I think it is OOO (from the FCOM install I did) that boosts the penalties for wearing heavy armor (at least at master level). What is the simplest way for me to change that? Is it an .ini value or is there a mod I could use to overwrite OOO for those particular settings?
To reply to myself, I launched the CS and created a new .esp where I just went a modified the fMoveWightMax value to 200. I think that will basically reduce my "worn weight" effect on runspeed. Am I correct in this?
Also a question - any value I DO NOT modify in there (no little * sign next to it) are basically not being looked at right? Some of the values there are not even the vanilla oblivion ones. Kinda worried about that. If fMoveWeightMax is the only value with a * - that will be the only value modified. Right?
OOO doesn't edit fMoveWeightMax. In fact, checking in TES4Edit none of my FCOM mods does, so should perhaps be Fran's (which I don't use) or an optional combat settings plugin? Speaking of TES4Edit, it's very much recommended as you can see which mod that affect exactly what in a given load order. So loading it and checking fMoveWeightMax in Oblivion.esm will point out the culprit.
Anyway, http://cs.elderscrolls.com/constwiki/index.php/Movement_Game_Settingst I was going to say that I think you're looking for
fPerkHeavyArmorExpertSpeedMult
fPerkHeavyArmorMasterSpeedMult
but none of them are changed by OOO when checking in TES4Edit either. In short, not sure what/which mod affects it.