Area Damage

Post » Wed Dec 01, 2010 4:34 pm

Just a quick question folks...

Does anyone know if there will be Localised Area Damage in Skyrim?

I haven't read anywhere yet about area damage during combat. This was severeley missing in Oblivion: I would arrow a bandit from 50 yards until he looked like Pinhead from Hellraiser, and when he got up and personal with his sword I would switch to melee weapons to finish him off. Although this brought me tremendous joy and laughter, it would be nice if opponents didn't look like walking voodoo dolls.

Fallout 3 had a good(ish) area damage system, where you could cripple an opponents arm or leg and they would drop their weapon or hobble along respectively (I know, I know, stop comparing TES with Fallout!).

Just imagine: an arrow hit in the arm would make them less dextrous, one in the leg would make them slower. A good shot in the 'nads would bring him down to his knees. And a well placed headshot has the potential to kill.



(If this feature isn't incorporated into Skyrim then its no huge loss as I'm easily amused by a bandit with 10 arrows sticking out of his skull while shouting "I've fought stronger Mud Crabs than you" :)

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Jessie
 
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Post » Wed Dec 01, 2010 10:02 am

Whoops... sorry, I didn't see that someone had posted a similar topic on the forum already.

Mods, please delete my post if viewed neccessary :)

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Hayley Bristow
 
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Post » Wed Dec 01, 2010 3:19 pm

I'd love that. Hitting someone in the leg with a mace only to see his healthbar slightly drop is lame.
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Matthew Warren
 
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Post » Wed Dec 01, 2010 1:09 pm

Here's hoping. I'd be surprized if it wasn't in.
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Chrissie Pillinger
 
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Post » Thu Dec 02, 2010 1:55 am

I'd love that. Hitting someone in the leg with a mace only to see his healthbar slightly drop is lame.


Yeah. THIS is exactly what I mean! Additionally, it gives no extra bonus for aiming for the head... as an archer-type character, I would naturally go for the headshot, but in Oblivion it made absolutely no difference if I hit them in the torso or forehead, their damage bar would go down exactly the same as if I hit them in the thigh... hmmmm
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Tiffany Carter
 
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Post » Wed Dec 01, 2010 5:41 pm

Considering it was a very well liked part of Fallout 3, I would be very surprised if it wasn't in, especially since so many TES fans have asked for it.
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hannah sillery
 
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Post » Wed Dec 01, 2010 10:50 am

No, I doubt it.

Even in fallout you had a hard time hitting different body parts in melee, and you'll be using melee a lot more...
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Isabel Ruiz
 
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Post » Wed Dec 01, 2010 7:28 pm

Yeah. THIS is exactly what I mean! Additionally, it gives no extra bonus for aiming for the head... as an archer-type character, I would naturally go for the headshot, but in Oblivion it made absolutely no difference if I hit them in the torso or forehead, their damage bar would go down exactly the same as if I hit them in the thigh... hmmmm



just to clarify, in vanilla Oblivion, all arrows fired at the target gravitated away from the head and towards the torso, so you may have aimed for the head, but unless it was a kill shot, chances are you never actually put an arrow through an enemy...

that being said, i'd really enjoy localized area damage. it would definitely add some much needed strategy to fighting, say, a mammoth, or a giant spider, or a dragon. you know, hacking a neck would do more damage than poking the foot.
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Anne marie
 
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Post » Wed Dec 01, 2010 3:58 pm

I noticed the same, regardless of where I aimed a wound shot ended up in the torso, kill shots exactly where I was aiming. I hadn't realized point of aim made no difference until I saw that,
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JeSsy ArEllano
 
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Post » Wed Dec 01, 2010 2:22 pm

crippled limbs and area damage is sort of essential after playing fallout.
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katsomaya Sanchez
 
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Post » Wed Dec 01, 2010 8:25 pm

Consider putting hit boxes on individual organs rather than just on the skin that covers said organ. Grazing a peck should not be considered a proper torso hit. Knocking a guys nose off, should not cause brain damage (unless, of course, the blow passes through both.)
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HARDHEAD
 
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Post » Wed Dec 01, 2010 2:52 pm

I really hope it is put in the game.
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Jacob Phillips
 
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Post » Wed Dec 01, 2010 8:06 pm

I find it to be a necessity in a current gen' game centered around this kind of combat. I will find it ridiculous if this comes out and shooting an arrow at someones head does the damage as shooting it into their forearm. I won't say thigh like someone else did, since that's where the femoral artery is. A well placed thigh shot could easily kill someone. We're not as hardy as Hollywood makes us seem. Certainly not as hardy as this game makes us seem. :P
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Stephanie I
 
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Post » Wed Dec 01, 2010 4:48 pm

I think it should be a perk, one for melee and one for archery that allows you to cripple enemies limbs, something like precision strike or something. But they should keep the arrows gravitating toward people's chests because that would be the stupidest thing to see someone with an arrow sticking out of their face still alive. Then if you kill them with an arrow it will stay in their head if that's where you shot them
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Life long Observer
 
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