If the next Elder Scrolls game is an MMO, I will cry, and never look this way for halfway decent games ever again. I'm hoping that they'll at least say something about TES V in the upcoming E3, as long as it doesn't involve it being an MMO. Optional co-op, I can tolerate them tossing in as long as it doesn't get in the way of anything else, but yeah, refer to what I just said before that. I've had enough of paying monthly fees for games that couldn't catch my interest past a single week, with all the grinding, annoying players, and other stuff in general.
Besides, I don't think that the series would even survive a transition from what it is now into something that's massively multiplayer. From the way the past Elder Scrolls games were all set up, a significant focus of each was on the player's character, and how they played a major part in history, whether it was fufilling a prophecy like the Nerevarine, or being a spy and manipulating history from the shadows like the Blades agent in Daggerfall. Making it an MMO would really take away that feeling of individuality, of doing what nobody else within that world was able to do before you. I mean, for those of you who've beaten Morrowind's Main Quest and took down Dagoth Ur, and practically everyone in Vvardenfell was fauning over you being a hero and such? Now imagine about three million other people running around within that same world, all with the same accomplishments and such. It really would destroy that feeling of accomplishment, wouldn't it? BAM, goes the individuality. And you might as well detonate a nuke to shatter the immersion, because an MMO would have the same effect.
Just my two cents, which may be useless on top of that already colossal pile, but I simply needed to spill it out.