I'm pretty sure I want to use your tweaks for New Vegas, as I loved them in Fallout 3. I have two questions, though.
1. Will loading it now in any way screw with my old saves, or will old characters transition just fine?
2. Are you going to/have you made differences based on the character's six? This is the one thing that always put me off about your Fallout 3 tweaks. I mean, I get why you did it, it just didn't make that much sense to me. Say a character has 7 endurance, right? Shouldn't that be the same for both sixes? Just because one six is usually more of one thing doesn't make it impossible for them to be another, like you made it so that females will always have more health at the same amount of endurance points. And with the carry weight, I was always confused at that, too. I figure that a strength of 8 is a strength of 8, you know? I guess what this boils down to is whether or not I'm going to use your hardcoe module, althogh I wish you could do it without the six differences so I could get the benefit of using it when it comes around. (Which I guess I wouldn't do anyways if I couldn't transition my character into it well, lol.)
#1: You should be pretty safe now loading v.1.1 or 1.2 when I release it tomorrow (should be out by mid day,with any luck). Once I add my Hard-Core module, there may be some issues, depending on how far your game has progressed.
#2: Yes, there will be some Gender-based skill differences. I have a news flash for you . . . there are some basic physiological differences between males and females. I competed on a coed NCAA Sailing team at my university. In my senior year (in 2009) my team was number 2 in North America . . . so I was on a very competitive team. And we were just as competitive as the guys . . . but the gender differences between the athletes was pretty easy to see. And it wasn't like one gender had all the advantages . . . in fact we almost always teamed up as boy/girl when we raced in two-person sail boats . . . since that combination generally had the most success in races. Males are stronger, and have greater lung capacity, and less body fat. Females are more flexible, have better balance, and can withstand higher temperatures better. Women's hearts beat more rapidly than men's heats, and women's blood pressure is about 10 points lower than men's.
Even though there are factual differences, my gender differences were done mostly to add some much needed variety to character builds (which is very much lacking in the default games) . . . and I did this as fairly as possible, so that the differences pretty much balance out.
One of my biggest goals is to make your stats more important AND to make those differences have a major effect on how your game plays out. And guess what? Gender is a stat.