» Sun Jun 20, 2010 1:32 am
I decided I wanted to get back into playing New Vegas, and re-make my sniper character. I did, and I chose these stats: S - 4, P - 7, E - 4, C - 3, I - 7, A - 3, L - 7. I also turned on perception based accuracy, so I figured this would be a good starting point. When he aimed with the Varmint Rifle while crouching, there was a fair amount of sway, but not an unreasonable amount. He also has the Trigger Discipline trait and a guns skill of 12.
Then I made another character, with there stats: S - 4, P - 4, E - 6, C - 6, I - 5, A - 6, L - 4. Likewise, I turned on perception based accuracy. When he aimed the Varmint Rifle while crouching down, there was no sway that I could notice. Presumably because of his stats, he started with a guns skill of 18.
What I want to know is this: Is there something about the SPECIAL of the sniper that puts him at a distinct disadvantage when compared to the other character, or is it mainly the skill point difference that's making him worse? Should I just reroll the sniper, or after a little leveling, will he be fine? If I need to redo him, what stats should I change? (That is, other than the high intelligence, because that's a roleplay thing I won't budge on.) I'm mainly confused because I'd think the higher perception would give the sniper a better aim.