Attention Bethesda Staff - Petition for DLC and acknowledgme

Post » Thu Dec 15, 2011 11:45 am

Please post below if you'd like acknowledgement on this thread from Bethesda, or in the very least, this could be a solid place for the developers to see what the community wants are, all in one place and hopefully incorporate or take ideas in their building of future DLC.

This can only be beneficial to both parties as;

A ) the community will be happy, and importantly,
B ) Bethesda will make more money, thus leading to happier workers and better profit margins for a company doing their best in a time of piracy.

So if you agree with me, and would like to share your opinions and hopefully be realized by Bethesda, share your ideas here in a non-troll manner.

- for a stronger and happier community.
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hannaH
 
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Post » Thu Dec 15, 2011 7:13 am

I don't like quest/faction mods in the Elder Scrolls series because it lacks the voice acting.
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Barbequtie
 
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Post » Thu Dec 15, 2011 8:07 am

I don't like quest/faction mods in the Elder Scrolls series because it lacks the voice acting.


O.o .... please read my topic starter, I'm talking about Bethesda DLC not user mods/expansions.
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Josh Trembly
 
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Post » Thu Dec 15, 2011 7:47 am

lol
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Sammygirl500
 
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Post » Thu Dec 15, 2011 5:37 am

Please post below if you'd like acknowledgement on this thread from Bethesda, or in the very least, this could be a solid place for the developers to see what the community wants are, all in one place and hopefully incorporate or take ideas in their building of future DLC.

The forum rules clearly state that petitions are not allowed on the forums.

At this point I don't think we need a centralized location for all DLC discussion. As for collecting information, Bethesda devs view the forums frequently and I'd say they've well demonstrated that they listen to fan requests when making DLC.

Tribunal: added pack animals, a hireable companion, and much larger and more involved dungeons

Bloodmoon: more traditional landscape, ability to built (and direct) a settlement, werewolves

Shivering Isles: more bizarre landscape, more involved player choices

Broken Steel: extended main quest, made it open-ended

These are all major features, a lot of smaller things also seemed inspired by fan requests.
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jessica sonny
 
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