Armed Cowards: Failed Rush and Rad Roaches

Post » Sun Feb 14, 2016 2:19 pm

The saga of absurdity:



It seems like my armed Dwellers are all armed cowards when it come to a failed rushing of a room and getting Rad Roaches. Everyone Runs out of the room. Come on, Really?!? Whatever happened to "Stand your ground?" Then again, there are more damn failures than successes. What a [censored] game!



Update:



I now have 5 dead Dwellers of twenty-one and no caps to revive them. I have two idiots out in the wasteland who can't find crap. Oh the absurdity of it all.

User avatar
helliehexx
 
Posts: 3477
Joined: Fri Jun 30, 2006 7:45 pm

Post » Sun Feb 14, 2016 1:43 pm

The only time I've ever seen a dweller run away is when their pregnant, else they'll fight to the death
User avatar
Brad Johnson
 
Posts: 3361
Joined: Thu May 24, 2007 7:19 pm

Post » Sun Feb 14, 2016 7:37 am

Umm.. are they pregnant? Cause they always run when they are pregnant. or children.





Like Dean says, they WILL stay in that room and they WILL die if you don't watch them closely. sometimes i Wish they would run, because im either too slow to react or i dont have enough stimpacks.

User avatar
Darren Chandler
 
Posts: 3361
Joined: Mon Jun 25, 2007 9:03 am

Post » Sun Feb 14, 2016 8:31 am

I don't think anyone's reaction time is that quick, especially when you have a piece of [censored] android like mine. As far as I am concerned it there are Medigels available the should automatically be used by the dwellers. However the developers think otherwise. So, I blame them.

User avatar
Brentleah Jeffs
 
Posts: 3341
Joined: Tue Feb 13, 2007 12:21 am

Post » Sun Feb 14, 2016 8:37 am



Do you blame the iron factory for the spoons they make, because it aides in getting people fat? ;)


JK, you have a point. It's Stimpacks btw and it would be nice indeed if dwellers could do such a thing... Maybe with special (rare, NOT legendary) Medic Powerarmor that has relative low stats (2S and 1 or 2 E) and distributes Stimpacks.
User avatar
Assumptah George
 
Posts: 3373
Joined: Wed Sep 13, 2006 9:43 am


Return to Fallout 4