Are your Text keys properly blended?

Post » Tue Feb 10, 2015 10:37 pm

I'm hoping if someone can confirm for me something about the text key blend calls. I assume that when you come across specific text keys in the .kf animation track like Blend:30, Blend:10, etc. that these refer to the bone / NiNode nif block number from the skeleton nif? I can't find a correlation within the kf blocks so I assume it's a reference to the skeleton since they act directly on them.

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Laura-Lee Gerwing
 
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