Argonia wip

Post » Fri May 27, 2011 6:06 am

By any chance have you ever seen http://i489.photobucket.com/albums/rr256/ericthered1090/ArgonianStatue.jpg before? It sounds like you've been looking at MJY's stuff. This is his :)

I can send you the individual mesh if you like.

I just thought given the nature of this mod, this might interest you.

-Melchior
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Nany Smith
 
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Post » Fri May 27, 2011 7:57 am

I am in need of a place to put two Argonian villages.

Um, I think I found it. ^_^

Seriously, I've been considering where to place the mod I am working on.

http://www.gamesas.com/bgsforums/index.php?showtopic=950637

I think this is perfect. I will be watching this closely. How do you feel about after-mods based on this project? Because I am looking to put this mod either in the Blackmarsh of yours, or on TR area 6. I don't want to warp the swamps of Vvardefel you understand.
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Damned_Queen
 
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Post » Fri May 27, 2011 4:16 pm

By any chance have you ever seen http://i489.photobucket.com/albums/rr256/ericthered1090/ArgonianStatue.jpg before? It sounds like you've been looking at MJY's stuff. This is his :)

I can send you the individual mesh if you like.

I just thought given the nature of this mod, this might interest you.

-Melchior



Yup, thanks
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LuCY sCoTT
 
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Post » Fri May 27, 2011 8:36 am

I am in need of a place to put two Argonian villages.

Um, I think I found it. ^_^

Seriously, I've been considering where to place the mod I am working on.

http://www.gamesas.com/bgsforums/index.php?showtopic=950637

I think this is perfect. I will be watching this closely. How do you feel about after-mods based on this project? Because I am looking to put this mod either in the Blackmarsh of yours, or on TR area 6. I don't want to warp the swamps of Vvardefel you understand.



When its released everything made for the mode will be the communitys to use as they want, idc. So, yeah feel free to make your villages wherever.
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Mark
 
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Post » Fri May 27, 2011 9:43 am

yes.

when will I be hearign about the creatures added. I will want something too look forwad to stalking.
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victoria johnstone
 
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Post » Fri May 27, 2011 10:14 am

yes.

when will I be hearign about the creatures added. I will want something too look forwad to stalking.



The creatures, obviously, vary depending on where in Argonia you are.

The first area Im going to release is mostly marsh and coastal areas, so expect creatures that spawn from underwater and venture onto land. There will be a lot more variety than that, but for now thats that.
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NAtIVe GOddess
 
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Post » Fri May 27, 2011 3:28 am

Nother progress report....
cept its no progress.

I had to restore my laptop and when backing up my file I forgot/missed two esps that held a lot of changes to the landscape, mainly all the progress on crimson isle and most of the area that aws gunna be released first.

Cry for me.
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Marnesia Steele
 
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Post » Fri May 27, 2011 5:05 am

Nother progress report....
cept its no progress.

I had to restore my laptop and when backing up my file I forgot/missed two esps that held a lot of changes to the landscape, mainly all the progress on crimson isle and most of the area that aws gunna be released first.

Cry for me.

That does indeed svck, although you haven't been the 1st modder to do such a thing-not even close actually :bigsmile: . So don't let it get to you. At the very least you already know what you need to remake, which isn't what a lot of modders that have done this before could admit.

By the way. Did those papers I wrote come in handy any? I'd be surprised if you'd read through it all yet.
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Laura Tempel
 
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Post » Fri May 27, 2011 11:52 am

Update.
Started work on the section 2 again, which includes Crimson Isle, Seafalls (the best city/town/village as far as aesthetics and scenery, imho), The southern portion of hankja coast, the northern portion of the klamahee mangroves region, and,the largest chunk, marshlands (forgot the name of the region). Ive gotten permission to use an extremely good texture pack and have tweaked them to fit perfectly with my own textures.

The plan is to mold the landscape to the idea i have for it, create region-specific modders packages, then open the mod up to the community. So, not to far from now


That does indeed svck, although you haven't been the 1st modder to do such a thing-not even close actually :bigsmile: . So don't let it get to you. At the very least you already know what you need to remake, which isn't what a lot of modders that have done this before could admit.

By the way. Did those papers I wrote come in handy any? I'd be surprised if you'd read through it all yet.


Actually yes, those papers were a big help, and if they really are the ones Im thinking of then I read them the first day you sent the, to me.

Thanks for those.
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Jack Walker
 
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Post » Fri May 27, 2011 2:03 pm

Ill get back to you on this later when I find some pictures. I cant really go outside and take pictures, seeing as in Wisconsin we have plenty of Oak and Pine, but not a single tropical-type texture. Thanks much.


Do you need bamboo pics I live down in Georgia and I have a forest of bamboo like 100ft away from my house
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Marie Maillos
 
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Post » Fri May 27, 2011 5:34 pm

Do you need bamboo pics I live down in Georgia and I have a forest of bamboo like 100ft away from my house



Thatd be great. Thanks!
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Marie
 
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Post » Fri May 27, 2011 7:31 am

Any news on progress zackg?
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Rachael
 
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Post » Fri May 27, 2011 8:55 am

Any news on progress zackg?


Well, no, not really. A lots been done, alots still being worked on. But I dont have anything to show atm.
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herrade
 
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Post » Fri May 27, 2011 9:30 am

Just showing off a few new textures...

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot30.jpg
http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot31-1.jpg
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Alex Vincent
 
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Post » Fri May 27, 2011 5:28 pm

Just showing off a few new textures...

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot30.jpg
http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot31-1.jpg

Those look awesome
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Tanya
 
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Post » Fri May 27, 2011 6:31 pm

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot7-1.jpg
http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot6-2.jpg
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ZzZz
 
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Post » Fri May 27, 2011 5:32 am

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot7-1.jpg
http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot6-2.jpg

what is that, lichen?
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tiffany Royal
 
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Post » Fri May 27, 2011 11:42 am

what is that, lichen?


Yessir
Hankja Coast got a makeover
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Carys
 
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Post » Fri May 27, 2011 3:39 am

Yessir
Hankja Coast got a makeover

ahhh gotcha

looks great BTW
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Caroline flitcroft
 
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Post » Fri May 27, 2011 3:41 pm

Wow, nice job on the textures there.
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Chantel Hopkin
 
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Post » Fri May 27, 2011 2:45 pm

Hello Zackg.
IMHO, to show only one landscape texture is not correct...
Maybe you can show us something more :)?
Thanks.
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Lauren Dale
 
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Post » Fri May 27, 2011 10:44 am

Hello Zackg.
IMHO, to show only one landscape texture is not correct...
Maybe you can show us something more :)?
Thanks.

I don't think you understand the grandeur of what he is doing...
He is making an entire province, I'm pretty sure he is still just making the landmass, it will be a while until cities and such get added

but once again awesome Argonians are my fav
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Chavala
 
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Post » Fri May 27, 2011 6:19 pm

ahhh gotcha

looks great BTW



Wow, nice job on the textures there.


Thanks much.


I don't think you understand the grandeur of what he is doing...
He is making an entire province, I'm pretty sure he is still just making the landmass, it will be a while until cities and such get added

but once again awesome Argonians are my fav


The cities have been flattened and given one random texture to mark their outline, but ever snce my comp crashed I havent reinserted them into the map. Its a lot of retexturing to be done and new models to create.


I think - i understand this grandeur, but looking on that from the point of 3Dmodeller and texture maker, i think that this is miserable work, IMHO.
Sorry, for alittle critique :).


Dont have to apologize, I dont mind. Its the equivalent to walking passed a barber and commenting after he clips only one side fo a guys head, of course it isnt brilliant looking. The updates and screenshots are to show progression, not give a definate atmospheric sense.


*Last avoid, heh*

I mean, he should make more work on it, and show it to us, heh.
But texture is good. Looking like Connary-s :).


Well I wouldnt go that far lol. Connarys great and Im just a guy with a trial version of photoshop


Personally, textures are rare as models, models making is not hard, hard to make good texture for model.
Low-rez textures, dont show us all beauti of atmosphere.

Also: try to test 64-64 rez texture, and 1024-1024 rez.


I dont mean to come off rude, but I dont quite understand what you mean.
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Eire Charlotta
 
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Post » Fri May 27, 2011 6:16 pm

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot24-1.jpg
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Maria Garcia
 
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Post » Fri May 27, 2011 7:54 am

http://i274.photobucket.com/albums/jj265/zackgwin/MGEScreenshot24-1.jpg

This is so coolo!

Keep up the good work zackg!
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Bellismydesi
 
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