Oh my, now I understand your confusion from all the time! Now, what's this whole stuff doing inside jdayT's archive? I can't remember this being in there in the version I downloaded last.
That's a complete installation of Robert's V3 minus the ESP!! I'm sorry I didn't realize sooner that this stuff is actually "in there"!
That's highly likely not intended. It's just shouting for incompatibility and conflicts that way, and I didn't get these when I first installed it... or at least I can't remember such a thing.
The whole "_male" folder should not be in there, if you ask me.
There might be some things in the "textures" folder either, but the "clothes" folder is alright, even if the "rt" folder inside there might already be present on your drive from a Robert's Male Body install, the "ale_fc" is definitely required, and the "characters" folder shouldn't do any harm. The files in the "argonian" folder will get overwritten by AB, the "corwynfemale" folder won't be used at all anymore, and while I have no idea what the imperial male groin is up to in there I doubt it will do any harm. Anyways, for what it's worth, after installing AB nothing from the "textures/characters" folder of this archive will be used anymore.
Glad you got it working now. Yes, those subfolders are in every one of my packages. They're from the time when this was still a huge package with files for all supported bodies in these folders, just seperated by those subfolders with the names of the respective bodies. It was that huge, it couldn't even be uploaded to PES anymore! I left it this way so there won't get anything installed by just placing the whole thing into your data folder, as you still have to choose which features you want to use. That's by far one of the most annoying decisions I ever made, I must admit. That's why the readme says 'IABT textures for female bodies are
inside their respective folders in "\textures\characters\argonian\female\"'.
...alright, I already admitted this was a bad idea.
First I didn't know why you were always talking about "headsets" and stuff. Now, do you say there's also some hairstyles from these mods included in jdayT's ESP? What are these doing in there again?... Oh my... am I glad I just have my SAF now.
I never intended to do any ESPs for AB, as AB was and always should stay a "replacer" package, a compilation of meshes and textures to replace those of other mods with. Using those mods and thus their ESPs was intended to be "required" for AB to work. After all, it was which ones of these mods you were using what decided about which features from AB you wanted.
Guess that was yet just another "bad idea", or not?
But I will stick to keeping AB and SAF "seperated". Neither one is really "requiring" the other to work, and I'm not going to change that. They're two completely different stories... and projects after all.
Well, it's past 5 AM already and I couldn't yet upload the update release. Guess it will have to wait till tomorrow then, when I'm not so sleepy anymore.
The non-spiked tails for TFF are in, making the different packages yet more similar to each other regarding their contents. Quite a lot of lines could be removed from the rewritten manual installation instructions due to that already, no more exceptions all over, yay!
Excuse me for not being able to answer for some hours, but I really have to go to bed now. I hope most of your questions were answered already and you won't encounter any more trouble now.
Oh, ehm, for those interested, this is what is going to be the new manual installation instructions for the new folder structure of packages at v3.0 (final):
---
---Manual Install:
--Textures:
-IABT textures for your respective body are either inside the "IABT" or "IABTforFeet" folder
just copy the folder contents into your "data" folder
-If you use the Argonian Feet, use the contents from the folder "IABTforFeet"
else use the folder "IABT"
(Some bodies might have only ONE body texture which will work for both options though, so there won't be an "IABTforFeet" folder then)
-If you use the Spiked Tails from Better Beasts, there will be folders named "IABTspiked" or "IABTspikedForFeet" when required for your respective body
--Meshes:
-If you want to use the spiked tails from Better Beasts, copy either the contents from the folder "spikedtails" or "spikedtailsForFeet" into your "data" folder
-If you don't want to use spiked tails, copy the contents from either the folder "normaltails" or "normaltailsForFeet" into your "data" folder
-If you use the Argonian Feet, use the respective "...tailsForFeet" folder
(this removes the disturbing toe-claws not fitting the argonian feet)
-The files to replace jdayT's Argonian Feet so they fit your respective body are in the folder "jdayTfeet", just copy them into your "data" folder
---
If there's still anything unclear, tell me now so I can correct it tomorrow before uploading.
Ah, damn, I missed a few lines for the situation when there is more than 1 body covered by a package... ah, well, tomorrow.
(By "tomorrow" I mean "in a few hours". I'm not going by time but by wake and sleep periods. As I'm going to bed now, "today" is about to end.

)
:snoring: