04/18 Articles Compilation

Post » Tue May 03, 2011 1:10 am

http://www.ausgamers.com/features/read/3048710

http://www.bit-tech.net/gaming/2011/04/18/the-elder-scrolls-v-skyrim-preview/1

http://www.computerandvideogames.com/298510/previews/elder-scrolls-v-skyrim-the-most-beautiful-game-of-the-generation/

http://www.destructoid.com/preview-the-elder-scrolls-v-skyrim-199017.phtml

http://www.escapistmagazine.com/articles/view/editorials/reviews/previews/8797-Skyrim-Preview

http://www.eurogamer.net/articles/2011-04-18-the-elder-scrolls-v-skyrim-preview

http://www.gamesradar.com/xbox360/the-elder-scrolls-v-skyrim/preview/skyrim-preview-abandon-all-hope-ye-who-expect-to-have-a-life-once-this-dragon-born-epic-arrives/a-20110417182154399032/g-20100727104555695026

http://pc.ign.com/articles/116/1162158p1.html

http://www.joystiq.com/2011/04/18/skyrim-preview/

http://www.nowgamer.com/features/1316/elder-scrolls-v-skyrim-bethesda-interview


_ _ _ _ _ _ _ _ _ _ _ _ _
New Infos :foodndrink:
-Dragon Born means you were born with the soul of a dragon.

-The 8 basic attributes from Oblivion have indeed been removed. They are replaced in function and purpose by the health, stamina, and magicka increase option at level up, and possibly perks.

-Each shout has 3 levels of power, depending on how many words of the shout you've learned. You can "charge" your shout by holding the shout button; the longer you hold it, the more powerful/higher level the shout you produce will be. The higher level the shout, the longer it will be until you can perform any shout again (universal cooldown).

-Some bodies of water in the game will be populated by fish that jump out of the water to travel upstream.

-The map in the game is a 3D rendering of the actual game world.

-Perk for zooming in with bow was mentioned previously, in these articles we discover there is also a slow-motion perk for bow to line up a shot (described as being similar to Dead Eye in Red Dead Redemption).

-All (or the obvious majority) of the quests are hand-written, but have radiant story elements mixed in.

-When you start the game the only options you’re given is what you look like. You pick your race, which come with certain benefits, and then you choose your look.

-The main goal of radiant story is to get you to do things you haven't already done.

-"We’re still messing with the economy system. On paper it always seems like a good idea but you too want it to be too granular because all that’s happened is an arrow is a gold piece cheaper. So what we’re trying to do is remove it entirely so there are new arrows. There’s mines that can affect weapons, farms that affect food and alchemy. We have all that working but we haven’t found the gameplay sweet spot yet. We’re still playing with that."

-"We have boats but you can’t sail them around."

-"Horses have come a long way in game so we want to make sure we’re paying off on that. It’s paying off right now, but if it doesn’t work we’ll pull it."

-At last count, the game has about 140 dungeon dungeons and another 100+ "points of interest."

-All dragons speak in their own language and you can hear it; some speak english.

-Magical energies of whatever spell is equipped ripple through your hands onscreen like BioShock's plasmids.

-Orcs look epic.

-You can knock oil lamps from the ceiling, which will then cause fire damage, or try to catch your enemies on spikes (interactive environments).

-Spell combination is confirmed. The example given is chain lightning in each hand cast at the same time makes a ball of energy form in front of the caster and obliterate everything.

-Riddles must be solved to open various doors, such as rotating pillars correctly or rotating rings on a door to show correct symbols. The answer is often found by examining inventory items (you can zoom in on them in 3D with the new system), which might have the correct symbols etched into them.

-Butterflies will fly around beautiful new flowers which can be picked for alchemical purposes.

-3rd Person anims vastly improved. 3d Person now appears to be viable option.

-You can listen in on hostile enemies' convos when in stealth mode, many of which are relevant to your current quest.

-Spells like frost rune (a trap-like glyph that is placed on the ground) can be learned by reading spell tomes or something similar. (Not mentioned directly)

-Soul gems make a return.

-Buying properties confirmed.

-Elven glass sword mentioned.( I don't know if that is actually it's name or just what the interviewers from Eurogamer thought)

-Something just exploded in my pants and I am 12 what is this?

-Confused turtle mode back in.

-Improved AI.

-Improved graphics, animations, lighting, shadows, etc...

-Its a big game.
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Stace
 
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Post » Mon May 02, 2011 9:37 pm

Two more

http://www.joystiq.com/2011/04/18/skyrim-preview/

http://www.computerandvideogames.com/298510/previews/elder-scrolls-v-skyrim-the-most-beautiful-game-of-the-generation/
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Dragonz Dancer
 
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Post » Mon May 02, 2011 8:07 pm

Two more

http://www.joystiq.com/2011/04/18/skyrim-preview/

http://www.computerandvideogames.com/298510/previews/elder-scrolls-v-skyrim-the-most-beautiful-game-of-the-generation/


Thanks. If any others come out I trust you guys will let me know.
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Hairul Hafis
 
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Post » Tue May 03, 2011 4:29 am

http://bethblog.com/index.php/2011/04/18/new-skyrim-previews-come-in-for-a-landing/ :D
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Kelvin Diaz
 
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Post » Tue May 03, 2011 5:31 am

http://bethblog.com/index.php/2011/04/18/new-skyrim-previews-come-in-for-a-landing/ :D

They are a bit slow though, gamespot is not up there yet and they have a 7 min interview with Todd. They done have it now.
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Trish
 
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Post » Tue May 03, 2011 7:03 am

im wondering what the info is going to be on Wednesday? will it be a re hash of the info already released today, or will it be some new info? anybody know?......
plus im loving the way the orc, and khajiit (i think thats how you spell it) look now. FREAKING AWESOME
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+++CAZZY
 
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Post » Tue May 03, 2011 8:32 am

Thanks!

I know everyone is focused on the Orc in that screen, but the environment looks awesome.
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Bonnie Clyde
 
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Post » Tue May 03, 2011 1:09 am

im wondering what the info is going to be on Wednesday? will it be a re hash of the info already released today, or will it be some new info? anybody know?......
plus im loving the way the orc, and khajiit (i think thats how you spell it) look now. FREAKING AWESOME

I hope there is some actual new info, there is almost no new game play info. No attributes and a few other small tidbits. All the articles are based on that same demo from months ago, is anything truly new going to come out in regards to gameplay? I wonder if anyone tweeted pete about this.
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Campbell
 
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Post » Tue May 03, 2011 1:01 am

Thanks!

I know everyone is focused on the Orc in that screen, but the environment looks awesome.


Word, I love the environment in that screen, looks like he is in a gorge of some sort with possibly some kind of bridge at the top of the screen.
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Soph
 
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Post » Mon May 02, 2011 11:17 pm

Word, I love the environment in that screen, looks like he is in a gorge of some sort with possibly some kind of bridge at the top of the screen.

It's awesome. Graphics really look polished.
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Peter P Canning
 
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Post » Mon May 02, 2011 7:27 pm

Too many articles to read!!! :ahhh:
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Hearts
 
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Post » Mon May 02, 2011 9:18 pm

Too many articles to read!!! :ahhh:


lol I woke up just expecting the IGN article, but found myself reading through 10+ articles! Took me a good couple hours to read them all. :)
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Josh Lozier
 
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Post » Tue May 03, 2011 4:20 am

Well you no longer have to read the articles, because I updated the thread to include any important or semi-important details from them, but I would still recommend it, and all of the reviews were overwhelmingly positive!
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Adrian Morales
 
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Post » Tue May 03, 2011 7:41 am

Which ones, besides IGN, have video interviews.
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Sara Lee
 
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Post » Tue May 03, 2011 6:50 am

[/quote]

-Confused turtle mode back in.

[/quote]

What?
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Solène We
 
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Post » Tue May 03, 2011 9:36 am

You can duel wield shields. Says so in the gamesradar article (6th paragraph down).
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Aman Bhattal
 
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Post » Mon May 02, 2011 10:47 pm



-Confused turtle mode back in.



What?

He said it's a big game.
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Auguste Bartholdi
 
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Post » Mon May 02, 2011 10:53 pm

HHNNNGGGGG

Out of those ~3 pictures most of the articles use, the giant spider is the most interesting IMO. They were missing from Fallout :(, there were giant mutated everything else but looks like they wanted to save giant spiders for Skyrim!

Edit: Actually a question, does anyone know if the screens were taken on consoles or the PC?
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Ashley Hill
 
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Post » Tue May 03, 2011 9:22 am

HHNNNGGGGG

Out of those ~3 pictures most of the articles use, the giant spider is the most interesting IMO. They were missing from Fallout :(, there were giant mutated everything else but looks like they wanted to save giant spiders for Skyrim!

Edit: Actually a question, does anyone know if the screens were taken on consoles or the PC?


All screens from Xbox 360 confirmed.
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Adrian Powers
 
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Post » Tue May 03, 2011 4:42 am

Amazing idea. I am cheering and hoping for this thread to become compendium. Filtering such an absurd amount of info is quite bothersome, specially when I should be working right now >D
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katie TWAVA
 
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Post » Tue May 03, 2011 1:03 am

I just came so hard.
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JUan Martinez
 
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Post » Tue May 03, 2011 6:14 am

All screens from Xbox 360 confirmed.

Looks awesome on the consoles.
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Jessica Stokes
 
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Post » Tue May 03, 2011 3:02 am

thanks for the summary. lots of great info :)
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El Goose
 
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Post » Mon May 02, 2011 11:18 pm

Just read far too much, can't remember where it was, but for me the most exciting thing is the ability to combine restoration spells. Doesn't sound that exciting, but think about it. Up until now, all we have heard about magic has been how it fits in with the new combat system, the different was of casting fireballs, and how you equip spells with your weapons, the other schools apart from destruction have only just been mentioned. All destruction and excitement, which is understandable, excitement is what they want to generate.
But this little bit of information shows the whole system has been reworked, while we have been told about the fireballs and frost runes, the stuff that sells to the general gamer, the devs have been working on which alteration spells can be cast with both hands, or how healing can be supercharged, the stuff that the kind of people who go on this forum want.
Makes me wonder how many more less newsworthy details have been hammered away at, they could have shown the Orc and Khajiit months ago, perhaps, but the magazines are happy with pictures of musclebound human males, so that's what they got.
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x a million...
 
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Post » Tue May 03, 2011 11:09 am

Swedish Gamereactor:
"...there will be supernatural worlds (like the painting you could visit in Oblivion)..."
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Melanie Steinberg
 
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