Thanks Povuholo!
It is really comforting to hear that my attempt to make a GOTY patch without actually playing the DLC seemed to have worked out fairly well. I felt that I should be able to just edit the values, based on the rest of my Tweak's edits, but it was just an unproven theory.
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Just a quick update on my Med-Tec module:
- Before my new module is ready for outside beta testing, I need to make a config menu (for my scanner Hotkey selection, and for at least an uninstall button).
- And I still need to tackle Water Needs and Food Needs (I've haven't gotten far with either yet).
But I just solved a major issue that has been bugging me since I started work on this module . . . Doctors.
I ALWAYS hated the way that you could be near death and a quick visit to a doctor made you instantly 100% healthy again . . . and Doctor visits were fairly inexpensive.
The only way that I have ever seen this addressed by other injury/healing mods is to raise the price of the doctors' treatments, but that didn't take care of the entire issue (for me).
My solution is a bit different: the costs for treatments by doctors remain at default, but their treatments no longer instantly make you 100% healed.
What you will get for your caps:
- a big boost to your general health (+100 HPs)
- Minor Wounds are reduced
- Bleeding Wounds are bandaged (and there are minor penalties while a bandage is needed)
- Blood Levels (if low from loss of blood) are partially restored (you get a blood transfusion)
- Minor Burns are treated (reduced)
- Third-Degree Burns are bandaged (which also comes with penalties)
- Crippled limbs are splinted (and each affected limb adds a penalty until the bone fully heals).
- Trauma (bruising) is treated
- Crippled Head (concussion) and Crippled Torso are treated
- Infections are treated.
So you will leave a doctor's office in much better shape (if you are willing/able to pay for the treatment), but you will not be totally healed. And you may be leaving bandaged up, with splinted limbs (which is much more realistic). Plus some of the treatments do not give instant results . . . for instance, just bandaging a serious wound will not always stop the bleeding . . . sometimes it takes a few minutes for the bleeding to stop completely (and bleeding wounds cause health issues)