[Relz] Arwen's NV Realism Tweaks [thread #2]

Post » Tue Apr 06, 2010 1:38 pm

Have people been playing enough to recommend what leveling adjustment to make to slow things down? 25%, 50%, 75%, etc.? I definitely think the default is too fast but I'm not sure how much to slow it down. Any suggestions out there? Thanks.

I set the default at 25% since I found the default leveling speed to be a tad slower than FO3 (which I used 20% as the default). You just have to find out which XPR Multiplier works best for you. This is very much a personal thing, as everyone has a leveling pace that feels right; plus your gameplay style has a major impact on how fast those XPR points increase. The cool thing is that you can change XPR Multipliers at any time and switch as often as you like.

I personally feel like if you slow down the XP there is not enough content to hit level cap. In GOTY Fo3 even you can only hit the low 20's.

Umm . . . that's sort of the point . . . personally I don't want to cap out my skills.

i assume you're referring to VATS? i havent seen much sway/spread outside VATS myself. but then i barely used guns before switching to melee. which settings did you change btw?

you'll see a LOT more sway in v.1.3 (when your skills are below the weapon's requirement). :)
User avatar
Tyler F
 
Posts: 3420
Joined: Mon Aug 27, 2007 8:07 pm

Post » Tue Apr 06, 2010 10:37 am

great news Arwen :)

how will this affect NPC accuracy btw? i remember this was a concern of yours before.
User avatar
Amanda savory
 
Posts: 3332
Joined: Mon Nov 27, 2006 10:37 am

Post » Tue Apr 06, 2010 4:56 pm

I'm not sure if NPCs are affected by the weapon skill requirement penalty.

To Everyone: new thread http://www.gamesas.com/index.php?/topic/1137132-arwens-nv-realism-tweaks-thread-3/
We're past the 200 post limit again (already!).
User avatar
Bonnie Clyde
 
Posts: 3409
Joined: Thu Jun 22, 2006 10:02 pm

Previous

Return to Fallout: New Vegas