» Sun Aug 01, 2010 4:33 am
No I'm not happy they are gone, I'm also not happy at the seemingly blind faith some people seem to have with Bethesda's descision, SURE no ones played it, have no idea how it will turn out but getting rid of them doesnt automatically mean its a good thing, and with the information we've been provided, **** makes no sense.
some misconceptions
H/M/S is just the 8 attributes folded into 3
Um..no those 3 bars in previous games and their totals did not = what a character can and cannot do, just how much they can before they die or tire out, and Until -TODD- says that there are PERKS for things unrelated to skills, then that still stands anything else is pretty much conjecture, in every interview/preview when He talks about Perks and H/M/S he says Attributes were folded into H/M/S
what part of Personality is in HMS? and since when does a 150 Stamina bar mean I can run like the wind or Carry X amount of weight? Luck? 230 health points don't mean I can take hits better than a person of a different race with the same exact amount of health. and I can see why they got rid of picking birthsigns too, Birthsigns effected attributes as well
the only thing -according to Todd- that we will be doing to H/M/S is picking which one gets a boost per level up. pretty much it, since we will be seeing Skyrim at E3 soon nothing much else to do but wait and see.
you could have a crap personality, and a High speechcraft, or a Low speechcraft and High personality vice versa with merchantile, Speechcraft does not equat personality. once could have a low personality and with their speechcraft coerce NPC's etc etc....and since the Speechcraft minigame is gone, I speculate Speechcraft will be more involved in Skyrim, something along the lines of Dialoge choices.
tell me what is so unappealing about a Highly intelligent Character with a low personality and high speechcraft gutting the information out of nearly anyone he comes across? with his imposing strenght so supplement his nature? this is something they could have redone and made curbstomp anything Oblivion and morrowind portayed as attributes...
Its handled in the Background, Attributes are still there
..No I'll refer you to above, Todd said Attributes are folded into 3...he didnt say Raise health and your strenght and resistances increase, or that higher stamina = more speed and carrying weight, if that were the case -excellent- but its not all he did was give some half assed rational for one of the more easier to explain away Attributes and people fall into his pit of reassurance.
Attributes are restrictive, I don't want to number crunch I'm glade +5's are gone. and now I don't have to worry about numbers telling me what to do
I don't know about -you- but never had I ever felt Attributes stopped me from enjoying the game, Im pretty sure half of you peeps are talking from your ass and Didnt even pay attention to Attributes in Oblivion, they didnt matter much of anything in Oblivion unless you were power gaming, and the LEVEL scaling was the only reason one could think Ups I screwed up my character. and do you -really- think grinding is gone? um....you know you do grind skills for perks right? and less numbers?
There are numbers for weapon damage, H/M/S, Armor, items, Enchantments, Magic, Skills, and NO ONE is complaining about that, just another example of sheep and group think I swear.
you can "roleplay" all you want, and Imagine that your character is an Idiot, but as far as the game is concerned, that isnt reflected, it doesn't matter and only the most committed would even keep up the farce that their character is an idiot even though they formally address their character in the game and thinking I'll have a super human character by putting points in Health or a fast character by putting points in Stamina is conjecture....
Runners have alot of Stamina, Archers have alot of Stamina, weight lifters have alot of Stamina, Swimmers have alot of Stamina, soldiers have alot of stamina they can do what they specialize in for a very long time....is investing in Stamina going to make me a fast running archer, who can fight effectively with a claymore and swim faster than a slaughterfish as well as run full speed in heavy armor?