I thought we've been over this before....
The Operative DOES NOT MEAN ASSASSIN.
The Operative is about hacking and discovering information, penetrating the enemies defenses, or fooling the naked eye, not about assassinating people. That's why when you are wearing a disguise, if you attack, you will go out of it.
I have to agree with this it's the operative class not the assassin class.
''Operative, someone has grabbed our intelligence, kill him and take it back!''
Why does it have to be the operatives? Why couldn't a solider, medic, or engie do it? Is the operative that special that only he and kill the carrier and take it back? A light soldier would do the job just as well. A engie could get the carrier caught in the crossfire of his turret and kill him. A medic could be doing rounds find the carrier and kill him. Operatives aren't that special.
The operative missions like hack the objective are fine since every other class can't hack anything, killing someone and taking back intel EVERYONE can do.
I like the idea of getting some extra xp for killing the other teams best player, but it should be universal and not a mission.
Yes and this idea then makes games turn into, "Hey if I kill this guy I get lots of XP for it even though their team is losing so I shouldn't care about objectives anymore because farming XP off him is easy enough. Also how would you know if he was the best, THERE ARE NO STATS YOU CAN SEE! Also why is it only operatives that could get this mission the way everyone is saying this is that ONLY operatives can kill select targets, but in reality everyone has an equal to kill these HVTs. Soldiers can kill targets just as well if not better in certain situations. An engie could get the HVT in his turret fire and he wouldn't get this assassination bonus because he isn't an operative and killing the "best" player. Medics can kill people too they just are meant to be healing the team.
Also the people that just happened to be playing on the same server for a long period of time get targeted because of course they would have the "highest" stats in the game and get targeted by every "assassin" which would further break game play.
Overall this idea goes against almost everything splash damage is trying to do with Brink. I turns the operative from a class that is meant to help his teammates by hacking and gathering information into a class that is solely focused on killing people that the game thinks are "important". The way Brink is going EVERYONE is important in their own way so no, no assassination missions.