So I'm experiencing a bit of a problem (still using 2.1), it seems the food/drink/sleep script(s) have stopped running... as in I can rest for hours and hit 'M' and my food/drink/sleep levels never increase...
I haven't added/subtracted any mods or done anything I can think of to cause this, I'm thinking it may have something to do with my saving over the same save file repeatedly (sometimes that can corrupt things atleast it did with Oblivion/Morrowind)... or something may have gotten corrupted since I'm up to savefile #410... (I know Morrowind used have issues if you had too many savefiles..)
Is there a way I can restart the scripts? Since I don't know which ones are still running/not running is there an easy way to find out? Do you think upgrading to 2.2 would restart the scripts?
Alrite I found a bug:
I went into vault 34 (the radioactive vault) and got Radiation Sickness...
I leave and fast travel to New Vegas Medical Clinic and pay the doctor there to clear my Radiation...
After doing this, the script(s) for my food/drink/sleep never run again... essentially my food/drink/sleep level is stuck at the values it was at when I had radiation sickness, the values never increase again (although they can be decreased into the negative numbers by eating/drinking... although I never get food sickness either if eat too much...)
Darkflame, I don't know why you are having problems with my Med-Tec module. My guess is that either your saved game is corrupt, or you're using another mod that is causing a conflict. Are you using any other mods that alter ingestibles, or a mod that alters the Timescale (like Nevada Skies)?
I just tested my own game: I gave my character Radiation Sickness (Radiation Level 6.0), went to the New Vegas Medical Clinic, paid the doctor to heal my injuries, and my Radiation Level was reduced by 4 points (which is exactly as this is supposed to work). And I could eat and drink just fine after (and both my Food Need and my Water Need were correctly reduced). So I'm not getting any bug that you described.
Are you perhaps confusing Radiation Sickness (when your Med-Tec Radiation Level is 5 or higher) with RAD damage (or Radiation Poisoning, when your RAD damage is 200 or higher)? Because the two are NOT the same thing.
EDIT: Ok, I reread your first post again, and notice that you're still using v.2.1 . . . you need to update to v.2.2. There was a bug in v.2.1 which prevented Radiation Level from dropping while RAD damage was at 0 (which is exactly what happens when you pay a doctor to heal your RAD damage).
Since you're using v.2.1, updating to v.2.2 is very simple . . . just use FOMM to uninstall v.2.1 (Deactivate it in the Package Manager, and then right click on it and select Delete); and then immediately install v.2.2 (before you run the game). This should fix everything (unless your saved game is corrupt, or you're using another mod that is causing a conflict).
If this does not fix things, use my [Med-Tec Option] "Prepare Med-Tec for Uninstall" (this will reset all your Med-Tec stats to 0), immediately save your game to a new save slot, quite your game, and uninstall my Tweaks, and then reinstall v.2.2 again.