I don't feel much freedom with regards to unique character design. Especially when making a second or third character where I find my self down suiting just to make them different.
With the newer way of armor as in Skyrim where we can actually make and improve our armor (which is a great addition to the game), it gave me an idea.
Would it not be better to have more armor types when we start as low level which are made with cheaper materials by lesser able blacksmiths but as we level up these same armor type become greatly improved when made with better more expensive material and with greater craftsmanship. That way an orsmer character who feels they naturally want their character to wear Orcish armor will start at low levels by having to make his Orcish armor design made by an amateur blacksmith with cheap rusty iron & cheap leather but eventually have an Orcish armor made with high craftsmanship and with a much more expensive material such as ebony. An imperial could do the same with an imperial style armor. A player who feels that a lighter amor such as Elven looks better or is more suited then they will the same type of choice but using with lighter materials.
Any one else think an idea like this could work or benefit future TES games?