armour skill

Post » Sat Jun 25, 2011 6:40 am

yeh i missed having more than 2 Armour types. plus it just didn't make sense.
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Elea Rossi
 
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Post » Sat Jun 25, 2011 12:08 am

I prefer no armor skills, could you make that a choice?
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Lillian Cawfield
 
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Post » Fri Jun 24, 2011 9:52 pm

unarmored instead of clothes,but yeah, TES3 system FTW
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Sasha Brown
 
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Post » Sat Jun 25, 2011 3:00 am

I actually think it would make more sense to have just one Armor skill with perk branches for light, medium and heavy. It really hacked me off how you could be a master in heavy armor yet know about as much about light armor as I did a nuclear reactor. :brokencomputer:
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Samantha Wood
 
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Post » Sat Jun 25, 2011 8:24 am

id like at least 3
but with the skill cutting even heavier than oblivion, its pretty safe to assume that light and heavy will return :/
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Lauren Dale
 
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Post » Sat Jun 25, 2011 6:46 am

Why should Witch Armour get skills all to itself? Biased poll Is biased. I choose no armour skills.
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naome duncan
 
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Post » Fri Jun 24, 2011 9:04 pm

I actually think it would make more sense to have just one Armor skill with perk branches for light, medium and heavy. It really hacked me off how you could be a master in heavy armor yet know about as much about light armor as I did a nuclear reactor. :brokencomputer:


Wear plate and then leather armor, compare, then repeat what you said :)
But actually I preferred to have unarmored, light and heavy armor skills (medium is slightly useless- I simply MUST agree with this)
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mike
 
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Post » Sat Jun 25, 2011 9:11 am

Armor doesnt require skill to protect you. You simply put it on and it protects you accordingly. It seems absurd that two people can wear the same suit of armor and yet somehow one of them gets a higher armor rating. Sure theres skill to be able to move in certain armors and be more agile, but that doesnt effect protection.
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JD FROM HELL
 
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Post » Fri Jun 24, 2011 10:45 pm

I guess clothes means Unarmored. I really like the Morrowind system : Light, Medium, Heavy and Unarmored.
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Amie Mccubbing
 
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