Armour diversity

Post » Tue Aug 23, 2011 2:13 am

I know People have been talking about diversity between the same set of armour for a while now but, I thought it would be a good idea to collect some hard info and have a proper discussion about the subject.



First off is two of the recent Quakecon character Screen shots that are wearing the same armour, however one has distinctive shoulder plates.

http://fastcache.gawkerassets.com/assets/images/9/2011/08/character2k_kotaku.jpg

http://www.gameplanet.co.nz/art/full/3279351.jpg



now, do you believe this is a natural distinction in armours, ie rusty iron and regular Iron armour now look distinctively different or

Can the player customise parts of their armour, adding shoulder plates, or additional straps or padding?

As is written in the http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/75197/the-elder-scrolls-5-skyrim-hands-on-preview-time-flies-when-youre-dual-wielding-fire-spells/ that changes the look of your armour?


Personally I am a fan of customisation and would hope that the player can change there equipment through Smithing, which would be a perfect replacement for joining legs+shoulders+chest armour slots.

What do the knowledgeable people of the forum think?
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Nicholas C
 
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Post » Tue Aug 23, 2011 8:30 am

I'm hopeing this is the case, it would be an awesome feature in my opinion. Imagine as you progress you can improve your armor rather than just finding the next tier set. Also let's you customize your appearance more.
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Alex Vincent
 
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Post » Tue Aug 23, 2011 3:48 am

Exactly what I was thinking, and with the hope that customising your armour has different 'trees' of progression, not just a single linier list of upgrades.
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Umpyre Records
 
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Post » Tue Aug 23, 2011 4:46 am

hmm so they removed pants and added pads?
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Antony Holdsworth
 
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Post » Tue Aug 23, 2011 6:35 am

Given that armor is all one piece, customization seems a bit odd to me. However, if it's in, okay. I am almost thinking of working on leather armoring in that case just to make my character look the way I want, whereas before I was pretty much going to leave it as one of the minors/unused (in practice, I know there's no selections anymore).
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Trevi
 
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Post » Tue Aug 23, 2011 2:45 am

Nobody knows. Maybe it has something to do with smithing skill, and the previewers didnt mention it because probably Beth put on that enhanced iron armor to make us wonder even more.
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Joe Alvarado
 
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Post » Tue Aug 23, 2011 7:26 am

I think it would be cool to add customization
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SamanthaLove
 
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Post » Tue Aug 23, 2011 11:53 am

Looking at the two it looks like shoulder aarmor is strapped on over top of the armor. This could be due to a jury rigging or the work of a skilled armorer, although strapping some shoulder guards over your armor doesn't look that hard

Also, maybe they made the cuirass and greaves one piece but added smithing custimizzations to it, such as reinforcement or pauldrons
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Kelsey Hall
 
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Post » Tue Aug 23, 2011 2:20 am

I know People have been talking about diversity between the same set of armour for a while now but, I thought it would be a good idea to collect some hard info and have a proper discussion about the subject.



First off is two of the recent Quakecon character Screen shots that are wearing the same armour, however one has distinctive shoulder plates.

http://fastcache.gawkerassets.com/assets/images/9/2011/08/character2k_kotaku.jpg

http://www.gameplanet.co.nz/art/full/3279351.jpg



now, do you believe this is a natural distinction in armours, ie rusty iron and regular Iron armour now look distinctively different or

Can the player customise parts of their armour, adding shoulder plates, or additional straps or padding?

As is written in the http://www.g4tv.com/games/xbox-360/64714/the-elder-scrolls-5-skyrim/articles/75197/the-elder-scrolls-5-skyrim-hands-on-preview-time-flies-when-youre-dual-wielding-fire-spells/ that changes the look of your armour?


Personally I am a fan of customisation and would hope that the player can change there equipment through Smithing, which would be a perfect replacement for joining legs+shoulders+chest armour slots.

What do the knowledgeable people of the forum think?

Why are people still asking this? We squashed that beef on the character screenshots thread. There shouldn't be any doubt now that there IS armor customization in Skyrim.


When the Quakecon demo started, every player was given the same set of equipment to wear:

  • http://portal.aecorp.in/wp-content/uploads/2011/08/Skyrim-Khajit-Gameinformer.jpg
  • http://fastcache.gawkerassets.com/assets/images/9/2011/08/character2k_kotaku.jpg
  • http://img508.imageshack.us/img508/6513/gtbosmer.jpg
  • http://dl.dropbox.com/u/8613775/Skyrim/SkyrimArgonian/Lizzle-Bob.jpg
  • http://media.multiplayer.it/thumbs/images/2011/08/14/character1e_it_copia_jpg_0x0_watermark-big_q85.jpg

Some journalists looted for different armor. Others upgraded their's through smithing:

  • http://www.gameplanet.co.nz/art/full/3279351.jpg


It's not that hard to believe everyone. ;)
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Emmanuel Morales
 
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Post » Tue Aug 23, 2011 11:29 am

Quick! Someone tweet for the answer!
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Rude Gurl
 
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Post » Tue Aug 23, 2011 7:35 am

The screenshots do lead me to believe that, some form of customisation is apparent within the game, the straps holding the plate down do look like additions, to the set, which makes me wonder if, similar shoulder plates (or other parts for that matter) could be added to other armour types, unlikely but worth a thought.

I would love if you could change the armour quite drematically, such as removing plates from your armour to increase your swing speed, and running speed whilst decreasing your stamina use.
Or adding extra layers of armour to exposed areas that vastly increases your armour rating, but lowering the above stats.
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Breautiful
 
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Post » Tue Aug 23, 2011 3:45 am

first off, armor is NOT one piece. it's actually 4. and we've yet to see anything done with the helmets, gauntlets, or boots, so we've got no idea how much customization we get
second, give me a few minutes, and I'll put up further proof of armor customization, with a different suit of armor too
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TRIsha FEnnesse
 
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Post » Tue Aug 23, 2011 2:49 am

Haha, nice, excellently done betheada.
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Stace
 
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Post » Tue Aug 23, 2011 4:35 pm

Why are people still asking this? We squashed that beef on the character screenshots thread. There shouldn't be any doubt now that there IS armor customization in Skyrim.

/snip

It's not that hard to believe everyone. ;)


I for one do hope for it and tend to believe that that is how it will be done, however from the articles that I have read thus far, nothing has been confirmed (the gameplanet article doesnt talk about their orc's different armour).
and for interest sake could you link me to where the discussion was in the Character screenshot thread, i did look, but couldn't bear to wade through all the "omg [insert favoured race here] look so cool. :drool:" posts >.<
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Vivien
 
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Post » Tue Aug 23, 2011 3:30 am

They remind me of Al bundy ^^
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Ymani Hood
 
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Post » Tue Aug 23, 2011 1:54 pm

ok, now to show some customization :celebration:
http://3.bp.blogspot.com/_4lrm97dBqNo/TTBUbGKkYqI/AAAAAAAAAX8/6eDJDa18EnM/s1600/skyrim_019.jpg
http://spong.com/asset/347682/11/24519/entity/Ten-Lovely-Skyrim-Screenshots
http://www.google.com/imgres?q=skyrim+screenshots&um=1&hl=en&client=firefox-a&rls=org.mozilla:en-US:official&channel=s&tbm=isch&tbnid=0K9PZDOFvzkSdM:&imgrefurl=http://badasspanda.com/a-few-more-elder-scrolls-skyrim-screenshots/3404&docid=KXs96wTigt-TrM&w=500&h=225&ei=0spITsynJYjmiALzw4WKDA&zoom=1&iact=hc&vpx=492&vpy=301&dur=2756&hovh=150&hovw=335&tx=227&ty=105&page=7&tbnh=80&tbnw=178&start=74&ndsp=14&ved=1t:429,r:2,s:74&biw=1024&bih=575-it doesn't look like the cuirass is the same as the one above it. in fact, it looks more like a shirt
http://dl.dropbox.com/u/8613775/Skyrim/SkyrimBosmer/p6Br1.jpg
http://farm7.static.flickr.com/6144/6036630186_b097ea1eaa_o.jpg-on a side note, those arrows and that hammer look pretty sick.
http://3.bp.blogspot.com/_4lrm97dBqNo/TTBT9jmKV5I/AAAAAAAAAWU/4AKU45Xlafs/s1600/skyrim_006.jpg-well, that I know of, anyway
http://1.bp.blogspot.com/-8NzkHyrJgIQ/TjVnnH6x66I/AAAAAAAAAZ0/EQvFLQwu0Y4/s1600/skyrim_072211-03.jpg-look at his left shoulder. that's a third pauldron type right there, possibly a fourth. also, his right pauldron is plain, not the kind with the metal plate.


and another suit of armor that I've yet to see anyone point out-though if you have pointed it out before, credit's yours
http://www.google.com/imgres?q=skyrim+draugr&um=1&hl=en&client=firefox-a&sa=N&rls=org.mozilla:en-US:official&channel=s&tbm=isch&tbnid=SJKHnsse9AbxFM:&imgrefurl=http://elderscrollsfive.com/screenshot/skyrim-draugr&docid=Hd1KIhuMilzHLM&w=1280&h=720&ei=kcpITqTJEePKiALM6vDsAQ&zoom=1&iact=hc&vpx=312&vpy=103&dur=1666&hovh=168&hovw=300&tx=148&ty=90&page=1&tbnh=100&tbnw=177&start=0&ndsp=12&ved=1t:429,r:1,s:0&biw=1024&bih=575
http://spong.com/asset/345715/11/24519/list his armor has shoulder pauldrons, plus an extra piece on the front that doesn't appear to have any purpose other than enhancement/decoration. also, his gauntlets appear to be regular steel/iron gauntlets, because a number of our race preview shots have the same ones

well, that's certainly a lot to look at, provided I linked all of those right :celebration:
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Sara Lee
 
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Post » Tue Aug 23, 2011 12:42 pm

good bit of Info :D, and yes that does tend to give credence to smithing, being much more than at first thought :D.

I actually never really looked indepth at the first Khajiit's armour, but i must say it looks really cool.
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Eliza Potter
 
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Post » Tue Aug 23, 2011 6:54 am

I for one do hope for it and tend to believe that that is how it will be done, however from the articles that I have read thus far, nothing has been confirmed (the gameplanet article doesnt talk about their orc's different armour).
and for interest sake could you link me to where the discussion was in the Character screenshot thread, i did look, but couldn't bear to wade through all the "omg [insert favoured race here] look so cool. :drool:" posts >.<

just look through my and Delicious's posts. that about sums it up

also, after looking at the Quakecon video again I have confirmed that all the armor I showed in my comparison is hide armor. it's what the thief was wearing when Todd killed him, so we got to get a good look at the name.
Also, since the helmet in the chest is very similar to the one on the draugr deathlord we see in the video, I believe that the armor the khajiit is wearing is steel armor. incidentally that same draugr deathlord is wearing a different set of pauldrons than the khajiit, so that's confirmation of a second set of pauldrons :celebration: :celebration:
meaning that the armor that Highly Delicious linked to is almost definitely iron. yay for detective work!!!
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Emily Martell
 
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Post » Tue Aug 23, 2011 4:28 pm

I for one do hope for it and tend to believe that that is how it will be done, however from the articles that I have read thus far, nothing has been confirmed (the gameplanet article doesnt talk about their orc's different armour).
and for interest sake could you link me to where the discussion was in the Character screenshot thread, i did look, but couldn't bear to wade through all the "omg [insert favoured race here] look so cool. :drool:" posts >.<

It's a very long conversation. Starts on thread number seven; http://www.gamesas.com/index.php?/topic/1220992-quakecon-character-screenshots/page__st__140; post number 154. Actorius proposes the armor is the same as the iron vest we've seen. BootySweat disagrees. Me, being the idiot that I am, believe it's a misunderstanding and attempt to point that out to both members. The conversation continues over to thread number eight. I join in after finally realizing what they're talking about. Me and Actorius try to convince Booty that the Orc's armor is an upgraded version of the one we've seen so many times before. BoSStealthAgent remains the neutral party throughout. It takes six more pages until everyone agrees. Check http://www.gamesas.com/index.php?/topic/1221054-quakecon-character-screenshots/page__st__120; post number 133.
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Naomi Ward
 
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Post » Tue Aug 23, 2011 12:01 pm

It's a very long conversation. Starts on thread number seven; http://www.gamesas.com/index.php?/topic/1220992-quakecon-character-screenshots/page__st__140; post number 154. Actorius proposes the armor is the same as the iron vest we've seen. BootySweat disagrees. Me, being the idiot that I am, believe it's a misunderstanding and try to convince them to not argue/debate. I am ignored. The conversation continues over to thread number eight. I finally know what they're talking about and join in. Me and Actorius try to convince Booty that the Orc's armor is an upgraded version of the one we've seen so many times before. It takes http://www.gamesas.com/index.php?/topic/1221054-quakecon-character-screenshots/page__st__100 until everyone agrees.

but that's rapidly freezing water under the polygonal nordic bridge, eh mate?
besides, just look at the links that you and I have put up in this thread. it shows more information than all those pages in two posts.
plus, it's easier to see, since it's all in one place
note to self-quote this page, and put it somewhere safe for reposting/updating as necessary
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cheryl wright
 
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Post » Tue Aug 23, 2011 6:53 am

Customization confirmed.

/thread :smile:
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Julia Schwalbe
 
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Post » Tue Aug 23, 2011 3:41 am

I would much prefer to customize my armour and have greaves and body combined. Actually customizing it myself with added bits is a more personal form of customization (with much more possibilities) than just having greaves and body armour separate.
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yessenia hermosillo
 
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Post » Tue Aug 23, 2011 6:00 am

Well played Bethesda,

Well played.
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Enie van Bied
 
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Post » Tue Aug 23, 2011 5:30 pm

This whole thing with the armor goes to show to not really be disappointed with anything or complain until the game is out.
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Sarah Edmunds
 
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Post » Tue Aug 23, 2011 2:57 am

but that's rapidly freezing water under the polygonal nordic bridge, eh mate?
besides, just look at the links that you and I have put up in this thread. it shows more information than all those pages in two posts.
plus, it's easier to see, since it's all in one place
note to self-quote this page, and put it somewhere safe for reposting/updating as necessary

Of course. That's the whole entire reason I like game forums. Productive discussion for the purpose of deciphering obscured information before release.
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Joe Alvarado
 
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