Armored Skeletons
Version 2.0
Download: http://www.tesnexus.com/downloads/file.php?id=39784
1. Description
In vanilla Oblivion all skeletons look the same. With this mod they will wear different sets of armor depending on their rank (guardian, hero...) and combat specialization (melee or archery).
List of features:
1. The new skeletons (called 'Armored Skeletons') are all equipped with a cuirass, a pair of boots and a helmet. Melee-oriented skeletons favor heavy armor. Archers prefer light armor. The quality of such armor is determined by the rank of the skeleton, and it ranges from fur to elven and from iron to ebony.
2. The armor sets the skeletons wear have been retextured to look old and rusty. This has been achieved by using retextures that already had a nice rusty look and, specially, by applying a Sobel filter on the normal maps of such textures.
3. Skeletons using armor should be tougher than armor-less skeletons. To account for this fact, Armored Skeletons have a shield spell bonus applied to them. The shield spell is permanent, constantly active and offers as much protection as the armor the skeleton wears should. The mildest shield spell will absorve 14% of the damage dealt by your (non-magic) attacks. The strongest shield spell will absorve as much as 42% of the damage.
4. Armored Skeletons will NOT replace vanilla skeletons. Instead, they are added to leveled lists so that you can find both armored and unarmored skeletons in your journeys. Roughly speaking, 1 of every 2 skeletons will be armored.
5. Summoned skeletons are the only exception to the point above; with this mod, when you or a NPC summon a skeleton, it will always be an Armored Skeleton.
6. Last but not least, this mod adds a new type of skeleton called 'Mystic Skeleton'. Mystic skeletons come in two varieties: melee and archer. These guys are your typical bosses. They don't have much more health that a skeleton champion but they carry MUCH better equippment (weapons with custom enchantments) and possess special strenghts and resistances (their health slowly regenerates and magic is less effective against them). Furthermore, these guys are pure eyecandy: they wear retextured weapons and armor and have got burning eye sockets! You will start to see them when skeleton champions begin to appear. Don't expect to see lots of them though, they are supposed to be rare.
2. Future Plans
- Make the armor the skeletons wear lootable. This can be achieved by simply adding the relevant armor pieces in the skeletons' inventory. The problem with this approach is that removing the armor from the inventory will not cause it to get unequipped. I suspect I may need a special script for this. I will ask in the OBSE thread.
3. Installing/Upgrading
Installing: just copy the meshes folder, the textures folder and the Armored Skeletons (LL).esp file into your data falder. Then activate the .esp file,
If you are upgrading, you need to get rid of all the old files first. Please go to the readme for detailed instructions on how to do that properly
4. Acknowledgements and Credits
Ginnungagap for his 'Skeleton Helmet Resource'. Thanks to him, I only had to adapt the mesh of the fur helmet.
Jahmir0 for his very insightful comments on how to make skeletons wear a cuirass as well as the likely problems one could encounter when pursuing this goal. The irony is that these comments were not directed to me but to another user. This didn't make them less useful though.
LHammonds for his tutorial 'Blender import and export armor for Oblivion'
ReteroX for his 'Evil Skeletons' mod. From him I obtained the mesh that allowed me to have skeletons with burning eye sockets. My only modification was to edit to textures so that the flames didn't clip through the helmets. Thanks for specifying in the readme that we could use your amazing work!
Trollf for two excellent mods: 'Armamentarium' and 'Artifacts'. The retextured armors my skeletons wear are his work. Again, thank you so much for letting other modders use your work!
The tutorial 'Better Retextures: Detailed Guide for NifSkope and the GIMP'. This taught me the Sobel trick, which was THE trick to make the armors look really worn out and rusty.
5. Legal
If you want to use part or my whole mod for a project of yours, please contact me first. I'm at Tesnexus and at the official forums. Nick is 'Tiny Lampe'.