Well, some of what was presented here really needs to be fixed...other things are just nitpicking. When you get right down to it, any game can be picked apart.
Shouldn't forget that every game is the product of compromise between competing requirements and developer ideas.
Shouldn't forget that every game is the product of compromise between competing requirements and developer ideas.
Well surely there's some nit-picking going on. For myself, it's a favorite past-time.
I don't think anyone's saying that Bethesda didn't do the best they could in the time they had with this game (or well... at least most of us aren't - don't want to get into too broad a generalization.) For myself, there are many elements in the game that show that this is a game that they really cared about - they could have made a shovelware game that was just trying to cash in on the franchise (and of course part of the reason of continuing any game series is to try and build on the popularity and reputation of the previous games. But as evidenced by Brotherhood of Steel - there's a difference between trying to just make some money, and trying to make a quality game that's a valuable contribution to the series.)
The topic of this thread is important - it's not "Top 10 ways the game fell apart," but "Top 10 Ways to Improve." Some of us find it a fun exercise to try and come up with potentially constructive criticisms about the game. Even if some elements of the game weren't even particularly poorly implemented - there's always room for improvement. Even if you thoroughly enjoyed the plotline I'd think there's room for improvement in that area, for example. Or if you absolutely loved the manner in which side plots, unmarked quests, and dungeons were presented - there might be ways to further improve on that formula in a way that would be even more impressive the next time around.
Personally, I think to an extent (and by no means am I saying any one "side" is more responsible for this than another - or that this is the only cause) one of the causes for these threads to turn into debates about the quality of the game is the defensive quality of some of the following posts. It's a trend I've noticed that if you start a thread with some suggestions for improvement, you'll get some response posts saying that some of those elements presented for improvement work perfectly fine. Then it starts to go the way of everyone debating to what extent (or lack thereof) that particular element worked in the game.
Certainly a lot of these suggestions could be worded better and less in a manner of fixing a broken element, and more in line with improving that element regardless of your subjective views on the topic. But we're all human, and I think very few of us (if any) are professional writers or debaters. So I feel it's also important to understand that many of us discussing these things aren't saying it's a horrible game by any means (I proudly display my collector's lunchbox and bobblehead at my computer desk,) discounting the developers' efforts put into the game, or saying that they purposefully cut corners or got lazy. Only that there's room for improvement and these are the ways we feel those improvements could be made, or how we'd like to see those them go about it the next time around.