» Tue Apr 12, 2011 5:44 pm
Well, I can understand why developers wouldn't want to make the beast-races more beastial. The animations would have to be changed specifically for those races, due to the unique bone structure of the lower leg (there's a word for it, but I don't remember)(edit: looked it up, digitigrade). In Oblivion, people tried to mod these bones/animations in, but largely failed because the engine has nearly everything "structural" hardwired. Only now, several years afters after Oblivion's release, are modders getting somewhere with bestial beast races.
http://www.youtube.com/watch?v=EmjpCqiaOcE
Looks good, doesn't it? That race has been in progress for years, literally. I remember there being other mods that added digitigrade legs like werewolves mod and what-not, but I can't find them right now. Bestial beast races just weren't compatible with Oblivion's set-up, I guess -- I never play Khajiit or Argonians, but I'd still like cool-looking beasts. I'd replace Obivion's Argonians with that dragon race in a heartbeat.