Arwen, hope you don't mind, but since you and Imp seem to be working together some what, and very well I might add!
and since this kind of involves your less is more esp. and imp's mod
but any way I am a new convert to the IMCN for a week or so now and must say I like it alot, however and this is addressed to you both
I am still finding it way to easy to find food
let me explain, you see the wastelands are chocked full of mole rats and other wild game foods, and whenever I run low, I go mole rat,blow fly, wild dog, whacking and soon find I have more food than I can carry
maybe limit the amount of meat found on animals or have some kind of serious penalty for eating it all the time? I don't know
I just thought I would bring this up as it seem's to me this still needs some work------ IMO anyway
I don't have any fear of starvation for my character at the moment your mod does a great job getting rid of a lot of the packaged food, I just feel theres something that needs to be done about all the wild game meats to make it a bit more difficult to earn our food
thanks for listening to my thoughts guys
Thanks for the suggestion (and I really need to add Imp's More Complex Needs to my Fallout 3 Journal's mod list, as I love his mod.)
I'm in total agreement with Imp, and this issue would be better handled in IMCN, since Imp has already done a great job of adjusted the amount of meat you get from the critters. The problem is not the availability of meat . . . it is the lack of the need for meat to be fresh, and/or for consumable meat to only come from healthy creatures. Basically having enough food to eat is currently still way too easy.
Some possible suggestions on ways to reduce the supply of meat, without reducing the number of creatures or the amount of meat from them:
1.) Any meat that comes from any creature, which was not a very recent kill, should be spoiled.
2.) Raw meat should be higher in radiation than cooked meat. (Yes, I realize that cooking meat would not actually make it less radioactive, but this is Fallout's version of reality, where radiation behaves a bit differently than it does in our own reality.)
3.) Raw meat should spoil after just a few hours.
4.) Cooked meat should only last a day.
5.) Refrigeration could eventually be added to increase the storage time of both.
And I really like Imp's idea of additional restrictions for grilling.
[Ok, now I've got to get back to work on getting version 4.7 ready to release . . . perhaps as early as late tomorrow.]