[REL] Atronach Expansion 2.00

Post » Sat Jul 24, 2010 2:44 am

this gives me an idea to improve the telvanni monster labs.
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Music Show
 
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Post » Fri Jul 23, 2010 11:05 pm

this gives me an idea to improve the telvanni monster labs.

Have fun with'em :)

I can't wait to see what you come up with!
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Donald Richards
 
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Post » Sat Jul 24, 2010 12:12 am

It's great that you've managed to deal with the problems and release these!

I've allowed myself to add some of the creatures into Sadrith Mora in a http://img.photobucket.com/albums/v483/karpik777/Sadrith%20Mora/my_golems.jpg ;)
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Gill Mackin
 
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Post » Sat Jul 24, 2010 7:42 am

It's great that you've managed to deal with the problems and release these!

I've allowed myself to add some of the creatures into Sadrith Mora in a http://img.photobucket.com/albums/v483/karpik777/Sadrith%20Mora/my_golems.jpg ;)

Very nice :)

I'm glad you found a use for my creatures!
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Symone Velez
 
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Post » Fri Jul 23, 2010 10:09 pm

I've not tried this ingame yet, but it sounds like it will become an instant favourite. A great release, Melchior :clap:.
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Rachel Hall
 
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Post » Sat Jul 24, 2010 6:21 am

I've not tried this ingame yet, but it sounds like it will become an instant favourite. A great release, Melchior :clap:.

Thanks, I am very happy to finally have this mod released! Enjoy!
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Vahpie
 
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Post » Sat Jul 24, 2010 8:52 am

Update...

-There was a small issue before with the Air Atronach texture missing. That has been fixed.
-The Swamp Myconid used the same particle texture as a flame atronach before, now it has been updated to have a more fitting particle texture.

Here's a http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7213
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lucile
 
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Post » Sat Jul 24, 2010 7:19 am

WHOOOO!
Really great looking creatures here.
I'm DL'ing right now. :D
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Jessica Nash
 
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Post » Fri Jul 23, 2010 6:55 pm

These are great. Thanks. I have a places in my mod for all but the AshGolem but only because there isn't really much travelling through the Ashlands in my mod. Fantastic stuff. I particularly like the fact that I now have something to attack my airships in the Air Atronach.

Might I make some suggestions? Ore Atronach, Lava Atronach, Sun Atronach, Moon Atronachs, Void/Atherius Atronach, Tempest Atronach, Water Atronach. Or maybe base some on the lesser characteristics of Mer like greed, anger, fury, lust, gluttony, apathy etc.
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Kelvin Diaz
 
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Post » Sat Jul 24, 2010 6:36 am

The swamp myconid one is by far the jewel in the crown, simply amazing!
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rolanda h
 
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Post » Sat Jul 24, 2010 2:17 am

WHOOOO!
Really great looking creatures here.
I'm DL'ing right now. :D

Thanks, have fun with them :)

These are great. Thanks. I have a places in my mod for all but the AshGolem but only because there isn't really much travelling through the Ashlands in my mod. Fantastic stuff. I particularly like the fact that I now have something to attack my airships in the Air Atronach.

Might I make some suggestions? Ore Atronach, Lava Atronach, Sun Atronach, Moon Atronachs, Void/Atherius Atronach, Tempest Atronach, Water Atronach. Or maybe base some on the lesser characteristics of Mer like greed, anger, fury, lust, gluttony, apathy etc.

I am certainly up to the idea of creating another set of Atronachs and I like your suggestions. If I have any creative surges, I'll see what I can do!

The swamp myconid one is by far the jewel in the crown, simply amazing!

Glad you liked it!
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Rachyroo
 
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Post » Sat Jul 24, 2010 12:04 am

How did I miss this one?? :shakehead:


Thanks for sharing, will add it to my game when I return to MW.... (Am wading through FallOut at the mo).

:)
-kwm
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lacy lake
 
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Post » Sat Jul 24, 2010 10:00 am

As a crazed Telvanni, I absoltely LOVE the Telvanni Myconid. Summoning one of those, it felt like I was such a powerful sorcerer that I could animate a part of my tower and bring it with me. Honestly, though, they are all great.

The only thing I could wish for is a permanent summon method, or quests to craft the atronachs.

But, I am not a mod maker. I am a mod user, and have no business telling the craftspeople their crafts. Thanks for some awesome creature additions!
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Minako
 
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Post » Sat Jul 24, 2010 12:13 am

As a crazed Telvanni, I absoltely LOVE the Telvanni Myconid. Summoning one of those, it felt like I was such a powerful sorcerer that I could animate a part of my tower and bring it with me. Honestly, though, they are all great.

The only thing I could wish for is a permanent summon method, or quests to craft the atronachs.

But, I am not a mod maker. I am a mod user, and have no business telling the craftspeople their crafts. Thanks for some awesome creature additions!

Thanks Bigsmoke86 :) I am very proud of this mod; I use it in my game every time and I'm glad others like you have enjoyed it as well! The Telvanni Myconid was a lot of fun putting together, he went through a few looks before I ended up with him like that.

I like the idea of being able to "craft" the Atronachs/Golems/Myconids etc. perhaps some day there'll be an Atronach Expansion 3.00 ;)

Until then, enjoy!
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des lynam
 
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