Arrows - please no more pincushion effect

Post » Wed Sep 01, 2010 8:53 pm

I've been thinking about combat and one of the things that bothered my immersion in Oblivion was opening up my inventory to see my character stuck full of arrows - sometimes i'd think how is my character still standing with all these in them

Anyway unsure if it was a popular feature with others but I would prefer not to be a pincushion again - I haven't noticed anything in the trailer or screenshots that tells me if we are going to walk around with arrows sticking out of us again?

What i would like is if hit by a spell to have some sort of after effect showing on me for a while - charring or frost or different colored effects for the various spells :)
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latrina
 
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Post » Wed Sep 01, 2010 10:21 am

You did hear the podcast about arrows being more damaging but scarce this time around right. i think its silly to think or even consider that maybe others -enjoyed- the pincussion effect/
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Marta Wolko
 
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Post » Wed Sep 01, 2010 10:59 am

I personally liked it. But I do like your spell after affect also.
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le GraiN
 
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Post » Wed Sep 01, 2010 9:45 am

If you get shot by an arrow, it stands to reason that it will be sticking out of you. And, since you have to pierce vital organs like the heart or brain to get instant death, it also stands to reason that it will take more than one arrow to kill you. I actually like being able to recover my arrows from the body.

Now, I do agree that the magic effects should have more visual impact.
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Lily Evans
 
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Post » Wed Sep 01, 2010 6:39 pm

Pretty sure in one of the podcasts it was said that it'd only take like 2-3 arrows to kill a normal enemy. Of course, as others said, arrows are gonna be really scarce.
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JD FROM HELL
 
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Post » Thu Sep 02, 2010 12:40 am

I am pretty sure most people prefer seeing the arrows sticking out, plenty of people complained about the lack of that function in MW.

You did hear the podcast about arrows being more damaging but scarce this time around right.


yeah, that kinda frightens me. my marksmen characters could never get enough arrows. sure iron arrows were super spammy but I was lucky to get 100 high end arrows in an hour of searching for them when I was past the 21 level mark. So I don't know why they feel like cutting arrows down is necessary.
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Jennifer May
 
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Post » Wed Sep 01, 2010 11:05 pm

I am pretty sure most people prefer seeing the arrows sticking out, plenty of people complained about the lack of that function in MW.



yeah, that kinda frightens me. my marksmen characters could never get enough arrows. sure iron arrows were super spammy but I was lucky to get 100 high end arrows in an hour of searching for them when I was past the 21 level mark. So I don't know why they feel like cutting arrows down is necessary.

I always duped my arrows. Especially since you couldnt enchant them.
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Taylah Illies
 
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Post » Wed Sep 01, 2010 5:33 pm

I am pretty sure most people prefer seeing the arrows sticking out, plenty of people complained about the lack of that function in MW.



yeah, that kinda frightens me. my marksmen characters could never get enough arrows. sure iron arrows were super spammy but I was lucky to get 100 high end arrows in an hour of searching for them when I was past the 21 level mark. So I don't know why they feel like cutting arrows down is necessary.

Well, they are making arrows more devastating as well, so that your marksmen characters will be more effective without tossing 20 arrows into one target to no avail.
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Michelle Chau
 
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Post » Wed Sep 01, 2010 8:05 pm

I always duped my arrows. Especially since you couldnt enchant them.


yeah, i forgot about that. Hey! gamesas! there weren't enough arrows in OB, put more in. just balance tone down how many iron arrows pop up. it was hard enough getting arrows that were at my level, it was so freaking impossible to get very many enchanted arrows.
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carrie roche
 
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Post » Wed Sep 01, 2010 5:37 pm

You should be able to repair broken arrows, instead of losing them forever.
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Chris Cross Cabaret Man
 
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Post » Wed Sep 01, 2010 10:10 pm

You should be able to repair broken arrows, instead of losing them forever.


I like this idea a lot!

I didn't have any issue with the pin-cushion effect. It did annoy me that I'd put 8 arrows into an enemy and only recover 3. Like others have said, arrows could be scarce enough in Oblivion, especially higher end ones. I realize if they are going to be more potent in Skyrim then less arrows will work. But a higher recovery rate, and the idea of repairing them, is essential to allow for longer excursions.

I would also really like to see better magical effects, I felt that was lacking in Oblivion
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Aaron Clark
 
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Post » Wed Sep 01, 2010 8:41 pm

I never like arrows sticking out of the player or other obvious wounds on the player as well. Hit Points or health should be reflecting more your ability to turn blows into grazes not your ability to absorb ridiculous damage. When I have 20 arrows sticking out of my chest it breaks that feel and makes hit points seem just like you are some damage soak like wolverine in xmen comics. Sticking out of the enemy, I am fine with I am going to kill them after all so let the arrows and other wounds reflect that.
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Elle H
 
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Post » Thu Sep 02, 2010 1:09 am

I liked how the arrows would impale you and stay with you in TES IV. However, the magic needs some realism to it.
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Kerri Lee
 
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Post » Wed Sep 01, 2010 10:34 pm

I never like arrows sticking out of the player or other obvious wounds on the player as well. Hit Points or health should be reflecting more your ability to turn blows into grazes not your ability to absorb ridiculous damage. When I have 20 arrows sticking out of my chest it breaks that feel and makes hit points seem just like you are some damage soak like wolverine in xmen comics. Sticking out of the enemy, I am fine with I am going to kill them after all so let the arrows and other wounds reflect that.

The problem here is gaining HP each level, and HP being your ability to turn blows into grazes is a poor explanation in D&D and worse in the case of a game with a real time complex fighting system not based in dice rolls. I really dislike the level gaining idea, so maybe I am a little biased here, but I think a house cat is more adept than a bear in 'turning blows into grazes' and obviously any game system will give more HP to a bear than to a house cat.
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RObert loVes MOmmy
 
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Post » Thu Sep 02, 2010 12:53 am

10 arrows sticking out of someones face was a low point in OB
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Michael Korkia
 
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Post » Wed Sep 01, 2010 7:06 pm

You should be able to repair broken arrows, instead of losing them forever.

That's... kinda impossible.

How do you repair a broken stick, and keep it just as stiff as before?
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Tracy Byworth
 
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Post » Wed Sep 01, 2010 5:12 pm

Just the other day I had my character looking like a pincushion--I think I counted around 10 or 12 arrows sticking out of her. I also had an arrow going straight through my forehead and down into my skull. I'd like to know how I survived that, but...yeah... I definitely hope that doesn't happen in Skyrim. But if it does, it won't be that big of a deal to me. I'll still love the game, anyway! :chaos:
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Amanda savory
 
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Post » Wed Sep 01, 2010 10:49 pm

That's... kinda impossible.

How do you repair a broken stick, and keep it just as stiff as before?


What about having arrowheads and arrow sticks (what's the word for that part of an arrow anyway?) different items that can be put togethor. Then you could recover arrowheads from the broken stick things.
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Janeth Valenzuela Castelo
 
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Post » Wed Sep 01, 2010 2:35 pm

That's... kinda impossible.

How do you repair a broken stick, and keep it just as stiff as before?


Actually, you would replace the stick. The arrow head should still be useful, so repairing arrows is not impossible.

EDIT: Kind of like what the above person said, except that they wouldn't necessarily have to be separate items in your inventory.
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katie TWAVA
 
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Post » Wed Sep 01, 2010 12:51 pm

arrow sticks (what's the word for that part of an arrow anyway?)
Shaft.
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Jennifer Munroe
 
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Post » Wed Sep 01, 2010 12:54 pm

That's... kinda impossible.

How do you repair a broken stick, and keep it just as stiff as before?

As Idon'tunderstand and lady syl mentioned placing a new shaft. Besides, while impractical repairing a shaft is not entirelly immposible, but it wasn't what I was suggesting.
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Steven Nicholson
 
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Post » Wed Sep 01, 2010 6:23 pm

I liked how the arrows would impale you and stay with you in TES IV. However, the magic needs some realism to it.

Magic needs realism?

-Luis
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Gavin Roberts
 
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Post » Thu Sep 02, 2010 12:37 am

You should be able to repair broken arrows, instead of losing them forever.


If you can craft weapons in this game shouldn't you be able to make them? Don't know how exactly you go about repairing an arrow. If the shaft is cracked you pretty much have to put the arrowhead on another one (ie craft one). Not like you can duct tape it together.

edit: sorry posted this before I read the entire thread. I just think that there should be no need to repair an arrow. That's what the crafting skill is for. If you can salvage the arrowhead you can then make another one. Maybe randomly determine if the arrow is a complete loss, a partial loss (arrowhead goes in inventory), or no loss (you recover the whole arrow). I would assume in crafting you would have 3 components: arrowhead, shaft, feathers (fletching?). Then you put them together.
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Rudy Paint fingers
 
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Post » Wed Sep 01, 2010 6:34 pm

What about having arrowheads and arrow sticks (what's the word for that part of an arrow anyway?) different items that can be put togethor. Then you could recover arrowheads from the broken stick things.

That's more like saluaging it, rather than repairing.

But yeah, that is feasible.
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Lawrence Armijo
 
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Post » Wed Sep 01, 2010 12:14 pm

My current character is a Bosmer archer who avoids civilization. I think I had to venture into town twice in 20 levels to get arrows and I bought around 300+ each of those times. Sometimes I would find a huge cache of ammo in a dungeon and other times I would go through a dry spell in a necromancer cave (undead absorb arrows like mad). If I could have salvaged a greater % of my shafts used on zombies and ghosts I could have avoided towns altogether.

I found some lovely elven shafts with a 60 frost damage in 10 ft radius enchantment that I am saving for a rainy day. Marksmanship would be super overpowered probably if you could enchant your own shafts with effects like that.
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Princess Johnson
 
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