I don't know. There isn't that sort of Data in the CS (at least, not that I could find). :unsure: Do you know where I can find this, in the CS?
you can right click and select 'info', which will show you what cells the armor is in. you can click on the cells in that list and it will load the cell. you can then double click on that armor in the cell to get the extra data fields. it will only affect armor that has the extra data box checked, which generally means the item is owned by an npc, or ment to be in worn condition.
like i mentioned, it's not a big concern if you raised the default durability from the vanilla value, as the items will just appear used and cost less if for sale. but if you lowered the durability, the item will have it's durability fortified and cost more.
most rebalancing projects forget about this, though as most increase all of the durabilities, it's not that prevalent. the uump had this issue though early on, but fixed it in one of the releases.