Spoiler
Name: Medril
Race: Woodelf
Gender: Male
Age: 50 (appears 20)
Physical Description: Round-ish face, Bright Blue Eyes and Light Blonde Hair.
Class/Profession: Bard of Hircine
Skills: skilled in the school of Illusion, he is also a very highly proficient Archer, he knows how to play the lute and is rather charming and charismatic.
Weapons/Magic: Bardsong (enchanted Elven bow), and Command humanoid + Command creature. Iron Arrow x20, Various PoisonsArmor/Clothes: Green Woodsmans clothes with scruffy fur boots
Personality: A loud, likeable fellow when with his friends in the tavern, but a silent, murderous predator when he is with an enemy.
Biography/History: A Valenwood citizen living with a small group of Hircine worshippers, he grew up to be a murderous and skilful hunter, and with the rest of the group, he couldn’t help being social, and they didn’t seem to mind. The Hunters eventually split ways for various reasons, and Medril went his own way north, to Hammerfell. There he was shunned and alienated for his background of Daedra worship. He moved East, towards Cyrodiil, where the enlightened population cared nothing of his background, he settled in Skingrad and enjoyed a quiet life of practising his people-skills
But his quiet life could go on forever, if not for when an old friend of his from the Hunter group arrived, breathless at the Grateful Pass stables, who told him of a sighting of Hircine in solstheim, they took off at once, gathering more Hunters, however when they finally arrived at Morrowind, the Oblivion Crisis had begun, and they had to fight for their lives inside one of the daedric portals. Afterwards, only Medril in his prime managed to escape alive, he started having dreams of an old woman, telling him to go to a village called Pine Seed. Eventually, the voices were louder and the dreams darker. Until the woman promised to stop if he obeyed her.
So he went south to Pine Seed. Where he found a group of nine people, one of each race, except for Bosmer.
Misc. Info: He carries a small necklace granted to Hircine’s followers which the leader of the Hunters gifted upon Medril in his dying breath, inside the Oblivion gate. Medril carries it always and it reminds him of the Hunt and grants him a shroud of Invisibility when squeezed, but the Talisman can only be activated once a day, and when shrouded, he may become lost in the Hunt...He does not carry anything but the bow, for he cherishes the extra thrill, if a hunt goes to close quarters, he has only his bow. He also owns a Lute, which he plays around the campfire to raise his comrades morale.
Race: Woodelf
Gender: Male
Age: 50 (appears 20)
Physical Description: Round-ish face, Bright Blue Eyes and Light Blonde Hair.
Class/Profession: Bard of Hircine
Skills: skilled in the school of Illusion, he is also a very highly proficient Archer, he knows how to play the lute and is rather charming and charismatic.
Weapons/Magic: Bardsong (enchanted Elven bow), and Command humanoid + Command creature. Iron Arrow x20, Various PoisonsArmor/Clothes: Green Woodsmans clothes with scruffy fur boots
Personality: A loud, likeable fellow when with his friends in the tavern, but a silent, murderous predator when he is with an enemy.
Biography/History: A Valenwood citizen living with a small group of Hircine worshippers, he grew up to be a murderous and skilful hunter, and with the rest of the group, he couldn’t help being social, and they didn’t seem to mind. The Hunters eventually split ways for various reasons, and Medril went his own way north, to Hammerfell. There he was shunned and alienated for his background of Daedra worship. He moved East, towards Cyrodiil, where the enlightened population cared nothing of his background, he settled in Skingrad and enjoyed a quiet life of practising his people-skills
But his quiet life could go on forever, if not for when an old friend of his from the Hunter group arrived, breathless at the Grateful Pass stables, who told him of a sighting of Hircine in solstheim, they took off at once, gathering more Hunters, however when they finally arrived at Morrowind, the Oblivion Crisis had begun, and they had to fight for their lives inside one of the daedric portals. Afterwards, only Medril in his prime managed to escape alive, he started having dreams of an old woman, telling him to go to a village called Pine Seed. Eventually, the voices were louder and the dreams darker. Until the woman promised to stop if he obeyed her.
So he went south to Pine Seed. Where he found a group of nine people, one of each race, except for Bosmer.
Misc. Info: He carries a small necklace granted to Hircine’s followers which the leader of the Hunters gifted upon Medril in his dying breath, inside the Oblivion gate. Medril carries it always and it reminds him of the Hunt and grants him a shroud of Invisibility when squeezed, but the Talisman can only be activated once a day, and when shrouded, he may become lost in the Hunt...He does not carry anything but the bow, for he cherishes the extra thrill, if a hunt goes to close quarters, he has only his bow. He also owns a Lute, which he plays around the campfire to raise his comrades morale.