[RELZ] Armamentarium Complete v1.3 & Artifacts Support [RELZ

Post » Fri May 27, 2011 2:44 pm

Armamentarium being uninstalled, we can't say much about possible CTD from load order due to this mod.

Your load order was organized with BOSS?
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Tai Scott
 
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Post » Fri May 27, 2011 6:59 pm

It was loaded exactly where Corepc recommends. And no, I don't use BOSS. I like setting my own load order. What makes the author of BOSS the authority of load orders?
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Gisela Amaya
 
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Post » Fri May 27, 2011 4:16 pm

It was loaded exactly where Corepc recommends. And no, I don't use BOSS. I like setting my own load order. What makes the author of BOSS the authority of load orders?

BOSS is just a useful tool for load order. That's all. Nobody has to use it.
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Daniel Brown
 
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Post » Fri May 27, 2011 8:17 am

Armamentarium causes some pretty frequent CTD's for me. CTD's at cell loads when wandering around and CTD's when fast traveling.


Do not see how it could be causing ctd. If it was then I would be hearing about it has many, many people are using it now..even with fcom..

Cell load crashing and ctd when fast traveling sound like something else is causing this.

59 FCOM_SpawnRatesReduced.esp [Version 0.9.9]

60 Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp [Version 3.7b1]

61 Prevent Respawns.esp


You should only be using on spawn rate plugin and that would be FCOM Version.

Is prevent respawns that plugin that increase the dead count that you asked about ..did you try disabling that..

I notice you are using EVE when you had Armamentarium Loaded did you install the eve update for that has well.

Did you rebuild bashed patched after you added armamentarium etc..Once agian I need to see your load order with Arammentarium Loaded and where you had it placed..

Corepc
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matt
 
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Post » Fri May 27, 2011 3:26 am

Do not see how it could be causing ctd. If it was then I would be hearing about it has many, many people are using it now..even with fcom..

Cell load crashing and ctd when fast traveling sound like something else is causing this.


Maybe it is a conflict with another mod. All I can say for sure is that I was getting pretty frequent CTD's when I had Armamentarium installed, I uninstalled it and the CTD's have all but gone.


You should only be using on spawn rate plugin and that would be FCOM Version.

Is prevent respawns that plugin that increase the dead count that you asked about ..did you try disabling that..

I notice you are using EVE when you had Armamentarium Loaded did you install the eve update for that has well.

Did you rebuild bashed patched after you added armamentarium etc..Once agian I need to see your load order with Arammentarium Loaded and where you had it placed..

Corepc


Okay, I'll disable the MMM spawn rate plugin.

Yes the other spawn plugin is the one you told me about that removes the dead count. But I was having the CTD's before I added that.

Yes I had Armamentarium integrated into my Bashed Patch.

What EVE update? I downloaded what was available on Nexus.

I had Armamentarium placed exactly as you say it should be placed according the the first post by you.
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JR Cash
 
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Post » Fri May 27, 2011 6:07 am

Okay, I'll disable the MMM spawn rate plugin.

Yes the other spawn plugin is the one you told me about that removes the dead count. But I was having the CTD's before I added that.

Yes I had Armamentarium integrated into my Bashed Patch.

What EVE update? I downloaded what was available on Nexus.

I had Armamentarium placed exactly as you say it should be placed according the the first post by you.


What plugins where you using from Armamentarium once again?

EVE Armamentarium did you download that? and use ArmamentariumFemale.esp has well..

My load order is general load order guide, has to where they could be placed. Since you are using FCOM you should use boss to sort your load order.
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Andrew
 
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Post » Fri May 27, 2011 7:49 am

The ESM and and ArmamentariumLL4OOO.esp. That's all.

(I edited my last post. Typed too quickly.)
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Tina Tupou
 
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Post » Fri May 27, 2011 10:57 am

But your edited post isn't helping either. What we need to see is the load order the way you had it with Armamentarium in it. Just saying I followed Corepc's suggestion isn't showing us where it was.

Suggestion: Put your load order back together with Arma where you had it and post that. Without it, we're all just grasping at straws.
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Gavin boyce
 
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Post » Fri May 27, 2011 8:23 am

Alright. I manually typed in where the Armamentarium mods were. Corepc knows where he suggests loading it...nevermind.

00  Oblivion.esm01  DA Run Fatigue.esm02  All Natural Base.esm  [Version 0.9.6]03  You Are Here.esm04  Francesco's Leveled Creatures-Items Mod.esm05  Francesco's Optional New Items Add-On.esm06  Cobl Main.esm  [Version 1.70]07  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]     Armamentarium.esm08  Mart's Monster Mod.esm  [Version 3.7b1]09  FCOM_Convergence.esm  [Version 0.9.9a7]0A  Kvatch Rebuilt.esm**  Cobl Races TNR.esp  [Version 1.53]**  Cobl Races TNR SI.esp  [Version 1.53]**  Better Redguard v2.esp0B  DLCShiveringIsles.esp0C  Unofficial Oblivion Patch.esp  [Version 3.2.0]0D  Oblivion Citadel Door Fix.esp0E  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]0F  All Natural - Real Lights.esp  [Version 0.9.6]10  All Natural.esp  [Version 0.9.6]11  All Natural - EW + NW + AWS.esp  [Version 0.9.6]12  Francesco's Optional Chance of Stronger Bosses.esp13  Francesco's Optional Chance of Stronger Enemies.esp14  FCOM_Francescos.esp  [Version 0.9.9]15  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]16  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]17  Fran Armor Add-on.esp18  Fran_Lv30Item_Maltz.esp19  HRMHorseArmor.esp1A  DLCBattlehornCastle.esp1B  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]1C  DLCMehrunesRazor.esp1D  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]1E  MIS Low Wind.esp1F  MIS New Sounds Optional Part.esp20  Atmospheric Oblivion.esp21  Symphony of Violence.esp22  Louder Nirnroot Sound.esp23  AmbientTownSounds.esp24  OBSE-Storms & Sound SI.esp25  Soundscaper.esp26  Enhanced Water v2.0 HD.esp27  Enhanced Water v2.0 HD - SI Addon.esp  [Version 0.1]28  RealisticFlora.esp  [Version 2.7.0]29  Natural_Habitat_by_Max_Tael.esp2A  Rainbows.esp**  CoreRandmonClothing4Npcs.esp**  EVE_StockEquipmentReplacer for OOO.esp2B  WindowLightingSystem.esp2C  bgShaderStandAloneEV.esp  [Version 1.0EV]2D  Slof's Horses Base.esp2E  HRMHorseArmorSlofsHorsesPatch.esp2F  MaleBodyReplacerV4.esp30  JG Elven.esp31  Book Jackets Oblivion.esp32  Book Jackets DLC.esp33  HouseMapMarkersOnlyBought.esp34  AddMapMarkers.esp35  Map Marker Overhaul.esp  [Version 2.3]36  Map Marker Overhaul - SI additions.esp  [Version 1.0]37  P1DkeyChain.esp  [Version 5.00]38  Reznod_Mannequin_HD[Eng].esp39  Get Wet.esp3A  BenirusManorRebuilt.esp3B  Shadowcrest_Vineyard_COBL.esp3C  RoadSigns.esp3D  24HrArenaAliveV2.esp3E  DA Sprint.esp3F  MotionBlur.esp40  Grandmaster of Alchemy.esp41  Legendary Abilities-Reflect MOJ.esp42  EnchantmentRestore.esp43  WPHealthRegen.esp  [Version 1.0]44  RealisticFatigue.esp45  RealisticHealth.esp46  Deadly Reflex - Breathing Motion & Head Bobbing.esp47  ANB_Item_Switchers.esp48  Increased Damage.esp49  MRP - Loading area.esp4A  MRP - Not enough charge.esp4B  Atmospheric Loading Screens - No Text.esp4C  immersive_caves_auto.esp4D  sycHearNoEvil.esp  [Version 1.0]4E  Cobl Glue.esp  [Version 1.69]4F  Cobl Si.esp  [Version 1.63]50  FCOM_Cobl.esp  [Version 0.9.9]51  Bob's Armory Oblivion.esp52  FCOM_BobsArmory.esp  [Version 0.9.9]53  Oblivion WarCry EV.esp54  FCOM_WarCry.esp  [Version 0.9.9]55  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]56  OOO-Water_Weeds.esp  [Version 1.33]57  OOO 1.32-Cobl.esp  [Version 1.69]58  OOO-Level_Stock.esp  [Version 1.33]59  FCOM_Convergence.esp  [Version 0.9.9]     ArmamentariumLL4OOO.esp5A  FCOM_RealSwords.esp  [Version 0.9.9]5B  FCOM_SpawnRatesReduced.esp  [Version 0.9.9]5C  Mart's Monster Mod - Resized Races.esp  [Version 3.7b1]5D  Mart's Monster Mod - No Undead Rise.esp  [Version 3.7b1]5E  Mart's Monster Mod - No Slimes.esp  [Version 3.7b1]5F  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b1]60  Mart's Monster Mod - Shivering Isles.esp61  MMM-Cobl.esp  [Version 1.69]62  Prevent Respawns.esp63  Knights.esp64  Knights - Unofficial Patch.esp  [Version 1.0.9]65  FCOM_Knights.esp  [Version 0.9.9]66  FCOM_UnofficialFranArmorAddon.esp  [Version 0.9.9]67  Cobl Races.esp  [Version 1.52]68  LetThePeopleDrink.esp  [Version 2.5]69  Kvatch Rebuilt.esp6A  Kvatch Rebuilt - OOO Compatibility.esp6B  Kvatch Rebuilt - Leveled Guards - FCOM.esp6C  The Lost Spires.esp6D  wd purse of wonders.esp6E  attack and hide easier v2.1.esp6F  Kobu's Character Advancement System.esp70  SpeechcraftEnhanced.esp71  Smarter Mercantile Leveling - Multi.esp72  Streamline 3.1.esp**  All Natural - Indoor Weather Filter For Mods.esp73  Bashed Patch, 0.esp

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Ilona Neumann
 
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Post » Fri May 27, 2011 4:38 pm

Alright. I manually typed in where the Armamentarium mods were. Corepc knows where he suggests loading it...nevermind.


17 Fran Armor Add-on.esp

** CoreRandmonClothing4Npcs.esp

59 FCOM_Convergence.esp [Version 0.9.9]
ArmamentariumLL4OOO.esp
5A FCOM_RealSwords.esp [Version 0.9.9]

66 FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]


Move Frcom_UnofficialFranArmorAddon.esp up above fcom.esp itself where the fra armor addon.esp is listed at.

Move ArmamentariumLL4OOO.esp below fcom_realswords.esp and see if that help any.

rebuild bashed patched.

Move CoreRandmonClothing4Npcs below fcom files..

Does the randmon crash happen with armamentairum loaded if you use a different character or start a new character?
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Philip Rua
 
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Post » Fri May 27, 2011 7:00 pm

I'll try that. Thanks Corepc.
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Ernesto Salinas
 
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Post » Fri May 27, 2011 4:27 pm

I'll try that. Thanks Corepc.


Let me know if helps or not..

-------------

Bump

List of Updates / Fixes for Next Release..

  • Enchanted Armor and Defensive Weapons Added. This will add another 843 Items to already massive total that Armamentarium Had. All Armamentarium Armor and Defensive Weapons have at least 3 enchanted varations or More. All use vanilla enchantments, has we did not use custom enchantments.
  • LLMagic.esp - updated with enchanted armor and defensive weapons. Added a few enchanted weapons to some more vanilla leveledlist used by Dremora and Adventurers.
  • LLMagicOOO.esp - finished adding enchanted weapons (staves and few others) and adding of enchanted armor and defensive weapons has well. Leveledlist Balanced has well for OOO.
  • TES4Edit Cleanup done has reported in this post..http://www.gamesas.com/bgsforums/index.php?s=&showtopic=993298&view=findpost&p=14838166 . Still need to finish checking over armamentairumartifacts.esp - but most these changes where intended. Has there are few objects that I need to Undelete and disable and remove below ground. But clean otherwise now..
  • Artifacts-ArmaCompleteAddon.esp - updated to include a few missing weapons.


Corepc
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Breanna Van Dijk
 
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Post » Fri May 27, 2011 9:16 am

snip

I just checked this script in the latest 1.3 version and it is still has the same problem, nothing has changed in it from previous version. The quoted fix has not been implemented yet.
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Farrah Barry
 
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Post » Fri May 27, 2011 7:20 am

Malonn

Please do post an update. I found looking at your load order very helpful since I also installed FCOM.
thanks
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Elizabeth Davis
 
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Post » Fri May 27, 2011 8:40 am

I just checked this script in the latest 1.3 version and it is still has the same problem, nothing has changed in it from previous version. The quoted fix has not been implemented yet.


I thought I had included the fix but apparently did not..fixed now for next release which should not be to far away..

Malonn

Please do post an update. I found looking at your load order very helpful since I also installed FCOM.
thanks


Just use lastest version of BOSS to sort you load order. Has everyone load order is not the same Once again.
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meg knight
 
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Post » Fri May 27, 2011 10:43 am

Hi CorePC,

I was wondering if you could look at my load order and pick out any flaws for me.
Thanks


Oblivion.esmFrancesco's Leveled Creatures-Items Mod.esmFrancesco's Optional New Items Add-On.esmCobl Main.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmEnhanced Daedric Invasion.esmTamrielTravellers.esmFCOM_Convergence.esmArmamentarium.esmArtifacts.esmKvatch Rebuilt.esmUnofficial Oblivion Patch.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espFrancesco's Optional Chance of Stronger Bosses.espFrancesco's Optional Chance of Stronger Enemies.espFrancesco's Optional Chance of More Enemies.espFrancesco's Optional Leveled Quests-SI only.espFrancesco's Optional Leveled Guards.espFrancesco's Dark Seducer Weapons Patch.espFCOM_Francescos.espFCOM_FrancescosItemsAddOn.espFCOM_FrancescosNamedBosses.espFran Armor Add-on.espFran_Lv30Item_Maltz.espSeasonWeatherforMoreSkyClimates.espoc_darker_nights.espphinix-waterfix.espMIS.espMIS Weather.espAtmospheric Oblivion.espStorms.espweather inside [seasons] v1.2.espIWR-Lights.espIWR-Windows.espIWR-Shutters.espIWR - Windows Lights Shutters - Optimised.espImprovedSigns.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espEVE_StockEquipmentReplacer.espArtifactsFemaleArmor.espArmamentium female.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espKDCircletsOOOOptimized - NPC Equip.espFCOM_KDCircletsOOOOptimizedNPCEquip.espExnemRuneskulls.espFCOM_ExnemRuneskulls.espSlof's Oblivion Robe Trader.espCobl Glue.espCobl Si.espOOO 1.32-Cobl.espFCOM_Cobl.espBob's Armory Oblivion.espFCOM_BobsArmory.espLoth's Blunt Weapons for Npcs.espFCOM_LothsBluntWeapons.espOblivion WarCry EV.espFCOM_WarCry.espOscuro's_Oblivion_Overhaul.espArmamentariumLLVendors.espArmamentariumArtifacts.espFCOM_Convergence.espFCOM_EntropicOrderRebalance.espFCOM_RealSwords.espFCOM_DurabilityAndDamage.espMart's Monster Mod - More Wilderness Life No Gates.espFCOM_SaferRoads.espFCOM_LessRats.espFCOM_NoReaversInGates.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Looting NPCs & Creatures.espMart's Monster Mod - Less Bone Loot.espMart's Monster Mod - Dungeons of MMM.espMart's Monster Mod - Hunting & Crafting.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espMart's Monster Mod - Slof Horses Complete.espTamrielTravellers4OOO.espShiveringIsleTravellers.espFCOM_TamrielTravelers.espFCOM_DiverseGuardUnity.espFCOM_BobsGuardUnity.espFCOM_HungersUnitySI.espFCOM_Archery.espFCOM_ArcheryArmamentarium.espMart's Monster Mod - Shivering Isles.espArtifacts - ArmaCompleteAddon.espArmamentariumLL4OOO.espFransfemale.espOOO-WaterFish.espEVE_StockEquipmentReplacer4FCOM.espEVE_StockEquipmentReplacer for OOO.espEVE_StockEquipmentReplacer4MMM.espArtifacts.espArmamentariumLLMagicOOO.espKvatch Rebuilt.espKvatch Rebuilt - Leveled Guards - FCOM.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espEVE_KnightsoftheNine.espTOTF.espTOTF Delayer.espRTT.espMighty Umbra.espUngarion1TheWelkyndSword.espBlood&Mud.espThe Mystery of the Dulan cult.espMart's Monster Mod - City Defences.espFCOM_MightyUmbra.espFCOM_Blood&Mud.espFCOM_Knights.espFCOM_WelkyndSwordBlood&Mud.espFCOM_Ruin.espFCOM_SlofsRobeTrader.espFCOM_DulanCult.espEnhanced Daedric Invasion.espFCOM_EnhancedDaedricInvasion.espFCOM_UnofficialFranArmorAddon.espEVE_ShiveringIslesEasterEggs.espSalmo the Baker, Cobl.espbgBalancingEVCore.espbgBalancingEVOptionalClasses.espbgBalancingEVOptionalFangs.espbgBalancingEVOptionalMoreEyes.espbgBalancingEVOptionalNPCDiversity, TNR Merge Better Redguards.espbgBalancingEVOptionalFCOMAdditions.espbgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.espbgBalancingEVOptionalSeamReducerHighElfFix.espEVE_KhajiitFix.espImproved Lava.espBashed Patch, 0.esp

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Jonny
 
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Post » Fri May 27, 2011 10:46 am

I've checked the readme and descriptions etc., but I'm still a bit uncertain on what to use/exactly what they do. I'm running FCOM and these are the Armamentarium plugins I'm using:

Armamentarium.esm [Version 1.3]
Artifacts.esm
[** Armamentium female.esp, for EVE]
++ ArmamentariumLLVendors.esp [Version 1.3]
ArmamentariumArtifacts.esp [Version 1.3]
++ ArmamentariumLL4OOO.esp [Version 2.0]
++ ArmamentariumLLMagicOOO.esp [Version 1.3]
Artifacts.esp
++ Artifacts - ArmaCompleteAddon.esp [Version 0.20]

[++ = Merged in the Bashed Patch]

Is there one I shouldn't use - or one I'm missing? Basically I've tried to get everything (including Artifacts) distributed via leveled lists, with MOBS stats, for the HGEC body. Using ArmaCompleteResources, plus Artifacts.
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Kristian Perez
 
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Post » Fri May 27, 2011 9:59 am

Is there one I shouldn't use - or one I'm missing? Basically I've tried to get everything (including Artifacts) distributed via leveled lists, with MOBS stats, for the HGEC body. Using ArmaCompleteResources, plus Artifacts.


that is correct those are files you need for OOO/FCOM setup..

OMOBS stats only apply to Normal Weapons in LL4OOO. The Magic Items have not been rebalanced yet for OMOBS (big job)..But use MOBS stats instead which is close enough..Artifacts stuff is Trollf Stats..

HGEC Artifacts there is C Cup and Normal Lower Beta, I have not released the E and EBE Cup, Wide and EBE Lowers.

Wating on the custom set's to get done that I could not do. Before I release the next EVE Artifact Beta.
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XPidgex Jefferson
 
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Post » Fri May 27, 2011 10:40 am

that is correct those are files you need for OOO/FCOM setup..

OMOBS stats only apply to Normal Weapons in LL4OOO. The Magic Items have not been rebalanced yet for OMOBS (big job)..But use MOBS stats instead which is close enough..Artifacts stuff is Trollf Stats..

HGEC Artifacts there is C Cup and Normal Lower Beta, I have not released the E and EBE Cup, Wide and EBE Lowers.

Wating on the custom set's to get done that I could not do. Before I release the next EVE Artifact Beta.


Thanks for the info! Also, I had missed EVE for Artifacts C and NL Beta 020, so thanks for pointing it out. :)
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Kelly Tomlinson
 
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Post » Fri May 27, 2011 4:41 am

Cool Mod :D how ever has anyone tryed the Artifacts part with The Lost Spires installed as well becouse i think the Artifacts shop sits right on top The Lost Spires Castle or was there a patch for this that i dont know of ?
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Rich O'Brien
 
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Post » Fri May 27, 2011 9:14 am

Cool Mod :D how ever has anyone tryed the Artifacts part with The Lost Spires installed as well becouse i think the Artifacts shop sits right on top The Lost Spires Castle or was there a patch for this that i dont know of ?

I played with both mods. The two buildings are close but separate. Works fine.

gothemasticator
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Kayla Keizer
 
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Post » Fri May 27, 2011 2:41 pm

Is this compatible with bobs armory, realswords and such? The rest of my armory mods seem to work together fine but I've been playing for 3 days with this mod and I've not come across a single piece of it in the game. Are the levelled lists not compatible or something?
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priscillaaa
 
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Post » Fri May 27, 2011 5:12 pm

Is this compatible with bobs armory, realswords and such? The rest of my armory mods seem to work together fine but I've been playing for 3 days with this mod and I've not come across a single piece of it in the game. Are the levelled lists not compatible or something?


well it works for FCOM so i wood say yes and thinks for that gothemasticator :bigsmile:
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Jake Easom
 
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Post » Fri May 27, 2011 5:38 pm

Cool Mod :D how ever has anyone tryed the Artifacts part with The Lost Spires installed as well becouse i think the Artifacts shop sits right on top The Lost Spires Castle or was there a patch for this that i dont know of ?


I have not released the fix yet for this. Once I get done with EVE Artifact's then I will release the Artifacts.esm / esp update along with EVE..

Is this compatible with bobs armory, realswords and such? The rest of my armory mods seem to work together fine but I've been playing for 3 days with this mod and I've not come across a single piece of it in the game. Are the levelled lists not compatible or something?


Post your load order so that we can see what you are using?
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Lizs
 
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Post » Fri May 27, 2011 9:22 am

Corepc any chance you could add this mod in to FCOM level list buying Armor just feels like cheating http://www.tesnexus.com/downloads/file.php?id=25332
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KiiSsez jdgaf Benzler
 
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