After following a nice tutorial I got my NPC to be rather good at following and not following when he was meant to, but I thought a nice touch would be if I could ask him to heal me, seemed simple enough: ask for healing, checks to see if you are at full health already, if not, cast the spell at you.
Now, the only bit I'm having trouble with is checking if the player is at full health, because it seems in the dialogue conditions that I can check the player's current health, but I can't compare it to their base value.
Any ideas on how to make this work? I thought perhaps a script of some kind might work, but I wasn't really sure how to go about doing that. Thanks in advance