
I'm feeling like... "part of the whole" right now.

Oh well, I keep this thread up mainly for those interested and regularly post updates on my progress of development for the mod projects Argonian Beautification and Scripted Argonian Feet.
Whatever I invent new or plan to add in the future, I post about it here.
But also this is the place for any and all questions regarding my mods, whether it are troubles getting something working, informational help you might need, technical insights or background knowledge.
For posting suggestions about things I could add, things I'd have to keep in mind/look out for or compatibility requests to some other mods this is also the right place.
And last but not least, this was, is and will always be one major source of ideas and inspiration for me... whatever it is you deem worthy to throw in here, just tell me. -_-
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I'll now maintain a little ticker here to keep track of the big v3.0 (final) update run, as this is supposed to be the last update to the main packages, thus "final" state.
So all out-of-date information below ignored for now, following packages are now at v3.0 and thus will only receive one last update once I can create OMOD conversion data again, which is currently missing:
- AB Robert's Male
- AB Robert's Female
- AB TFF
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Here's the
*==========================================*Elder Scrolls IV: OblivionArgonian Beautification - combined and altered resourcesoptional Scripted Argonian Feet - modder's resource(seperate archive file)by Drake the DragonYou can read more about this topic and my other projects here:[src="http://forums.bethsoft.com/index.php?/topic/929992-wipzcont-argonian-beautification-2/http://www.drakeslair.net"]http://www.drakeslair.net[/url]or on the official gamesas forums here:[src="http://forums.bethsoft.com/index.php?/topic/929992-wipzcont-argonian-beautification-2/http://www.gamesas.com/bgsforums/index.php?showtopic=929992"]http://www.gamesas.com/bgsforums/index.php?showtopic=929992[/url]*==========================================*############## DESCRIPTION#############I altered many argonian resources to make them better fitting each other as well as better looking ingame. This is a release to share them all.- Slof's Oblivion Better Beasts: Argonian Spiked Tails and Claws, fitting all supported bodies- optionally keep the normal tails of your bodies, but still add the claws- jdayT's awesome Argonian Feet, adapted to all supported bodies- Male fullbody textures for Robert's Male Body v3.x, v4, v5 and Breeze's Defined Male Body and female fullbody textures for TFF, Exnem/HGEC, Bab and Robert's Female, all constructed from ShadyTradesman's IABT- Re-seperated textures from these for Stock Bethesda Bodies (not that seamless, though, but stock bodies themselves are not seamless) All features from this compilation can be used with all of the above mentioned bodies. All features are OPTIONAL to mix'n'match! Though feet and spiked tails will look strange without replacement textures for every other body than TFF!############## REQUIRED PLUGINS (or replacements for them won't work obviously. Without these you won't see many of the features ingame!)#############Slof's Oblivion Better Beasts (http://www.slofshive.co.uk/index.php?page=modarticle&modarticle/id=5ifgqqku2oc) For the Claws and/or Spiked Tails! Will also be needed for the tails to show up when using Robert's Male Body V4, as it points to a completely uncommon folder for tail meshes! Claws Textures now also mandatory for the claws on Argonian Feet and spikes on Spiked Tails! Get either from Better Beasts or from one of Slof's Claws for Demons releases.jdayT's Argonian Feet (http://jdtgraph.4shared.com/ in the folder "Data Argonian Legs" the archive "DataArgonian.7z") Needed ONLY if you want to have his feet and underwear options applied to vanilla NPCs! NOT needed if you use Scripted Argonian Feet instead!You must have these installed BEFORE installing mine, or if you do it otherway round THEY will overwrite MINE!############## IMPORTANT INFORMATION FOR USAGE OF jdayT's MOD#############Due to the archive not containing any readme and quite a bunch of questions regarding this mod directed to me already, here's a quick summary of what jdayT wrote about it in his WIP thread some time ago.The way this plugin "ArgonianFeets.esp" provides the Argonian Feet to Vanilla NPCs (and ONLY Vanilla, no NPCs from any mods are affected) is by removing any shoes and boots and sometimes even pants from their inventories and adding equippable Argonian Feet and often also hand-selected underwear options.That's why it's recommended to have it load AFTER any other mods also altering NPCs' inventories in your load order, as otherwise those might revert jdayT's changes and remove the feet again.Also this plugin doesn't automatically add the feet to an Argonian Player. If you want to use the feet on yourself or an Argonian Companion, there are some equippable feet and feet with legs (don't worry, they have underwear)in an Ayleid Cask in the water below the footbridge in front of the IC Prison Sewer Exit where you first entered Cyrodiil.Let me add that my mod once installed replaces the files from jdayT's mod with ones fitting the respective bodies right away and also including my improvements and fixes to the Argonian Feet.It might also be important that this is currently the only alternative for people NOT using Robert's Male Body and TFF female body to get those feet into your game.My Scripted Argonian Feet Add-On currently does ONLY support those 2 mentioned bodies it was designed for!But I'm already working on conversions for the other bodies, so hang on.############## RECOMMENDED PLUGINS#############I highly recommend using the following mods as well to further enhance visual appearance of your Argonians:IAFT (Improved Argonian Facial Textures) from ShadyTradesman for highres face textures fitting the body textureArgonian New Face from Blackwood for your teeth to no longer hide behind your lips(take care that as far as I know Better Beasts uses a merged teeth mesh created from the "old" versions, so they will be hidden behind the lips again. This was done to free a slot for additional features but there are none, yet. So just change it back in TESCS to use the seperate teeth from BW again.)Morrowind Style Argonians from Jjiinx for this, well, more Morrowind style shape of the headNivea recently released an awesome alternative male skin for Robert's Male Bodies. It is fitting really well to the female IABT textures and makes a nice alternative to male IABT.(http://www.tesnexus.com/downloads/file.php?id=22844)############## MORE INFORMATION AND INSTALLATION#############This is only a compilation of resources, i.e. replacements for other things. You should by all means make backup copies before overwriting anything!By now it won't overwrite anything by just copying into the data folder.---Manual Install:--Textures:-IABT textures for female bodies are inside their respective folders in "\textures\characters\argonian\female\" just copy those for your body into "\textures\characters\argonian\female"-IABT textures for male bodies are inside their respective folders in "\textures\characters\argonian\male\" just copy those for your body into "\textures\characters\argonian\male"-If you use the Argonian Feet, rename the files "footmaleforfeet.dds" and "footmaleforfeet_n.dds" into "footmale.dds" and "footmale_n.dds" and copy them into "\textures\characters\argonian\male" the same goes for female-If you use the Spiked Tails from Better Beasts, rename the files "tailspiked.dds" and "tailspiked_n.dds" into "tail.dds" and "tail_n.dds"--Meshes: (found inside "\meshes\characters\argonian")-If you want to use spiked tails for males or females, copy the files from the respective "\SpikedTails..." folders for your body into "\meshes\characters\argonian"-If you don't want to use spiked tails for males or females, copy the files from the respective "\NormalTails..." folders for your body into "\meshes\characters\argonian" (TFF bodies MUST use spiked tails though)-If you use the Argonian Feet, rename the files "tailforfeet.nif" and "tailfemaleforfeet.nif" into "tail.nif" and "tailfemale.nif" (this removes the disturbing toe-claws not fitting the argonian feet)-The files for the different bodies to replace jdayT's Argonian Feet are in their respective "\Feet..." folders, just copy them into "\meshes\characters\argonian"---OBMM OMOD conversion:The archive comes OMOD-ready with OMOD conversion data. In OBMM just click "create" in the bottom row of buttons and select "Add archive".If you're asked to import the information from the conversion data, answer yes, and after this is finished and you see the fields filled in, click "Create omod".If you activate the OMOD, you are asked step-by-step which features you want and which not. The script handles the rest. If you're missing a required mod you will be warned.---Important general notice:The mods you want to use replacements from this compilation for must already be working together with each other, or some features will not appear.Mods with racial changes most likely overwrite each other. I recommend using TES4Gecko or Wrye Bash to merge them.With Better Beasts it might be necessary to directly merge it at least into your body mod via TES4Gecko, Wrye Bash is known not to help much in this case.Also if I use anything YOU created without your permission, it's definitely not on purpose. Just tell me if you want to get credits or if I even should remove your work from my compilation immediately.############## UPDATES#############v3.0 added support for Robert's Female and thus completed the list of requested bodies. Once all packages are updated to v3.0 this could be considered "final".v2.9 further texture improvements, removed some huge unneccessary texture files, improved and rerigged Argonian Feet meshes with seperated sharpened claws and Spiked Tails meshes with seperated spikes, AB Robert and Breeze textures now completely Robert V5 compatible!v2.8 reworked some textures and redid the normalmaps from scratch, this time blending them "the right way"v2.7 added support for Biu's Adventuress Body (Bab)v2.6 added support for Exnem's and HGEC bodies, meshes and textures, should be fitting all body typesv2.5 normal map texture overhaul, optional standard tails, spiked tails and claws now better fitting all bodies, reorganized folder structure and changed omod scriptv2.0 new UV mapping for male argonian feet, feet and legs made fitting to all planned bodies, textures for all planned bodies, all gaps and seams removed, ankle area rough edges smoothedv1.51 fixed the very obvious seam around the waist, made claws use the whole nail texture sectionsv1.5 released 1st version of re-UV-mapped female argonian feet, compatible with all texturesv1.4 added IABT retex for Fantasy Figures, currently not compatible with the female Argonian Feet!v1.3 added reworked versions of jdayT's Argonian Feet together with fitting texture (still WIP!)v1.2 added replacement meshes for the male spiked tail from Slof's Oblivion Better Beasts, male and female version without toeclaws provided as well for jdayT's feetv1.1 minor bugfix or rather adaption to changed conditions, created a new feet texture from scratch that fits Robert's meshes again, old version is still supplied just in casev1.0 initial release, only male argonian body retex, yet############## CONTACT#############If you have questions, comments or suggestions for improving this resource, you can reach me by sending a PM to Drake the Dragon at the Bethesda Game Studios forums.############## CREDITS#############ShadyTradesman - As I only created a fullbody texture by compiling the seperate highres body textures from IABT, all credits for this go to him who allowed me to release it. Many thanks for your awesome work.AlienSlof - For the male spiked tail I only adapted the UV-mapping to use the tail section in Robert's footmale.dds or my replacement, all credits for this go to her and the respective creators of the meshes she used,Loth DeBonneville and SickleYield for the claws,TeamFF for the original female spiked tailand JClyde who adapted it to male for Slof.jdayT - For the awesome Argonian Feet all I did was renaming them all to Foot in NifScope and assigned material Skin for them to always match your skincolor automatically and reworked the UV-mapping of the feet so they don't need a separate texture anymore but use the fullbody texture instead, all credits go to him.I'm also giving credit to the following persons, jdayT used their work with his feet (different underwear options):Aleanne - Most of the undies originate from his Morrowind mod.Corwyn, Eshme, Biu, Growlf, Alienslof, Acidrain226, JClyde6108 - For making them useful for TFF (UFF Aleanne Clothing)Also this is NOT a Modders' Resource! If you want to do anything with it you don't need MY permission (for the things I did I gladly give it anyways), you need THEIR's.
Currently all released packages
Now, in the http://www.gamesas.com/index.php?showtopic=822223 there was an ongoing discussion which got interrupted by the closure, so let's continue here and get these issues sorted out. I hope I opened this up just in time. So... back to topic, will we?
edit: Huh, I can't even edit my first and last post over there to add a link to here... can't keep up my threads always being interconnected... now I'll have to rewrite and re-upload every readme in those packages just because of the url!
Ah well... a "lazy" dragon is a bad thing. :rolleyes: