[Relz]Armory Of A Nordic Warrior For Morrowind

Post » Tue May 08, 2012 11:33 am

Armory Of A Nordic Warrior For Morrowind
- By TheHolyWraith


Download - http://tes.nexusmods.com/downloads/file.php?id=41584 , PES(will upload shortly)

Screenshots - http://static.tesnexus.com/downloads/images/41584-1-1328093852.jpg http://static.tesnexus.com/downloads/images/41584-2-1328093855.jpg http://static.tesnexus.com/downloads/images/41584-3-1328093855.jpg http://static.tesnexus.com/downloads/images/41584-4-1328093856.jpg http://static.tesnexus.com/downloads/images/41584-5-1328093856.jpg http://static.tesnexus.com/downloads/images/41584-1-1328093990.jpg http://static.tesnexus.com/downloads/images/41584-2-1328093991.jpg http://static.tesnexus.com/downloads/images/41584-3-1328093991.jpg http://static.tesnexus.com/downloads/images/41584-4-1328093992.jpg



Description:-

This mod brings the Nordic Warrior Armory(1 Armor,1 2-Handed Sword,1-Shield and a WarAxe(Offhand also) from pale riders Armory Of a Nordic Warrior Mod for Oblivion by pale_rider (http://tes.nexusmods.com/downloads/file.php?id=26543)
into the World of Morrowind.The Claymore contains a sheath script which takes up the slot of Shirt. I have tried my best to know the meshes converted are not from vanilla Oblivion but still if you get to know if any of them are just tell me and i will remove them from the mod.

Installation:-
*********

Just Copy the contents into Data Files Folder of your Morrowind Directory and activate the
Nordic Warrior Armory.esp from Morrowind Launcher.

Playing the Plugin:-
**************

The Armor has not been placed in the game so you have to use it throght your console ingame.

To get the Armor Press ~ key ingame and type:

player->additem,"ArmorId",1

ArmordId:

Cuirass- "nordic_cuirass"
Greaves- "nordic_greaves"
Boots- "nordic_boots"
Helm- "nordic_helm"
Left Pauldron- "nordic_leftpauldron"
Right Pauldron- "nordic_rightpauldron"
Nordic Claymore(Two handed sword) - "nordic_claymore"
Nordic Shield - "nordic_shield"
Nordic Waraxe - "nordic_waraxe"
Nordic Waraxe(Off-Hand) - "nordic_offwaraxe"

Issues:-
******
Currently there are no issues with this mod but incase you experience boots getting morphed awkwardly
reinstall the mod.

If you find any other issues dont forget to inform it to me at Bethesda`s Official Forums.


Credits:-
******

I do not take any credits for any meshes or textures in this mod i have just converted them for Morrowind
All of them have been created by original author of Oblivion Mod pale riders Armory of Nordic Warrior by
pale_rider
Hence all the credits goes to him for his awesome Models and Textures.

Bahamut-For his Tutorial on Skinning Armors For Morrowind

Permissions & Usage:-
*****************

If you wish to use the contents of this mod in your own mod Just Dont forget to give CREDITS to pale_rider
and other creators and (if possible ) to me for the conversion and also pls tell me where are you using it
so that i may know that conversion was helpful to someone.

Thanks For Trying Out This Mod:

TheHolyWraith at Betheda's Official Forums
EmailId- hywraith@gmail.com
User avatar
Madison Poo
 
Posts: 3414
Joined: Wed Oct 24, 2007 9:09 pm

Post » Tue May 08, 2012 6:45 am

Just Updated the images with those that meldiocre gave me and i must say that i hadnt thought that the armor could look this amazing in Morrowind
User avatar
leni
 
Posts: 3461
Joined: Tue Jul 17, 2007 3:58 pm

Post » Tue May 08, 2012 12:02 pm

It really does look incredible. You've done fine work. /applaud
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Jade MacSpade
 
Posts: 3432
Joined: Thu Jul 20, 2006 9:53 pm

Post » Tue May 08, 2012 5:29 am

http://static.tesnexus.com/downloads/images/41584-4-1328093856.jpg

Okay, that is awesome. Nice water too!
User avatar
Chris Ellis
 
Posts: 3447
Joined: Thu Jul 26, 2007 10:00 am

Post » Tue May 08, 2012 12:49 pm

The Claymore contains a sheath script which takes up the slot of Shirt.
My shirt of strength overrules this.
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Rachel Eloise Getoutofmyface
 
Posts: 3445
Joined: Mon Oct 09, 2006 5:20 pm

Post » Tue May 08, 2012 8:20 am

Okay, that is awesome. Nice water too!

Haha thanks, I didn't do it, it's all MGSO. >_> It does look gorgeous though, makes me want to go to the beach. (That would mean venturing out in the sunlight though, so no.)
User avatar
Kelly Upshall
 
Posts: 3475
Joined: Sat Oct 28, 2006 6:26 pm

Post » Tue May 08, 2012 7:40 am

Thanks For Trying Out This Mod:

TheHolyWraith at Betheda's Official Forums
EmailId- hywraith@gmail.com
You take requests?
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Tue May 08, 2012 10:13 am

Now, don't take this the wrong way, but I don't think that looks that great.

I think it's because there's not much detail on the meshes, as OB stuff heavily relies on the normal/bump maps to add "detail", which is then missing in MW.

Also, in some pieces, you've got the body clipping through the armour, most likely just down to the conversion process.

I reckon if the texture had some work put onto it to add shading where objects would cast shadows on each other, it would look a look better. Currently the belt, buckle, chain on the chest is just so flat.

Style wise, I don't think Nord. I just keep seeing tin can helmet and oversized weapons....
User avatar
Sarah Evason
 
Posts: 3507
Joined: Mon Nov 13, 2006 10:47 pm

Post » Mon May 07, 2012 10:59 pm

Turns out i just forgot about this topic


Now, don't take this the wrong way, but I don't think that looks that great.

I think it's because there's not much detail on the meshes, as OB stuff heavily relies on the normal/bump maps to add "detail", which is then missing in MW.

Also, in some pieces, you've got the body clipping through the armour, most likely just down to the conversion process.

I reckon if the texture had some work put onto it to add shading where objects would cast shadows on each other, it would look a look better. Currently the belt, buckle, chain on the chest is just so flat.

Style wise, I don't think Nord. I just keep seeing tin can helmet and oversized weapons....


Now thats some really nice criticism this mod needed.

i said the screens look great because i felt so( you can consider it as i had converted the armor on my low spec laptop which doesnt even support default pixel shading so when i saw the armor in screens by meldiocre i was really amazed to see how good it could look)


As far as clippings are concerned the helmet didnt clip when i tested it on vanilla male heads it is probably coz meldiocre uses somewhat bigger heads but thats no problem it can be fixed easily while the pauldron portion at arms i know it does really clip badly when weapon is drawn i will be trying to fix all this whenever i will get time to work more on this mod.

As far as adding details through bump mapping and texturing are concerned i am sorry to say i cant do those as of now coz at present i do not know much of those things.

Your suggestions are really good and i will be trying to do what i can do for those things whenever i work more on this mod.

Thanks for your criticism it will really help me improve the mod.


Tarius : Dont take it the other way but the power of scripting is even more than your Shirt Of Strength some more tweaks to the script and even your Shirt wont be able to overrule the sheath..

Sister: Well currently i have paused modding for a few months(exams) but if you want to get any armor converted send me the link i will see if i can convert those and if they will be helpful to the community i will definitely try to convert those.
User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Tue May 08, 2012 1:31 pm

Thank you for this armor, i was always want to play with this armor ingame.
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Len swann
 
Posts: 3466
Joined: Mon Jun 18, 2007 5:02 pm


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