4) This project is now open for anybody who'd like to give a helping hand. The positions most needed are modeller and uv mapper, but landscaper, texture artists, writers can be put to work immediatly, interior makers will be needed within the next week or two, and questmakers, scripters within the month. Lemme know if you are interested in helping.
First off, let me say I love this mod. Iv'e always wanted to see Argonia, and I think your work on Cyrodiil is also phenomenal. With that in mind, id'e love to be able to work on this project.
I could, possibly, do landscaping. I don't have a TON of experience, and no released mods to show off my skills; however, I'm willing to show you a small landscape I made if you want to see how well I may perform at the job. This would be my favored position, as I love making landscapes in games like Farcry (Yes, I know, not really "modding," but very similar to Morrowind's landscape editor), and DnD (Which is a different beast entirely, top down views are easier to make, but you still have to have skill at object placement). Besides, the only way I can get better is to practice, right?
I know for sure that I could work as a writer for quests and dialog, I have extensive familiarity with both through DnD.
If there is anything besides these jobs that I can do to help with the mod, I'm probably willing. Note that i'm still learning how to model and texture, so those aren't really options.