Ars Metallica & Skyre?

Post » Thu Jul 24, 2014 6:42 pm

Ars Metallica has been in my mod list forever, but after starting to use Skyre I stopped using AM as they both cover the same things, albeit a bit differently. The thing is that I miss AM and wonder how they work together? Will AM simply take over the Skyre features (minus the perk of course) if I load it later - or will it be messed up somehow? There is a patch for them, but it is almost a year old and AM has been updated since then so I'm a bit wary of using it. In short, is anyone here using both and can give some recommendations regarding this?

User avatar
Luis Longoria
 
Posts: 3323
Joined: Fri Sep 07, 2007 1:21 am

Post » Thu Jul 24, 2014 9:31 pm

I've done it. I don't recall if I had a compatability patch or not.

But you may want to consider CCOR (http://www.nexusmods.com/skyrim/mods/49791/?) - there is an explicit patch for that and SkyRe (http://www.nexusmods.com/skyrim/mods/48629/?).

User avatar
Krystal Wilson
 
Posts: 3450
Joined: Wed Jan 17, 2007 9:40 am

Post » Thu Jul 24, 2014 11:33 pm

Thanks. The reason I'm not using CCOR is that it removes the animation when using the tanning rack. A little thing but I miss it when it's gone. Anyway, I'll try with AM loading last and see how it goes.

User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Fri Jul 25, 2014 2:27 am

Since SkyRe is modular, perhaps you can only select the modules you want and sprinkle them in with AM.

User avatar
Bambi
 
Posts: 3380
Joined: Tue Jan 30, 2007 1:20 pm

Post » Fri Jul 25, 2014 10:30 am

Not possible as the smithing changes are in SkyRe_Main.esp.

User avatar
CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm


Return to V - Skyrim