Hey everybody. (I play on the Xbox btw)
So I'm giving role-playing a try, and I thought of a basic character. He will be a petty-thief/small time murderer, meaning he won't get very far with the TG, and same with the DB. After a few quests in each, he'll stop there.
He's going to be an Argonian, named Walks-in-Shadows. He lived in a poor household in Bravil, and had to resort to stealing things to survive. He was heard of the rich people in Imperial City, and decided to go there. He then got caught picking pockets, hence why he starts out in jail. On the way to IC, his father gets murdered by the guard members, and he wanted to seek revenge on every guard figure there is.
So my problem is that I need some good attributes to go with him. I love marksman, so I might put that as a major.
Any comments?
Thankies :laugh:
Best attributes for thieves / assassins are Agility, Speed and Strength if you wanna use other than Bows (Str is not necessary for bow damage). Intelligence heps you increase you magicka pool, so do not forsake it.
My experience shows that it is a lot of fun to potentialise bow strategies with sneak tactics and alchemy (for poisons). Go Light Armour if you wanna be sure to be protected and be able to stay stealthy (I usually go unarmored for strictly role-play purposes). Illusion gives you excellent effects (chameleon, invisible, paralyse).
If you really wanna make your bow deadly (but you must have a lot of practice) enchant it with Weakness to Poison or Drain Speed, so that two arrows are almost always what you need to DETONATE lesser fools who unwisely oppose your undisputed combat might.
And on lockpicking, u can use Security (again for rp-purpose) or I think Alteration is one good school (the best imo being Restoration for the Fortify Skill Secuirty 100 for 1 sec spell).