't worth it. Just grumpy faces all around from both sides of the opinions in the end.
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Tiffany Castillo
 
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Post » Thu Aug 19, 2010 10:06 pm

I fail to see the point of this thread. But if you could send this list to one of the dev somehow, now that's at least something. With making this thread right here, it might eventually came to the attention of the devs too of course, but the inevitable [censored]storm it likely to stir up doesn't worth it. Just grumpy faces all around from both sides of the opinions in the end.


I am very sure the devs are well aware of their actions and what affect they will have.
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Jenna Fields
 
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Post » Fri Aug 20, 2010 12:56 am

Where was quest markers confirmed? And what do you mean with quest compass? Do you mean compass icons? If so, where was that confirmed as well?
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Monika Fiolek
 
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Post » Thu Aug 19, 2010 8:03 pm

I am very sure the devs are well aware of their actions and what affect they will have.

I don't know about that. Im sure after releasing Oblivion, after they got their feedback about level scaling, that they weren't prepared for what they had done. If they had known how terrible it would be I think they would have fixed it...

Point is we can't assume they know exactly what they are doing. They make mistakes just as any of us. Assuming that everything that they do is exactly as they want it is just wrong
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Jason King
 
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Post » Fri Aug 20, 2010 1:40 am

I don't know about that. Im sure after releasing Oblivion, after they got their feedback about level scaling, that they weren't prepared for what they had done. If they had known how terrible it would be I think they would have fixed it...

Yes. But well, seems like they fixed it finally.
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Big mike
 
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Post » Thu Aug 19, 2010 6:31 pm

Where was quest markers confirmed? And what do you mean with quest compass? Do you mean compass icons? If so, where was that confirmed as well?

It wasn't confirmed.

I'll correct the fact that birthsigns are out.

And finally, I corrected lots of the "Misleading" problems you have enlisted.
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Kitana Lucas
 
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