Hello. It's been ages since I first played this game. Now I have a software called unpak which allows me to mod the game. I'm no pro at modding and I just started but I have made some basic stuff to start with.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ARX EXTENDED MOD
The long term objective of this mod is to make the game a little less linear and add enough features to increase its replayability value. So far, the only affected NPCs in this mod are most Goblins and Tizzy, the rest of Arx will be added eventually. And the only Containers affected are barrels, a limited number of chests and corpses.
Flute
-The flute plays 2 tunes depending on your Object Knowledge.
-Less than 50 will make you play a bad version of the flute sound found in the game files.
-Having 50 or more in that skill will make you play the standard tune.
Shredded Meat
-To get Shredded Meat just use the Mortar and Pestle on any Raw Meat.
-Can be used for cooking or for alchemic purposes.
Delicious Pies
-There are two kind of pies now. Sweet and Savory.
-Either an Apple or a Carrot to make Sweet Pies.
-To make Savory Pies you need Shredded Meat.
Prepared Food and Cooked Food
-Combine one Raw Meat with one Fruit or Vegetable to make Some Prepared Food.
-Combining Some Big Ribs with any Fruit or Vegetable will yield two Prepared Food instead.
-Combine Prepared Food with Garlic, Oil or Wine to make Uncooked Delicious Food.
-Put Some Prepared Food near a fire or oven to make Some Cooked Food
-Put Uncooked Delicious Food near a fire or oven to make Cooked Delicious Food.
Preservation Spices and Iron Rations
-You can now make Iron Rations using Some Preservation Spices.
-Iron Rations can stack up to 20 in a single slot.
-You can find Preservation Spices inside barrels in random quantities or buy them from Maria.
-Combine Some Prepared Food with Some Preservation Spices to make Iron Rations.
Bread and Cheese
-Combine a Cheese with a Loaf of Bread to get three Cheese Sandwiches and Half a Loaf of Bread.
-Combine a Cheese with Half a Loaf of Bread to get three Cheese Sandwiches.
-Use a Blade on a Loaf of Bread to get two Half a Loaf of Bread.
More Chicken
-No more feasting on a whole Roast Chicken.
-You will save two Chicken Drumsticks when eating a Roast Chicken.
More Bones
-Skulls and Pelvic Bones can be picked up and carried in the Inventory now.
-Can stack like normal items and can also be found in Corpses.
-Can be turned into Bone Powder with Mortar and Pestle.
-The Bones you can use as weapons can also stack but partially.
New Reagent Colors
-Changed the colors of some Plants, Powders and Potions.
-Red is for Life.
-Purple is for Restoration.
-Orange is for Cure Poison.
-Black is for Invisibility.
Scrap Metal
-You get Scrap Metal from broken weapons made of iron or steel.
-You can combine Scrap Metal until it reaches a big enough pile in order to turn it into a Metal Ingot.
-To make a Metal Ingot, you need to heat the Scrap Metal using the Bellows in the Blacksmith and then Hammer them.
Rust Powder
-Find Rust in some Containers or by using Mortar and Pestle on Scrap Metal.
-Combine Rust with an Empty Bottle and then use it in an Alchemy Still to get a Poisonous Potion.
-Will be used to enchant equipment in next update.
Restoration Potion
-Restores both Health and Mana.
-Combine Red Powder with Blue Powder to make Purple Powder.
-Or Combine either powder with bottled powder to make a Bottle containing Purple Powder.
-Use a Bottle containing Purple Powder in an Alchemy Still to get a Restoration Potion.
Different Invisibility Potion
-You now need Black Gel to make Invisibility Potions.
-Black Gel comes from grinding Spider Chitin, a new reagent found on Spider corpses.
-Put Black Gel in an empty bottle to fill half of it.
-Put more Black Gel in the bottle to fill it completely. It can now be turned into an Invisibility Potion.
Raw Poison
-You can now harvest poisonous glands from the blue nasty spiders.
-You can sometimes harvest them from normal advlt spiders too.
-Squeeze its poison into a bottle to get an insta Poison Bottle.
Bless Potion
-The color, Reagents and process to make these are the same as the Invisibility Potion in vanilla Arx Fatalis.
-It last a bit longer than Invisibility Potions.
Reagent Knowledge
-The ability to mix Reagents to change their properties if Object Knowledge Skill is high enough.
-Bone Powder can be turned into another by mixing it with the Powder of your choice. Doesn't work with non Powder Reagents.
-Green Powder can be mixed with Orange Powder to get two Orange Powder.
-Rust Powder can be mixed with any other Powder to turn them both into Green Powder. You get more from Purple Powder.
-You can press "Use" on a Bottle filled with a Reagent to get both the Empty Bottle and the Reagent inside.
Potion Knowledge
-The ability to only use half a Potion of Life, Mana or Restoration.
-It happens automatically after reaching enough Object Knowledge for each Potion.
-A Half a Potion can be mixed with another one of the same to make a full one.
Bottle of Oil
-Combine Shredded Meat with an Empty Bottle and then use it in an Alchemy Still to get a Bottle of Oil.
-Used to make Prepared Food.
-Will be used to enchant equipment in next update.
Aqua Essentia
-Use any Potion or Bottle of Wine in an Alchemy Still to make Aqua Essentia.
-Combine certain bottled Reagents with Aqua Essentia to make Potions without the need of an Alchemy Still.
-Will be used to enchant equipment in next update.
Burning Oil
-Combine Aqua Essentia with Oil to make a bottle of Burning Oil.
-Burning Oil can be used to refill an Oil Lamp.
-Will be used to enchant equipment in next update.
Oil Lamp
-Gets 80 durability when refilled with Burning Oil.
-Oil Lamps are sold by Maria at her Store.
-If durability reaches 0 it will dissapear. (Can't find a way to prevent it)
Smaller Candles
-Candles only use a 1x1 Inventory Slot.
-Can be lit and thrown away to lit places just like Torches.
Identifying
-Unknown items will all look the same or like "normal" items.
-Only items affected by this so far are Plants, Reagents and Potions.
-Some items will look unidentified until you hover the mouse over them.
-Unidentified Plants and Reagents cannot be used until Identified.
-Unidentified Potions can be used but with penalties until Identified.
Food Satiety Values
-Mushroom: +1 Satiety
-Leek: +2 Satiety
-Carrot: +2 Satiety
-Apple: +2 Satiety
-Cheese: +3 Satiety
-Cooked Fish: +4 Satiety
-Cooked Small Ribs: +4 Satiety
-Loaf of Bread: +5 Satiety
-Cheese Sandwich: +4 Satiety
-Roast Chicken: +7 Satiety
-Chicken Drumstick: +4 Satiety
-Cooked Big Ribs: +7 Satiety
-Plain Pie: +4 Satiety
-Delicious Pie: +6 Satiety
-Delicious Pie (Wine): +7 Satiety
-Cooked Food: +7 Satiety
-Cooked Food (Garlic): +8 Satiety
-Iron Ration: +6 Satiety
Iron Weapons: 20 Durability for all
-Iron Dagger: +2 Damage / +6% Stealth // Requires 8 Dexterity
-Iron Shortsword: +4 Damage / -2 Stealth / -2 Casting // Requires 7 Strength
-Iron Longsword: +5 Damage / -4 Stealth / -4 Casting // Requires 10 Strength and 30 Close Combat
-Iron Hand Axe: +6 Damage / -6 Stealth / -6 Casting // Requires 12 Strength and 40 Close Combat
-Iron Greatsword: +8 Damage / +2% AC / -8 Stealth / -8 Casting // Requires 14 Strength and 50 Close Combat
-Iron Greataxe: +10 Damage / +4% AC / -10 Stealth / -10 Casting // Requires 16 Strength and 60 Close Combat
Steel Weapons: 40 Durability for all
-Steel Dagger: +3 Damage / +9% Stealth // Requires 8 Dexterity
-Steel Shortsword: +5 Damage / -2 Stealth / -2 Casting // Requires 8 Strength
-Steel Longsword: +6 Damage / -4 Stealth / -4 Casting // Requires 10 Strength and 30 Close Combat
-Steel Broadsword: +7 Damage / +5% AC / -6 Stealth / -6 Casting // Requires 12 Strength and 50 Close Combat
-Steel Rapier: +7 Damage / Fast Attacks / -6 Stealth / -6 Casting // Requires 12 Dexterity and 50 Close Combat
-Steel Hand Axe: +8 Damage / -8 Stealth / -8 Casting // Requires 14 Strength and 60 Close Combat
-Steel Falchion: +9 Damage / -10 Stealth / -10 Casting // Requires 16 Strength and 70 Close Combat
-Steel Greatsword: +10 Damage / +4% AC / -12 Stealth / -12 Casting // Requires 18 Strength and 80 Close Combat
-Steel Greataxe: +12 Damage / +6% AC / -14 Stealth / -14 Casting // Requires 20 Strength and 90 Close Combat
Mithril Weapons: 80 Durability
-Mithril Falchion: +12 Damage / -10 Stealth / -8 Casting // Requires 14 Strength and 60 Close Combat
-Mithril Greatsword: +16 Damage / +8% AC / -12 Stealth / -10 Casting // Requires 16 Strength and 70 Close Combat
-Meteor Falchion: +25 Damage / Indestructible // Requires 12 Strength and 50 Close Combat
-Meteor Greatsword: +30 Damage / +10% AC / Indestructible // Requires 14 Strength and 60 Close Combat
-Enchanted Meteor Falchion: +35 Damage / +6% Magic Protection / Indestructible // Requires 10 Strength and 40 Close Combat
-Enchanted Meteor Greatsword: +40 Damage / +12% AC / +9% Magic Protection / Indestructible // Requires 12 Strength and 50 Close Combat
Special Weapons
-Bone: +1 Damage / -2 Stealth / -2 Casting / Turns into Bone Powder when it breaks / 5 Durability
-Spiked Club: +3 Damage / +1% AC / -3 Stealth / -3 Casting / 10 Durability // Requires 7 Strength
-Blacksmith's Hammer: +4 Damage / -3 Stealth / -3 Casting / Can be used to Repair / 50 Durability // Requires 8 Strength
-Sledgehammer: +5 Damage / +2% AC / -6 Stealth / -6 Casting / 35 Durability // Requires 10 Strength
-Bejeweled Dagger: +4 Damage / +3% Critical Hit / +12% Stealth / 50 Durability // Requires 12 Dexterity
-Assassin's Dagger: +5 Damage / +9% Critical Hit / +14% Stealth / -9 Casting / 60 Durability // Requires 14 Dexterity and 30 Close Combat
-Bejeweled Longsword: +6 Damage / +3% Critical Hit / -6 Stealth / -3 Casting / 50 Durability // Requires 12 Strength and 50 Close Combat
-Magic Sabre: +6 Damage / -6 Stealth / +12% Casting / +12% Magic Protection / 70 Durability // Requires 8 Strength
-Achanta’s Sword: +10 Damage / -12 Stealth / -12 Casting / Drains Life / 70 Durability // Requires 12 Strength and 50 Close Combat
-Slayer Blade: +14 Damage / +6% AC / +12% Critical Hit / -15 Stealth / -15 Casting / 70 Durability // Requires 18 Strength and 80 Close Combat
-Lord Inut's Sword: +20 Damage / +9% AC / -16 Stealth / -16 Casting / 70 Durability // Requires 20 Strength and 90 Close Combat
Ranged Weapons
-Shortbow: +6 Damage / -3 Casting // Requires 8 Dexterity and 20 Marksmanship
-Assassin's Bow: +12 Damage / +9% Critical Hit / +12% Stealth / -9 Casting // Requires 12 Dexterity and 60 Marksmanship
-Lord Inut's Bow: +20 Fire Damage / -9 Stealth / -9 Casting // Requires 12 Dexterity and 80 Marksmanship
Armor Shields
-Wooden Shield: 2 AC / Defense +10% / -4 Stealth / -4 Casting / 20 Durability // Requires 7 Strength
-Reinforced Shield: 4 AC / Defense +15% / -8 Stealth / -8 Casting / 30 Durability // Requires 8 Strength
-Steel Shield: 6 AC / Defense +20% / -12 Stealth / -12 Casting / 40 Durability // Requires 10 Strength
-Kite Shield: 8 AC / Defense +25% / -16 Stealth / -16 Casting / 50 Durability // Requires 12 Strength
-Mithril Shield: 10 AC / Defense +20% / -8 Stealth / +2% Casting / 80 Durability // Requires 10 Strength
-Shield of the Ancients: 12 AC / +30% Magic Protection / Defense +25% / -16 Stealth / -16 Casting / 70 Durability // Requires 14 Strength
Armor Leather
-Leather Brigandine: 4 AC / 10 Durability
-Leather Greaves: 3 AC / 10 Durability
-Studded Leather Brigandine: 5 AC / -5 Stealth / -5 Casting / 15 Durability // Requires 8 Constitution
-Studded Leather Greaves: 4 AC / -5 Stealth / -5 Casting / 15 Durability // Requires 8 Constitution
-Merc Leather Brigandine: 7 AC / -3 Stealth / -6 Casting / 20 Durability // Requires 9 Constitution
-Merc Leather Greaves: 6 AC / -6 Stealth / -3 Casting / 20 Durability // Requires 9 Constitution
Armor Shadowleather
-Shadowleather Mask: 1 AC / +3% Poison Protection / +8% Stealth / 15 Durability // Requires 7 Constitution and 10 Dexterity
-Shadowleather Brigandine: 3 AC / +9% Poison Protection / +12% Stealth / 15 Durability // Requires 7 Constitution and 10 Dexterity
-Shadowleather Greaves: 2 AC / +6% Poison Protection / +15% Stealth / 15 Durability // Requires 7 Constitution and 10 Dexterity
-Studded Shadowleather Brigandine: 4 AC / +12% Poison Protection / +9% Stealth / 20 Durability // Requires 7 Constitution and 11 Dexterity
-Studded Shadowleather Greaves: 3 AC / +9% Poison Protection / +12% Stealth / 20 Durability // Requires 7 Constitution and 11 Dexterity
Armor Chainmail: 20 Durability for all
-Steelmail Helmet: 3 AC / -5 Stealth / -5 Casting // Requires 10 Constitution
-Steelmail Shirt: 6 AC / -5 Stealth / -10 Casting // Requires 10 Constitution
-Steelmail Leggings: 5 AC / -10 Stealth / -5 Casting // Requires 10 Constitution
-Armored Steelmail Shirt: 8 AC / -6 Stealth / -12 Casting // Requires 11 Constitution
-Armored Steelmail Leggings: 7 AC / -12 Stealth / -6 Casting // Requires 11 Constitution
Armor Steel: 40 Durability for all
-Steelplate Helmet: 5 AC / -2% Magic Protection / -14 Stealth / -14 Casting // Requires 12 Constitution
-Steelplate Cuirass: 10 AC / -6% Magic Protection / -14 Stealth / -24 Casting // Requires 12 Constitution
-Steelplate Greaves: 9 AC / -4% Magic Protection / -24 Stealth / -14 Casting // Requires 12 Constitution
Armor Magicsteel: 70 Durability for all
-Poxsellis Great Helm: 6 AC / -5 Stealth / +12% Magic Protection / Dispell Illusions // Requires 12 Constitution
-Magicsteel Helmet: 5 AC / +12% Magic Protection / -14 Stealth / -14 Casting // Requires 11 Constitution
-Magicsteel briastplate: 10 AC / +16% Magic Protection / -14 Stealth / -24 Casting // Requires 11 Constitution
-Magicsteel Greaves: 9 AC / +14% Magic Protection / -24 Stealth / -14 Casting // Requires 11 Constitution
Armor Mithril: 80 Durability for all
-Mithril Helmet: 7 AC / -4 Stealth / +6% Casting / +2% Magic Protection // Requires 10 Constitution
-Mithril Shirt: 11 AC / -4 Stealth / +6% Casting / +8% Magic Protection // Requires 10 Constitution
-Mithril Leggings: 10 AC / -8 Stealth / +4% Casting / +6% Magic Protection // Requires 10 Constitution
-Armored Mithril Shirt: 12 AC / -6 Stealth / +4% Casting / +6% Magic Protection // Requires 10 Constitution
-Armored Mithril Leggings: 11 AC / -10 Stealth / +2% Casting / +4% Magic Protection // Requires 10 Constitution
Armor Ylside: 70 Durability for all
-Ylside briastplate: 15 AC / +3 Strength / -15 Stealth / -25 Casting / +10% Magic Protection // Requires 15 Constitution
-Ylside Greaves: 15 AC / +2 Strength / -25 Stealth / -15 Casting / +10% Magic Protection // Requires 15 Constitution
New Inventory
-Fixed inventory is slightly different from vanilla Arx.
-Some goblins, barrels and corpses have also a random loot generated when a new game starts.
-Some goblins now use different weapons. It makes killing them more dangerous.
-Some items like armor will only appear in a goblin's inventory if said goblin is dead.
Inventory Stacks
-Some items are now stackable and other items got their stack size increased.
-Gold and Silver rings can stack up to 10 in a single slot now.
-The 12 Goblin Mine Shares can all stack in a single slot.
-Powders and Flour can stack up to 20 in a single slot now.
-Wood Pieces and Wall Blocks can stack now.
Other Metalcraft Processes
-Metal Ingots are now common items sold by Miguel.
-Use the Bellows in Miguel's Blacksmith to heat Ingots.
-Heat a Chainmail piece and then use a hammer on it to turn it a Metal Ingot.
Dwarven Crafting Tools - Material Crafting
-One use crafting kits sold by Miguel or found in some containers.
-Put a Fur in it to get a Leather.
-Put a Leather first and then Black Gel to get a Shadowleather.
-Combine a Dwarven Crafting Tools with a heated Metal Ingot to craft a Chainmail.
Dwarven Crafting Tools - Armor Crafting
-One use crafting kits sold by Miguel or found in some containers.
-To make an Armor Piece, put a Material, then press "Use" to select between Helmet/Chest/Leggings and then Put another Material.
-Two Leather pieces to Make Leather Armor. There's no Helmet for this Set.
-Two Shadowleather pieces to Make Shadowleather Armor.
-One Chainmail piece and then one Leather piece to make Chainmail Chest/Leggins. One Hot Metal Ingot istead of Leather to make the Helmet.
-One Hot Metal Ingot and then a Leather Chest/Leggins to upgrade them to Studded Leather Armor.
-One Hot Metal Ingot and then a Shadowleather Chest/Leggins to upgrade them to Studded Shadowleather Armor.
-One Chainmail piece and then a Studded Leather Chest/Leggins to make Merc Armor.
-One Hot Metal Ingot and then a Chainmail Chest/Leggings to upgrade them to Armored Chainmail Armor.
-One Hot Metal Ingot and then a Chainmail Helmet or Armored Chainmail Chest/Leggings to upgrade them to Steelplate Armor.
Dwarven Crafting Tools - Material Recycling
-One use crafting kits sold by Miguel or found in some containers.
-You can recover most of the crafting Materials from certain Armor pieces.
-Combine a Dwarven Crafting Tools with an Armor piece to Recycle it.
Tizzy's Mugs
-There's a little side quest in the Tavern, indirectly given by Tizzy.
-You can find it written in the Public Notice near her, on the Wine Barrel.
-Mugs play an important role in it so most can be picked up and carried in the Inventory now.
Skin change
-Polsius and Anuk the Cook got new and unique skins. They stopped looking like regular goblins.
-Both Atok the Quartermaster and Izak the Foreman use a leather version of the regular goblin skin.
-Some weapons and shields have some minor skin changes to better fit the changes within this mod.
Fixes
-Small fix to avoid some previously revealed goblin names to reset back to "A goblin".
Gameplay Images
-Polsius skin 1: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-13_00001_zps1208f838.jpg
-Polsius skin 2: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-13_00002_zpsda3b8edc.jpg
-Cook skin 1: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-14_00007_zpse32f395a.jpg
-Cook skin 2: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-14_00006_zps5ecdd91f.jpg
-Leather skin 1: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-14_00005_zps727c8e2d.jpg
-Leather skin 2: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-14_00008_zps72af9c26.jpg
-Rations making: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-17_00002_zps5a722bb5.jpg?t=1361127566
-Food cooking: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-17_00003_zps50aabefa.jpg?t=1361127570
-Cheese sandwiches: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-18_00002_zps251f01ec.jpg
-Some New Weapons: http://i200.photobucket.com/albums/aa145/ChikoEduardo/2013-02-15_00new1_zpsccd25159.png
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
SPIDER POISON MOD
A feature already in the files, I just made some changes and reactivated it. Not compatible with Arx Extended Mod.
Spider Poison
-Use an empty bottle on a Baby Spider to get a poisonous potion.
-Only works if the target is unaware of your presence.
-Baby Spiders won't survive the process.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
DOWNLOAD LINKS:
-Arx Extended Mod: http://www.mediafire.com/download/0pq0h3rdkm03lzm/Arx_Extended_2_0.rar
-Spider Poison Mod: http://www.mediafire.com/?g8paizkm0qco686